where are all the albs???

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Garoux
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Postby Garoux » Aug 12, 2006 20:40

The problem is that we can't build an optimized grouped as easily as on the other realm. We need more classes to build such a group but some guys don't understand that at all. They group everybody in the party and are with a gimp group : 3 infi, 1 scouts, 1 theurgist, 1 minstrel... That's one of the example that we have in RvR.

Think a bit more with your head and try to build a nice rvr group. The base of a group would be : cleric, friar, sorc. Heal, buff, mezz ! The most important things in RvR !
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Topa
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Postby Topa » Aug 12, 2006 21:29

Seems there is no more problem with too few albs. Ciclon didn't wanted to tell what the target of his group was: >>we dont wont zerg<<

Problem solved. :lol:

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ChildOSX
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Postby ChildOSX » Aug 12, 2006 21:52

thats a problem yes ... lets take an example:
Midgard needs 1 shaman and 2 healers ... thats all .. with this 3 chars
they have a good base for any rvr grp. they have
buffs/heal/cc/resis/speed/endu .... and with the possibilities of an aug healer
you can form powerful assisttrains. in alb you'll need 2 cleris and a friar, a
pala, a theurg and a sorc for buffs/heal/cc/resis/speed and some
damageadd/haste for your tanks. you cant grp everybody you want
because you'll miss the important classes.

lets hope that albion gets some cleris for RvR, and lets hope that they stay ;D

@ Eri and Padraig: I understand you, sure you want guard and a slambot,
maybe Pala with VR that can heal you if necessary, but on the other hand:
if the enemy has 2-3 healers and casters you need someone to rupt
them. + one guard cant stand against an assisttrain, maybe with charging
lighttanks ... especially if they get healed and your group gets cc'd all the
time. with a sorc in grp and multiple healers we wont have all these
problems ^^

edit:
@ topa: problem is not solved.. regardless what happened today,
albion misses some needed classes for rvr... whats the benefit of
20 albs in rvr that are just able to zerg the enemy with massive losses
on albside. thats no good rvr.

Maxwell
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Postby Maxwell » Aug 13, 2006 01:32

pg
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panachier
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Postby panachier » Aug 13, 2006 03:15

that depend what you call a group for rvr...

sure mid is a rushing an train kill realm. but in more tactic fight they cant do a lot.

hib is much more a casters realm and if played well together, i think casters can kill more easily than train group.with a better crowd control

and alb is mix between mid and hib as for lot of things...

and the problem is there is players in your group that need more time to anderstand what happens... the train is in your face and you are dead
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Superfritz
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Postby Superfritz » Aug 30, 2006 20:37

I think one of the most important problems (which wont change in a looong time), is the huge RR gap between new Albion-chars and the old RR5+ Mid and Hib groups... its just nearly impossible to win against that

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Sest
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Postby Sest » Aug 30, 2006 23:06

No, I dont agree. When I started with Shy, Rakon was already past RR5, his group very close to it. While I still stand no chance 1on1 against many people of that group, I dont think I cant win with my people.

Just a matter of time, practise and tactics.

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Sethor
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Postby Sethor » Aug 31, 2006 01:09

Cleric (buff/heal)
Cleric (heal/buff)
Theurg -> Pet Spam || Cabba -> NS / disease
Minstrel
Sorc
Merc/Reaver
Merc/Reaver
Pala

Maybe you should also think about that theurgs do not ONLY have pet
spam.
Some say Wind spec got a nice nuke ;) .
Regarding Cabalists...hey, DoT is interesting but in RvR some useless
piece of crap! DoT disables crowd control. Maybe time to check out
your Lifedrain.
Counting these 2 casters in, an Alb group has 5 direct dmg dealer,
and a Paladin for defensive purpose or supporter rupt ^^

I havent played Alb groups, yet. However...thats the way I would do.

INC -> sorc opens with highest ranged mezz! supporters stay back and
prepare to run while melee dmg dealers engage.
Theurg shoots 1-2pets onto verified enemy supporters and no, you dont
need to spam 6pets onto one target - the pets don't do much dmg they
just have to interrupt. Keep your mana for nukes.
Cabalists casts nearsight and disease. After this he begins to assist-nuke.

Realmabilities:

Cleric -> go for MysticalCrystalLore2 and DivineIntervention2 asap.
These are the 2 most interesting RAs. If you want to get purge then
only get purge1. If you got an assittrain on your ass purge2 will not
safe you ;)

Theurg/Cabba -> go for directDMG maximizing RAs, MCL. As group RA
bedazzling Aura is nice, especially against caster groups (Hib). Negative
Maelstrom is a nice DoT field, but it is only dangerous to enemies while
fighting inside keeps/towers. In open field fights Maelstrom is useless.

Sorc -> go for directDMG maximizing RAs, MCL. As group RA you should
take "Ichor of the deep". Root + dmg. This can safe your life and is an
ass-kicking RA :) Maelstrom - see Theurg/Caba notes. Also you should
spend 1point to Mastery of Focus to raise your AEmezz spelllvl for less
resists.

Merc -> go for dmg maximizing RAs. Reflex Attack sounds nice, but in
first stance your a melee dmg dealer!

Reaver -> go for dmg maximizing RAs. TWF is a nice RA, but on Uthgard
many players seem to believe it's a ultra DMG RA. No, TWF is not. 250dmg
per tick sound nice, but experienced players will run out of twf quickly.
TWF is a pure tactic RA. Its snare is the most interesing giving Reavers a
position to spam Leviathan style!

Paladin -> go for whatever ^^ your not a dmg dealer so you should take
some group support RAs. NO WraithOfChampions is not your favor. WoC
has a sucking 350radius and most of the time you will not find enemies
standing that close together.
Anger of the Gods. Now thats kewl. Adding 10/20/30 stacking dmg-add!
Your melee dmg dealer will luv you.
Vehement Renewal is a nice option to get a further group instant heal.
This one can safe the life of your supps if they get stressed by CC/assist trains.

This is only an example on which RAs you could focus!


Of course Albion lacks clerics, but as often said....support your supps ;)
If you manage to setup such a group start to make some rvr. Phrases like
"they are rr5+ and we can't beat them!" are the beginning of the end.
If you don't start to practice in rvr you will never become a somehow well
teamplayed group.
However before you start to do some RvR, make sure to get decent equipment.
An Epic looks nice, but is in the most cases total crap in terms of RvR effectivness.
An easy to get 99%quality armor/weapon should be fine to cap the most
important resistances (slash, crush, thrust, heat, cold, body, energy).
Ask some of the more experienced players what stat/skill/resi could be
dropped.
With such an armor you should no longer get ganked by a Savage or whatever
in 1-3hits ;)

Greets
Sethor
Characters:
Midgard: Nothing atm
Albion: Nothing atm
Hibernia: suxx ^^

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Sethor
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Postby Sethor » Aug 31, 2006 01:51

Btw...this is what 2handed Paladins are ;)

2hand Paladin

Greets
Sethor
Characters:
Midgard: Nothing atm
Albion: Nothing atm
Hibernia: suxx ^^

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panachier
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Postby panachier » Aug 31, 2006 05:12

lol fjalla i think everybody knows all the basic things you told after 6 month of game or 2 hours having a look at charbuilder and you can lurn much more with such site(http://www.online-roleplayer.net/daoc-fr.php)... but this is not the problem...

albion is missing good players...it s often the realm for beginners who love Arthur and all the beautiful knights etc...

and when you begin to know the game you wanna try others chars, others realms...

so most of the players on alb are not yet good players and so you can wipe one of our FG with just 4 or 5 mids.

if you had to that the fact that some people rerush everytime giving free RP the others realms are fastly overpowered.

i invite to test alb and see by yourself and so maybe would you change your opinion. i tell you welcome to the albion world
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saga33
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Postby saga33 » Aug 31, 2006 09:53

Hi!

We are new here, but not in MMORPG, PvP. We are just getting ourselfs familiar with DAoC, learning skills and tactics. We are albs, we dont know the other sides.

I was reading the topics to have a better picture of the server, the players. We were already in many RvR battles, and dont think that alb side would loose because of low RAs, lvl or items.

Albs need much more chars to buff tanks?
Tanks wont win you any battle, even if fully buffed. Tanks usually run through enemy lines here to kill casters. In the meantime enemy tanks kill our casters, clerics. I saw that many many times.

I got the feeling even 1 alb player with x class has no clue what other alb classes are about. If you dont know, how do you want to fight together?

Maybe Albs require even more cooperation, but that would be a problem? As long as you dont know your char totally you wont be able to play with other chars. I never saw a sneaker disturbing defenders of a keep, they think only in PA. If an infiltrator would just show himsedlf sometimes, would shoot 1-2 bolts in the back, meaning "I see you, i can kill you anytime..." that enemy group wouldnt be that organized already.

Attacking mezzed, rushing, not protecting casters, not using all skills of a class... Not sticking together, or sometimes too much (full group mezzed).
"Lets go this way... No, that way!"

Know your chars, know your mates chars, use char builders, build up your items precise, use TS. We can join you on your TS to have a better communication, cooperation, or you can come to ours. Lets work out tactics, think together what we were doing wrong. Practice makes perfect!

Lets do this, so that we never see such posts enymore:
"We have no chance, they are 6..." (We were 10+) :(


Aidan
Eternal Journey

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Sethor
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Postby Sethor » Aug 31, 2006 11:16

Panachier the reason for my long posting is that many Alb don't seem to
know how to play their char in a proper rvr-effective way. It begins with
Theurgs spamming hundreds of pets. See what I mentioned about Theurgs
in my upper posting. Another thing are realmabilities. I just wanted to give
some short advice. You might know these basics, but others seem not to
know even after a longer time of playing.

When I rejoined Uthgard the situation for Midgard wasnt really good in RvR.
Almost no one assisted and easy things like sticking your group leader/mezzer
while running around + immediate restick after fights had to be trained.
I don't want to say im Midgards Messiah, but somehow my attitude of
teaching some players RvR basics helped a bit.
Check out some experienced players and let them know what could be
done better. They will for sure teach others if they mention that a bit work
and concentration enables you to crush down unorganized enemies and
after some more rvr-experience the ability to beat good groups.

About Albion being the first choice realm: Sure, many people consider the
Arthus Saga as interesting and join Alb, but you always should remind that
happy players don't change their realm especially when they had to level
up their char in Uthgards more or less hard way.

@Saga33: thats the right way :) but...
tanks can help, if you focus on a meleefighter Albgroup. For Midgard it took
around 2months to become that strong. We ran into many battles. Some
we could win others we lost. The thing about it was to learn to play together
and to see how our opponents react in different situations.

Greets
Sethor
Characters:
Midgard: Nothing atm
Albion: Nothing atm
Hibernia: suxx ^^

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Thalion
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Postby Thalion » Aug 31, 2006 12:25

True true, I have nothing to say about tactics in DAoC but me and 8 friends joined 'cos of the Arthurs Saga, I think when ppl devote thier time to Alb they should stick to the reaml and think whats wrong rather than switch the reamls it's somehow stupid for me...

Dunno let's see maybe someday it will change, nowadays I'm open for some help from Veterans from Alb I'm making a fire Wiz If any one has some help for me in German or in English pls pm me;)

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Elwin
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Postby Elwin » Aug 31, 2006 12:29

Albion lacks sorc and cleris in emain badly , i tried to make sorc but i gave up , because since some days i have to solo it baecause no ppl to grp with ...

Ja moge pomoc po polsku :P
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Alandrian
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Postby Alandrian » Aug 31, 2006 12:36

Tankgroups works best on uthgard. Not long ago caster were completely useless in pvm. Although this has changed a bit Bard with endu, heal and basebuffs and Healer with celerety, heal and basebuffs is a lot more usefull to a levelgroup than sorc with pom and mezz.
Alandrian

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