-

bawww
- Eagle Knight
-
- Posts: 584
- Joined: Feb 06, 2010 01:00
- Location: Rocky road to Dublin
|
by bawww » Jan 17, 2011 14:52
Methusalem wrote:this is bullshit. rotbart never was a real leader in a grp or smth. bawww wrote:I think there are still people who remember how Rotbart got to rank11, he would build a group that was sure to get most of the realmpoints in a zerg and then he made a bg.
Yep, that's why it was called "Rotbarts zerg" and that is why a skald that doesn't know how to play his class properly got from rr8 to rr10 in a month on a server which had a population of 400 at primetime.
Apoc315 wrote:The Theurge play is way more easy than a zerk
|
|
-

Thalien
- Phoenix Knight
-
- Posts: 1022
- Joined: Apr 18, 2009 00:00
- Location: Marburg
|
by Thalien » Jan 17, 2011 15:09
holsten-knight wrote:and really brave from mb yesterday coming back so often as caster grp. We bet you would switch setup after every fight 
ofc we came back, we got some balls of steal Think we showed that you can be succesful with a low rr castergroup. We made around 1,4k in 1h Thought after every run to rebuild but decided to give it more tries. Mabye it also helped that my eld was only missing 4% to rr6  and it's getting boring to run always our naturalist group.
Fabienne - Blademaster Junia - Bard Audrina - Ench ----- Zoe - Sorc Stella - Pala Devon - Scout
|
|
-

pweet
- Lion Knight
-
- Posts: 4243
- Joined: Dec 22, 2010 14:07
|
by pweet » Jan 17, 2011 15:10
bawww wrote:that is why a skald that doesn't know how to play his class properly
Myth: High rr Players dont know playing their chars.
|
|
-

KaiserReto
- Warder
-
- Posts: 60
- Joined: Jan 18, 2010 01:00
|
by KaiserReto » Jan 17, 2011 15:21
Celad wrote:It's not forbidden to casual gamers to join a guild and do rvr in it, even at low rr and for just 1h at week. Just don't QQ if you obviously don't have the same LWRP of usual high rr players with no real life. And it's not forbidden to form a zerg for low rr players, using broad and lfg channels. Guild group will not flame your zerg if you don't add 8vs8 fights. Zerg =/= add.
Obviously you are not running in any kind of RvR grp you are talking about. So pls stick to your hunter and dont tell us to add or not to add This thread is about getting an idea why people with low RR dont join the fabulous world of Uthgard GrpVsGrp. Reason Nr.1 people like you telling everyone that he just QQs. There are enough threads were you can spread your "knowlege".
|
|
-
Zail
- Myrmidon
-
- Posts: 114
- Joined: May 28, 2009 00:00
|
by Zail » Jan 17, 2011 15:46
vangonaj wrote:1. High rr players only play with their friends and never invite newcomers. 2. Low rr groups are free rps for high rr guild groups, and for skiled groups like tomatoes, MB or rare, they are only joke. Cause this newcomers cant up their rr. 3. Most of soloers left this server or started play other chars cause adders. 4. No one want run in random setup, or smalman group. All only want play in perfect setup. I dont remember when i saw one thane in group or 2 skalds in the same group. 5. If you are a newcomer and you like play casters in midgard. You will have nice surprice when you will reach lv 50, go emain, and no one will inv you.
1) False, as every guild, they invite guildies first and then fill up with the available player in portal keep if it's needed 2) False again, rollercoaster/maulhelden/WaI is the proof that, as somebody said, RR is not skills. 3) totally agree with that one. 4) 1 skald is barely usefull in group (sos/aog bot, sometimes rupt one) so why take 2 ?  . For the thane i will just quote an old friend :" If you don't want a thane to delete his char, please let him win sometimes." More seriously, did you know High RR players were low RR once ? (unbelievable !?) There's actually many way to reach a decent RR, whatever you want to do with it: - lead a zerg until 7/8L then start to 8v8 (ex: zubasa with DG on agramon) - gard task to the death (ex: Feuille didn't reach 10L for his fightin skills) - Farming xpers in frontier/Df (ex: you all know who's the best example (clue: QQ i want my 4 pets cause i'm not OP enough)) -And my favourite one: learn the mechanics of the game and not be afraid of figthtin a higher group, because it's mainly by losing fair fights you'll understand which mistakes you did and then improve your gamestyle. If you don't get my point, looks at ramboz's solo vid and you'll see it's possible to be 11L and still play like the first day . How is that possible ? ....=> you don't need to improve your skills when your playstyle is all about adding and outnumbering fight.
|
|
-
pyrale
- Warder
-
- Posts: 41
- Joined: Jan 08, 2011 01:06
|
by pyrale » Jan 17, 2011 15:59
Zail wrote:More seriously, did you know High RR players were low RR once ? (unbelievable !?) There's actually many way to reach a decent RR, whatever you want to do with it: - lead a zerg until 7/8L then start to 8v8 (ex: zubasa with DG on agramon) - gard task to the death (ex: Feuille didn't reach 10L for his fightin skills) - Farming xpers in frontier/Df (ex: you all know who's the best example (clue: QQ i want my 4 pets cause i'm not OP enough)) -And my favourite one: learn the mechanics of the game and not be afraid of figthtin a higher group, because it's mainly by losing fair fights you'll understand which mistakes you did and then improve your gamestyle. If you don't get my point, looks at ramboz's solo vid and you'll see it's possible to be 11L and still play like the first day . How is that possible ? ....=> you don't need to improve your skills when your playstyle is all about adding and outnumbering fight.
I think now we understand why no one does it : all of your solutions are lackluster and/or take years to achieve...
|
|
-

Finalement
- Eagle Knight
-
- Posts: 963
- Joined: Mar 30, 2010 00:00
|
by Finalement » Jan 17, 2011 16:04
My opinion before I leave Uthgard for a long time (not that anybody will notice this, I never was big in RvR xD)
1.) Elitist-grps (like Bellatrix [I don't care if it's namecall, everybody knows this]) who think 4 BMs + Warden + Usual Supporter are the ultimate and nearly don't invite others (Valewalkers are no dps!!)
2.) High RR enemies who will bash you
3.) Nobody really wants to zerg cause they fear the "Don't add noob, you won't ever get a grp again" spam from all 3 realms
4.) My highest class is 6L6 and is NOT a visible. And it's alb. I bet I would not have any rr5+ Char cause on Alb you don't have to fight Adders... Solo/Smallman is mostly vs Stealthers = no fun
5.) On Uthgard you have 3 enemies for each realm. In case of me it's Albion, Midgard.. and your own realm which backstabs you everyday.
RR reset would solve everything for about 3 months, then the Flump-like players will be rr8 again, so screw it^^ There's no solution for this problem, not on Uthgard, not with this community and tbh not with this changes of the Staff.
Go flame me
|
|
-

Paxx
- Myrmidon
-
- Posts: 183
- Joined: Dec 18, 2009 01:00
|
by Paxx » Jan 17, 2011 16:12
vangonaj wrote:...I dont remember when i saw one thane in group or 2 skalds in the same group...
Holsten did you read that? They're missing our 2-Skald-Setup! 
|
|
-

Celad
- Eagle Knight
-
- Posts: 685
- Joined: Dec 17, 2009 01:00
- Location: Italy
|
by Celad » Jan 17, 2011 16:15
pyrale wrote:Zail wrote:More seriously, did you know High RR players were low RR once ? (unbelievable !?) There's actually many way to reach a decent RR, whatever you want to do with it: - lead a zerg until 7/8L then start to 8v8 (ex: zubasa with DG on agramon) - gard task to the death (ex: Feuille didn't reach 10L for his fightin skills) - Farming xpers in frontier/Df (ex: you all know who's the best example (clue: QQ i want my 4 pets cause i'm not OP enough)) -And my favourite one: learn the mechanics of the game and not be afraid of figthtin a higher group, because it's mainly by losing fair fights you'll understand which mistakes you did and then improve your gamestyle. If you don't get my point, looks at ramboz's solo vid and you'll see it's possible to be 11L and still play like the first day . How is that possible ? ....=> you don't need to improve your skills when your playstyle is all about adding and outnumbering fight.
I think now we understand why no one does it : all of your solutions are lackluster and/or take years to achieve...
Go on an insta 10L.
 
|
|
-

Celad
- Eagle Knight
-
- Posts: 685
- Joined: Dec 17, 2009 01:00
- Location: Italy
|
by Celad » Jan 17, 2011 16:20
KaiserReto wrote:Celad wrote:It's not forbidden to casual gamers to join a guild and do rvr in it, even at low rr and for just 1h at week. Just don't QQ if you obviously don't have the same LWRP of usual high rr players with no real life. And it's not forbidden to form a zerg for low rr players, using broad and lfg channels. Guild group will not flame your zerg if you don't add 8vs8 fights. Zerg =/= add.
Obviously you are not running in any kind of RvR grp you are talking about. So pls stick to your hunter and dont tell us to add or not to add This thread is about getting an idea why people with low RR dont join the fabulous world of Uthgard GrpVsGrp. Reason Nr.1 people like you telling everyone that he just QQs. There are enough threads were you can spread your "knowlege".
You're just a troll.
|
|
-

Phileas
- Gryphon Knight
-
- Posts: 370
- Joined: Aug 18, 2007 00:00
|
by Phileas » Jan 17, 2011 16:40
Why I don't play "big boy" RvR any more...
1. About half of the people whom i played with regularly in Agramon have stopped playing or focused on other aspects of the game
2. Running solo as a visible during primetime is pretty pointless due to the lack of possibilities... My main enemies in Agramon were SOLO stealthers and other solos (secondary milegates)... nowadays you can be sure to get run over by visible FGs, stealther FGs, 3++ stealthers, small groups (okay i don't complain about that because it kind of makes sense)
3. After a group of 4-5 players (with me) took a break from Uth for a year we pretty much lost contact to the RvR world. Forming PuGs takes ages and since there aren't only other PuGs in Emain (or the other zones) but mostly well-trained guild groups, you don't really stand a chance unless you have 3-4 players in your group that you know very well.
4. Lack of time: Being good in DAoC takes practice. You need to know the players you play with and most importantly: You need to know your character. I'm far away from the way i played about 2 years ago. I never considered myself a particularly good player but now, my competitors obviously had more practice than me.
|
|
-

Force
- Phoenix Knight
-
- Posts: 1569
- Joined: Oct 22, 2009 00:00
|
by Force » Jan 17, 2011 16:53
bawww wrote:HEHO when you build a zerg how about you make YOUR group the one with lvl 45 characters and rr2 people instead of building a rr10 group and making a zerg with that as a base so that you get most realmpoints?
This. On live we called it the 'warder zerg', because it was essentially 90% warders. On uthgard the "zerg" is an 8 man with typically RR8+ on average leading around a couple more lower RR groups. Which leads to the 8 mans from the other realms just roaming toghether, and "zerg" fights between 2-3 8 mans from each realm, not a real zerg fight between lots of low RR/levels.
|
|
-

Nef Melody
- Phoenix Knight
-
- Posts: 1601
- Joined: Nov 22, 2010 16:56
|
by Nef Melody » Jan 17, 2011 17:02
The reason is that i love to play mincer ... I hate playing with randoms and i can't get any decent grps with minstrel , i'm playing RvR but 90% solo.
|
|
-

vangonaj
- Alerion Knight
-
- Posts: 2497
- Joined: Sep 14, 2007 00:00
- Location: Galpen
|
by vangonaj » Jan 17, 2011 17:05
Zail wrote:1) False, as every guild, they invite guildies first and then fill up with the available player in portal keep if it's needed 2) False again, rollercoaster/maulhelden/WaI is the proof that, as somebody said, RR is not skills. 3) totally agree with that one. 4) 1 skald is barely usefull in group (sos/aog bot, sometimes rupt one) so why take 2 ?  . For the thane i will just quote an old friend :" If you don't want a thane to delete his char, please let him win sometimes."
1. As every guild. I dont talk about guilds, i talk about random players. There are playrs from different guilds who ever play together and never invite newcomers. 2. If you play vs high rr and skiled group, you will die. 4. Why take second skald? I prefer run with 2 skalds than stay 7 in mtk for 1 hour asking for tank.
|
|
-
Disdain
- Gryphon Knight
-
- Posts: 463
- Joined: Nov 23, 2010 13:23
|
by Disdain » Jan 17, 2011 17:12
pweet wrote:bawww wrote:that is why a skald that doesn't know how to play his class properly
Myth: High rr Players dont know playing their chars.
It's not a myth. Some players are unbelievably bad even at rr11, you'd be surprised. On topic: why don't people join endgame rvr ? 1.) It requires time and effort. That is all.
The Bird of the Hermes is my name Eating my Wings to make me tame
|
|