Improving the Agramon Supply System.
35 posts
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Of course, every tower will have a similar impact to the DF control, just the first tower wouldn't have an impact on porting aswell, only the 2nd and 3rd.
I think everyone knows you are the one who is wrong.... ![]() Edit: My mistake, losing home KEEPS did affect it, sorry.
Uhhm.. ? What? You might think people who take towers dont care about the camp, but that doesnt make it true in every case. Besides, making 2 towers affect Agramon porting will only increase the tower action, since you will have to port to the home keeps instead. This will make it harder to just ignore your realm defense by porting to the camp instead of trying to defend your towers. You may also say that the current system is the same as my proposal, but it's not.. not at all. Pls, try informing yourself before making posts like this.
I agree that this will form some kind of implicite protection, but I think it will be somewhat neglectable at lowpeak hours, which I think will be the most dangerous times to actually port. I'm not for or against this measure, I think it would work either way and wouldn't impact the whole so much, besides for it being rather 'annoying' than useful at lowpeak hours. When using a port pad and an AoE port, I think people will try to make it so that they port in group, even without a timer, when they feel threatened. Last edited by Zarkor on May 06, 2009 14:40, edited 1 time in total.
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I think everyone knows you are the one who is wrong.... ![]() [/quote] /hug zarkor http://www.uthgard-server.net/modules.php?name=Forums&file=viewtopic&t=9807&highlight=porting+camp i think that kills all your argumentation... i have even not to answer the rest of your post, you shown by yourself that you have no idea about what you are talking and your knowledges about the rvr situations are wrong ![]() <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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If that really was the case then it was absolutely not intended and a bug. Camps were clearly intended to be parts of the supply chain. It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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That is not correct. You were not able to port to the camp if you lost your keep and your towers.
There was though a bug, that a certain tower was checked before the other components like keep and second tower. So if you had raided the keep and the second tower, the enemy had still the possiblity to port because he still owned the first tower. |
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Ah sorry I was confused with towers and keeps, took the keep for a tower, my bad
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35 posts
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