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Oswaldo
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Postby Oswaldo » Dec 18, 2012 11:18

letz take some keepz for ze rps yanaaaw
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HulkGris
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Postby HulkGris » Dec 18, 2012 11:42

Trishin wrote:We don't want groups of the same realm to fight over keeps. We want them to work together as this is the only way to include casual players in the rvr world.

But you can think about a way to improve rvr experience of player from realms that are not able to build a large BG like Mids.
If you don't want to limit rp reward of keep take to 1 group, maybe this rp could be splitted to all groups involved in lord kill. It could encourage players to split huge BG into 2 smaller ones.
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Xacrag
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Postby Xacrag » Dec 18, 2012 12:13

So you mean 500 RPS for 8 men?

SO if theres 16 only 250 RPS for everyone and so on?

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Tiberian1986
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Postby Tiberian1986 » Dec 18, 2012 14:13

I would not give a punishment to the active mids. I would give albs/hibs an exp bonus maybe a keepraid-rp bonus too?

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HulkGris
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Postby HulkGris » Dec 18, 2012 15:24

Xacrag wrote:So you mean 500 RPS for 8 men?
SO if theres 16 only 250 RPS for everyone and so on?
I didn't talk about exact number, but at the moment, keep reward give globally more RPs when there's more players involved. It promotes huge zerg, it encourage to build larger and larger zerg while current population and player involvment don't really allow to do same thing in all realm.
4 fg taking a level 4 keep -> 2K Rp x 32 = 64 000 RPs.
As many rp than killing 50-60 ennemies 8O
To my mind, keep reward give too many rp :roll:

A decrease of individual reward according to number of player involved will probably encourage to split the biggest zerg.
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Trishin
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Postby Trishin » Dec 18, 2012 15:31

This is the mistake of hibernia / albion. They have just as many players online so should be just as capable of building zergs as mids. We will not punish mids for being great for their community.

Hibernian and Albion leaders need to step up. Only players can do this.
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Kavarn
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Postby Kavarn » Dec 18, 2012 16:04

Albion could only bring that amount of players after the official DR at Monday and Friday...... but most of them log after that DR. You definitly didn't see that many guys at rvr.
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Austerim
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Postby Austerim » Dec 18, 2012 16:27

Trishin wrote:This is the mistake of hibernia / albion. They have just as many players online so should be just as capable of building zergs as mids. We will not punish mids for being great for their community.

Hibernian and Albion leaders need to step up. Only players can do this.
Herald stats and a simple /who on each realm shows differently but to each their own. 8)
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lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Tsimshian
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Postby Tsimshian » Dec 18, 2012 16:27

Trishin wrote:This is the mistake of hibernia / albion. They have just as many players online so should be just as capable of building zergs as mids. We will not punish mids for being great for their community.

Hibernian and Albion leaders need to step up. Only players can do this.


Sorry, your statement is in my opinion a bad joke.

Fact is:
Nearly every Player on Uthgard is playing all 3 Realms time by time and have 50er toons in all 3 Realms.
Staff can prove and verify this situation with IP Logging e.g :wink:

When a Midplayer leave his realm to play Albion/Hibernia he will lost his Community Behaviour instant oO and is morphing into a brainless crying Player ? Not really :!:

It sounds very partial for me when you said "We will not punish mids for being great for their community"
The real problem is the Power of Midgard Classes and their Combination in RvR and that everyone want to participate this dominance after being steamrolled by Midgard Zerg for a few weeks

=> Playermigration from Albion/Hibernia to Midgard => more Zerg => more Frustation for the rest of Albion/Hibernia ..

We dont need a BRAINALB WE need more Balance!
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Austerim
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Postby Austerim » Dec 18, 2012 16:30

Yeah it's the Albion/Hibernian players' fault that Midgard is easymode so everyone ends up flocking there, Trishin. :roll:
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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HulkGris
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Postby HulkGris » Dec 18, 2012 16:45

Trishin wrote:This is the mistake of hibernia / albion. They have just as many players online so should be just as capable of building zergs as mids. We will not punish mids for being great for their community.

Hibernian and Albion leaders need to step up. Only players can do this.

Yes, you're right. Doing nothing is the best answer.
PvE in frontier against keep guard gives RP, more than trying to kill ennemies, that's nice and ab-so-lu-tly live-like.

Punish mid... lol... there's no punishment in what i am talking about, just scaling reward to avoid to give more rp to people doing pve instead of fighting ennemies.

"great for their community"... We are not all part of the same community ? There's no player for you, just character ? oO

Don't you see the reality ? Midgard Zerg prefers to avoir fighting and take keep again and again to get more and more RP. Last evening, we have taking back our frontier, then starting keep take on Mid. After 2nd keep take on Midgard, without any defense, Mig zerg has started to take Albion keep instead of trying to defend. Yes, Zerg was too small to gank us, not twice number.
No, definitively, you are creating PvE in RvR. With the current set-up of reward, it's better for casual zerger to avoid fight and take keep while avoiding defense :wall:
Last edited by HulkGris on Dec 18, 2012 16:51, edited 2 times in total.
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pweet
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Postby pweet » Dec 18, 2012 16:49

Yeah sure this is a balance problem since Midgard is the strongest realm for zerging!!!11 :gaga:
Are you kidding me? This is a community problem and if I was a casual I would definitly log Mid, since the majority will not blame you there for your playstyle which is different in Alb and Hib.
Last edited by pweet on Dec 18, 2012 17:56, edited 1 time in total.

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imamizer
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Postby imamizer » Dec 18, 2012 17:07

Austerim wrote:Yeah it's the Albion/Hibernian players' fault that Midgard is easymode so everyone ends up flocking there, Trishin. :roll:

Yes if you win, you are pro, if you lose they are easy mode. :lol:

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Caemma
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Postby Caemma » Dec 18, 2012 17:41

HulkGris wrote:Don't you see the reality ? Midgard Zerg prefers to avoir fighting and take keep again and again to get more and more RP. Last evening, we have taking back our frontier, then starting keep take on Mid. After 2nd keep take on Midgard, without any defense, Mig zerg has started to take Albion keep instead of trying to defend. Yes, Zerg was too small to gank us, not twice number.
No, definitively, you are creating PvE in RvR. With the current set-up of reward, it's better for casual zerger to avoid fight and take keep while avoiding defense :wall:

Please dont.
Are you a oracle? How you know that? ...

And why then instead of doing pve vs guards you and your zerg dont try to hunt them in your frontiers then? Big fish should aim to eat the small fish :D

I tell you why no one costantly defend owned keeps, because they dont worth anything valuable, no bonus no utility.
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Austerim
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Postby Austerim » Dec 18, 2012 18:27

imamizer wrote:Yes if you win, you are pro, if you lose they are easy mode. :lol:
I don't think so, Tim.

It's a fact that Midgard is the most casual friendly realm and easiest to build groups on. 8)
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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