"Fair fights..."
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A battle is fair when the 3 factors skill, RR and numbers are in perfect balance.
[14:57] <akejoduuu> sad rune added if not i rare upir skall
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I don't agree with you Maidrion.
Fair is always subjective. It might be a fair fight for you but not for your enemy. It's always difficult to see it from different angles so don't worry, if you play fair then normally the fight was/will be fair. If you play against a group with high RR and you are low it can also be fair. Answer that and stay fashionable.<br>
Time is the best teacher. It's sad though that she kills all of her pupils. |
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We can be happy that there is SoI with Holz who makes fights fair by adding on 8vs8 all the time, because the mb high rr grp seems too lose, or did I understand you wrong Mr. Leaderdrop? ^^ Some things to fairnes from me:
right! - Isn't and shouldn't be managed by the staff! Why? -> Zergs ? This is RvR - it is not forbidden because it's the sense of the game to fight enemies, the own members aren't limited -> Greykilling? This is RvR - it is not forbidden because it's the sense of the game to fight enemies But -> Is adding always needed? If you fight and it's very close you worked a lot for trying to kill the enemy, if now the enemy realm just spawns another guy next to him, it was for nothing. Just bring this to grp RvR if you run with a grp (which is normal because the grp has 8 places and normally you don't get more with a speeder, ressis etc.) and always you loose because a seccond grp is just adding, all your work you have done is just deleted and you are dead. On live there may be no problem about this, but Uthgard has for example in Albion not enough Player to build up their own 2 grps and they could only play against one grp. What would you do if you loose all the time? Would the excuses of the first inced grp bring you to stay? No? Then please create an albion rvr toon. With happy, nice, flowercolored greethings Duke |
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what´s the point ? either you add or you don´t.
i won´t let anybody tell me how to react. personally i will join combat unless i am grouped and the leader says no. on the other hand i don´t attack solo players in a group unless they gave me a reason to do so in the past. more then 1 -> they have to die . a bit schizophrenic but i can live with that. put a codex into your guildrules and live by it if it makes you happy. but don´t expect others to do the same. Last edited by salbei on Aug 28, 2008 01:05, edited 1 time in total.
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I really agree to Duke.
It's not just about fairness, its about lasting fun. There was one Situation that describes the problem for me. We fought a alb Group 2-3 times. After they lost the came with 10-11 players. Till that point it was really ok because our chance to win decreased but it was not running to zero. So we fought the 11-12 albs and what did happen? A smaller midgroup of 3 ppl added because the suggested we could use a bit help. Till that point ok too for me. => chances balanced again but nothing was lost for both sides. Then another fg mids came the way (it was near ck so.. you know) and what did they do? They completely added. Of course albs were ****** off because they lost 3-4 times and then 2 fgs+ adds kill em. What happened? 2 fgs+ Mids ran around and there was no Inc anymore. But why did a whole mid fg add? - Jep because they had lost sometimes against the albs (as both was fg) Or another example if EdN fight vs MB - and its really the only group thats wipes our guild fg regularly I log instantly if i see 2-3 ppl add. Why? Because this one group is already hard but we may have a chance to win or at least to kill some, but with adds? Thats not fair anymore then. And its not really fun. I wanna have a 5 minute fight and loose then maybe instead of being killed instantly. (a healers best fight: 8*rp's + 7*rezz rp's XD)
Jep but they do it because for them winning means everything. I spoke to some SoI ppl and thats their ADDitude. XD |
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i spend most of the time solo , sometimes in duos . if i would just engage simmilar sized groups (1-2) guess how often that will happen during lets say 4 hours . twice maybe.
it´s already a pain in the ass that you have to hide and alternate your walking routes if fg´s roam . people kill me on sight cause they know i will add and thats fine with me. people are not tolerating my play style cause i´m not tolerating theirs - so what ? |
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its nearly the same with me...if i run solo i exactly know that a group would gank me ... so i dont see any problem in adding ...
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As I said before agra is a warzone, so you can add as a solo as much as you want. Further more fg's can kill solo's as much as they want. If a solo doesn't add or a fg doesn't kill a solo, that's fine..but the basic rule is always add.
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I don't like adding for the reasons Calienta stated. But then again it's not against any rule and it's not upto me to tell anybody how to play the game. I'm not too happy about it but since it's meaningless to whine about it and it doesn't really create a good atmosphere (ie. yesterday in agra) I just keep my silence.
[14:57] <akejoduuu> sad rune added if not i rare upir skall
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Who is mister Leaderdrop? |
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@Maidrion - jep if u say "Dont add pls" once... the broad flame starts.... and ends in ppl telling you things about your RL you didnt know by yourself sometimes (same as on Uth IRC)
The only thing u can do is talking to the other party and tell them what did happen... maybe they might come back. |
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Yes I agree crossrealm communication is the way to go.
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You simply cant forbid people to speak with each other via irc, icq or whatever (except you are a chinese dictator).
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That doesn't justify encouraging more people to break the rules.
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this rules is done to avoid an ally alb/hib vs mid, or things like that.
so there is no really such problem here. maybe you could call that " organise rvr together" that s another rule, but the organisation is very low, and this rules means " don't tell to the enemies where to meet and fight" talking on irc for such thing is not very bad, even if it should be avoided i think <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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