albion is really the weak realm...

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malle
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Postby malle » Dec 16, 2007 14:17

i played on uthgard in all 3 realms and i can see its a bit harder to play in Albion ;) i guess the Inquisition guys will say that too cause they left again many players that wanted to build up a >sg< stopped it after they getting pwned pwned and again pwned by randoms in Thid or emain ...

The only way to make succesfull albion rvr is to build up rupt rupt rupt for that u need:

A theurgist + mincer + sorc -> very good rupt theurg with pets mincer with dd`s combat flute, Sorc with mezz amnesia and root.

Most alb grps just have 2 dmg dealer + pala .. so the pala must have AOG 2/3 and the mercs need high det + charge to not get cc'ed...

That all are things that u wont get in a random grp i guess ... And in mid or hib its more easy to get these things so random grps

mid > hib > alb and high rr sg`s are better balanced but ... who to tell it ?;) I will get flamed by people who dont know how to play in alb just can playing one realm since 1-2 years on Uthgard.
;)

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Postby Maidrion » Dec 16, 2007 14:20

Holundermann wrote:Well let me think: there are no mentalists in rvr groups; bard has to mezz,demezz,ruppt and has only about 16 healspecc, and always at so also no time for heal; warden also has only about ~20 healspecc and has to attack and not to heal.

So where is the -big- advantage?


Exactly. Normally the two only chars that will be healing in a normal RvR group are the two druids. Menta/Warden/bard sound nice in theory but with a few tanks hitting your ass their heals wont save you.
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malle
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Postby malle » Dec 16, 2007 14:22

lol why should a bard heal ?XD are u crazy ? ^^ bard is the rupt char in every hib grp not a healer oo lol warden should heal and rupt and dont specc 50 blunt or sth like that xD

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Seale
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Postby Seale » Dec 16, 2007 14:39

the question of holundermann was : why implement a patch 1.77 with friar advantage in healing (omg 3 sec hot instead 4 ._.) :
- because alb have only 1 kind of healing class (all other have more, i did not told you who should have to heal or not, but in fact 4 chara hib can heal), alb get more healing power with patch over 1.80 (proc on style of friar, offensive/defensive buffproc, more spec point) but since we stick to 1.80 at least get implemented what there is till that :)

we was talking of albion realm problem in rvr anyway :) dont begin to talk about bard-hib :)

@ girak (ehm why that link ? o.o )

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Andrus
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Postby Andrus » Dec 16, 2007 15:06

thid way cleric's job is to run away of inc cuz mostly he's the maintarget... so theres no effective healchar... in other realm you have to rupt more classes if you want to prevent heals
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malle
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Postby malle » Dec 16, 2007 15:14

but against alb u have to rupt more chars ;) theurg + sorc

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Andrus
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Postby Andrus » Dec 16, 2007 15:19

for this problem theres a clever solutions called instantmezz oO
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malle
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Postby malle » Dec 16, 2007 15:21

if u can hold 2 chars whole fight in mezz with instant mezz ur enemys are afk or sth like this o-O

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Andrus
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Postby Andrus » Dec 16, 2007 15:26

no need to rupt those chars because they're don't stay alive after purge is activated, maybe 2-3 hits and the caster is down. otherwise u need more hits to kill bards, healers, warden and other chars who might be rupt
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Postby Holundermann » Dec 16, 2007 15:59

if your Sorc dies with 3 hits , then you are a poor poor noob :( sry cant say it else. I cant complain about playing Caster in alb, you just need good communication and a bit skill.. the problem with the albion realm , are the players and not the underskillness of the realm itself.. guys if you havent got enough skill and teamplay ability then its YOUR fault and nothing else!
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Andrus
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Postby Andrus » Dec 16, 2007 16:03

with a good tank or another dmgdealer theres no problem to kill a caster with few hits... fact
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Postby panachier » Dec 16, 2007 16:33

this post was not done to tell "alb as problem of classes etc..." .

the 3 realms have advantages and disadvantages ( and i think alb could be a very nice realm when i see how each class can be usefull) the main advantages of alb i think is the defense(AF buffs/charges/song ftw), CC and rupt.

i just mean we are missing players that can play. it's sad to see guys going in random zerg with infi 48 and wizard in epic trying to get some rp. ans still going and going again in place of reaching 50 and getting full SC and charges to be effectiv in rvr.

maybe is it due to the "we need more people in emain, let's kill the BG so nobody can practise anymore".

yeah i know that another way to get powerfull is getting a nice setup with always the same guys etc... but that s not friendly for the other ones and it's hard to get 8 players always at the same moment.

when i see that lot of my guild mates left cause of rvr is boring (left to hibernia or to other game) when i see that the AV left too... there are few high RR and nice setup available.

maybe one day i'll give up too and equip my blademaster and farm easy RPs
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Andrus
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Postby Andrus » Dec 16, 2007 19:05

there's no fun for new ppl in emain... it doesn't depend only on sc armor, epic or whatever... it depends on randomgrps.. ppl who don't know how to play, what's their job, what they got to do in case X... the most dunno whta AT is oO

you can play well as you can but if the other random 7 players in grp dunno "how the bunny runs" (xD) it isn't quite useless cuz the most of them don't wan to learn the know-how or are tooooo stupid... i don't know.

i can't understand why the most are uninterested in emain cuz who isn't bored if he have to grp with rr1, rr2 randoms and have to foght against rr4,5,6,7... whatever...
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Sethor
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Postby Sethor » Dec 16, 2007 21:32

It's not harder than anywhere else and if you take a look onto PvE you got
at least in my opinion the best realm. I have never had that much fun in
PvE as in Albion which obviously had something to do with Salbeis attitude
of pulling hoards of monsters which luckily we could tank easily. A Mid group
would have been wiped in such pulls xD

The other thing is RvR. Yes, it is hard to make a group setup which benefits
of all available RvR features (speed5/disease/haste/dmg add/...), but this
problem can be solved by creating group templates that built up of Albions'
strenghts - defense power or the ability to run really great caster groups.
Inquisition tried the way of defense power but when over the time more
more members left the aim of creating a powerful rvr guild which should
invite even newbies when our first group was ready became unreachable.

Over the time i lost my interest in RvR not at least because Uthgards community
is the top whining community when we talk about RvR ... actually some
people even manage to ****** me off when they complain about some PvE
stuff ^^
Characters:
Midgard: Nothing atm
Albion: Nothing atm
Hibernia: suxx ^^

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malle
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Postby malle » Dec 16, 2007 23:55

lvl speed :

mid > hib > alb cause of more haste and more tanks ;)

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