Devs, Please Promote Solo/Small Man Action

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innereeza
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Postby innereeza » May 28, 2017 03:44

Turano wrote:
burglekutt wrote:Add port stones to Dun Crauchon, Bledmeer, Benowyc and the solo/small man game would really pick up

sure lets bypass 75% of the RvR zones we have, that'll realy help


What are you talking about? The action is always either Odins, Hadrian's Wall, or Emain. Why waste time getting to those zones when we can just port there and find action right away for 8 mans, small man, and solos? I would think that a person like you playing a stealther would understand how difficult it is for stealthers right now to play considering the amount of zerging everyone is doing, especially at the milegates in emain. You aren't going to find many hib stealthers playing because of the long run to emain and if an enemy realm takes the keeps in Hibernia then I can guarantee that no stealthers or solos will come out. I mean is that what you want? because it seems like it is. The population is getting less and less even with these small custom changes that Uthgard did recently. You really want things to pick up in RvR and have more people to fight? then add port stones, simple as that.

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taylorgang
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Postby taylorgang » May 28, 2017 03:50

+1 for port stones. Let's be real here.. its 2017 and we want quick action baby!.. but no really its a QOL add.. oh also add end in group window and barrels.. <3
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ZaiQQ
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Postby ZaiQQ » May 28, 2017 06:35

Seb wrote:
ZaiQQ wrote:There's no incentive to go out as 8 either, its just more people that prefer 8v8 over solo/smallman.





just see my argument above


more rp per equal kill, lesser chance to be outnumbered


Potentially you could have several 3mans out instead of a single fg, its alot easier to build, more potential fights yielding more rps.
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Seb
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Postby Seb » May 28, 2017 13:21

8 man steamrolls the the 3 small grps, total non contest, makes more rp than another 3man wouldve made killing an opposing 3man in an equal fight :|



also, just took me 30mins to get to emain between 2 fgs trying to kill me and not having bolg hastener. This ****** alone has me thinking about rerolling alb
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Turano
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Postby Turano » May 28, 2017 15:00

Seb wrote:also, just took me 30mins to get to emain between 2 fgs trying to kill me and not having bolg hastener. This ****** alone has me thinking about rerolling alb

yeah reroll alb, then try to get through amg for an hour or 2 :P

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Turano
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Postby Turano » May 28, 2017 15:02

innereeza wrote:
Turano wrote:
burglekutt wrote:Add port stones to Dun Crauchon, Bledmeer, Benowyc and the solo/small man game would really pick up

sure lets bypass 75% of the RvR zones we have, that'll realy help


What are you talking about? The action is always either Odins, Hadrian's Wall, or Emain. Why waste time getting to those zones when we can just port there and find action right away for 8 mans, small man, and solos? I would think that a person like you playing a stealther would understand how difficult it is for stealthers right now to play considering the amount of zerging everyone is doing, especially at the milegates in emain. You aren't going to find many hib stealthers playing because of the long run to emain and if an enemy realm takes the keeps in Hibernia then I can guarantee that no stealthers or solos will come out. I mean is that what you want? because it seems like it is. The population is getting less and less even with these small custom changes that Uthgard did recently. You really want things to pick up in RvR and have more people to fight? then add port stones, simple as that.

you know what action the small man and solos get in hw/og/emain? right, getting farmed by 8 mans, thats totaly the instant action everyone wants

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Postby Seb » May 28, 2017 15:50

Turano wrote:
Seb wrote:also, just took me 30mins to get to emain between 2 fgs trying to kill me and not having bolg hastener. This ****** alone has me thinking about rerolling alb

yeah reroll alb, then try to get through amg for an hour or 2 :P



played inf to rank 7 pre toa. Visur > Hastener
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Turano
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Postby Turano » May 28, 2017 16:33

oh for sure, i remember this good old times as well. on live it was a different game to play than here

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innereeza
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Postby innereeza » May 28, 2017 20:49

Turano wrote:
Seb wrote:also, just took me 30mins to get to emain between 2 fgs trying to kill me and not having bolg hastener. This ****** alone has me thinking about rerolling alb

yeah reroll alb, then try to get through amg for an hour or 2 :P


How can you even compare Alb to Hib right now? LOL I rather spend the time trying to get through amg than spend the time running from either DL or Mount Collory to emain with a very high chance of getting rolled by FGs or not having any keeps to give us speed to emain. Actually, you have it more easier than even mids considering they still have to run from mpk to mmg and then mmg to amg.... You as an alb just port to emain and amg is right there... :x :roll:

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Turano
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Postby Turano » May 28, 2017 22:41

because amg emain is the place to go as a solo? :gaga:
it's an obstacle a solo Alb has to pass if he/she want's to RvR in Hib zone, nothing more

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taylorgang
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Postby taylorgang » May 29, 2017 02:54

Turano wrote:because amg emain is the place to go as a solo? :gaga:
it's an obstacle a solo Alb has to pass if he/she want's to RvR in Hib zone, nothing more



well now you sound foolish lol.. everyone knows amg is the solo spot.. i want what you're smoking baby
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Civer
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Postby Civer » May 29, 2017 14:30

taylorgang wrote:
Turano wrote:because amg emain is the place to go as a solo? :gaga:
it's an obstacle a solo Alb has to pass if he/she want's to RvR in Hib zone, nothing more



well now you sound foolish lol.. everyone knows amg is the solo spot.. i want what you're smoking baby

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Turano
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Postby Turano » May 29, 2017 15:47

taylorgang wrote:
Turano wrote:because amg emain is the place to go as a solo? :gaga:
it's an obstacle a solo Alb has to pass if he/she want's to RvR in Hib zone, nothing more



well now you sound foolish lol.. everyone knows amg is the solo spot.. i want what you're smoking baby

Sure and all the solos reguardless of faction gathered at amg then group together out of habbit and convenience reasons :hammer:

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Budikah
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Postby Budikah » May 30, 2017 01:38

I was on last night when the server had 600~ people on and ~180 or so Albs.

We started as four people without speed or CC, we went and hung out in a farming hotspot. We killed a few people and waited - more people saw the deathspam and came our way.

We ended up ending the night after 5-6 chaotic but fun smallman fights in this place. Get got RPs, we had good smallman fights, we got rolled by an 8man once (to be expected) and towards the end we picked up a few more to fight an 8 man Hib group.

It was good fun. It started as four and naturally evolved to 8. We made action. We had no speed so fighting in this place gave us a fighting chance.

There is action out there, people just need to make it up themselves and have patience. If we can have a successful​ night of smallman action with 600~ players on you can at other times too. It's just not going to happen around the roads and the usual 8v8 routes.
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Age832
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Postby Age832 » May 31, 2017 16:49

As I said in previous posts... If you want solo or small man action then you have to remove the global kill spam. Sometimes I think kill spam might be a negative thing all together.

Imagine... You're 8... Nothing out it seems... See solo/duo/small man spam killing in a frontier... Port there and Zerg them... We know that it sometimes comes to this

Without Global spam there is more reason for stealthier Intel/scouting/alliance chat.

Highly more likely that spam that isn't global will be used to plan another solo/duo/small man to kill them.

Will be more xp'ers in the frontier and they will be more likely to evade or defend themselves (with more if needed) when the entire sever isn't spammed

I could give you many more examples...

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