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shurick
- Myrmidon
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- Posts: 116
- Joined: Oct 25, 2014 19:20
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by shurick » Jan 23, 2017 22:14
Sendnudes wrote:Alb is having an impossible time having enough Pallys / Clerics to make legitimate xp groups. I spend literal hours daily just trying to put a group together, or replace a Pally that bailed 15 minutes in for a slightly better group etc. Such a small amount of time is spent actually XPing because we're lacking major fundamentals to be able to adequately do so. It's an incredible waste of time. Hours. Everyday.
If people here didn't spend last 3 years saying how terrible and useless hybrids are on Uthgard maybe you guys woudnt have this problem right now. In old daoc paladins were one of the most played and beloved classes, but here because of all the elitist jerk comments everyone is scared to roll one because they are afraid they will be looked down upon or not get in groups. I always said during the revamp that people should play what they like and good paladin has its place even in rvr with purge, sos, smart playstyle. I spoke about my good expirience playing paladins to RR8 and RR7 before,but all I got is hate comments from idiots discouraging people to play the class and hybrids in general. Now the crying for paladins begins... lol.. This is just sad to read, sorry..
Sarge - Healer Zulus - Berserker Alec / Aleck - Percival, Albion
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Outphaze
- Myrmidon
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- Posts: 157
- Joined: Jan 24, 2011 23:17
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by Outphaze » Jan 25, 2017 02:41
shurick wrote:Sendnudes wrote:Alb is having an impossible time having enough Pallys / Clerics to make legitimate xp groups. I spend literal hours daily just trying to put a group together, or replace a Pally that bailed 15 minutes in for a slightly better group etc. Such a small amount of time is spent actually XPing because we're lacking major fundamentals to be able to adequately do so. It's an incredible waste of time. Hours. Everyday.
If people here didn't spend last 3 years saying how terrible and useless hybrids are on Uthgard maybe you guys woudnt have this problem right now. In old daoc paladins were one of the most played and beloved classes, but here because of all the elitist jerk comments everyone is scared to roll one because they are afraid they will be looked down upon or not get in groups. I always said during the revamp that people should play what they like and good paladin has its place even in rvr with purge, sos, smart playstyle. I spoke about my good expirience playing paladins to RR8 and RR7 before,but all I got is hate comments from idiots discouraging people to play the class and hybrids in general. Now the crying for paladins begins... lol.. This is just sad to read, sorry..
Hey look! A casual player!
Cheers, Sailor --- 
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Madix
- Gryphon Knight
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- Posts: 331
- Joined: Mar 02, 2012 01:15
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by Madix » Jan 25, 2017 06:20
shurick wrote:Sendnudes wrote:Alb is having an impossible time having enough Pallys / Clerics to make legitimate xp groups. I spend literal hours daily just trying to put a group together, or replace a Pally that bailed 15 minutes in for a slightly better group etc. Such a small amount of time is spent actually XPing because we're lacking major fundamentals to be able to adequately do so. It's an incredible waste of time. Hours. Everyday.
If people here didn't spend last 3 years saying how terrible and useless hybrids are on Uthgard maybe you guys woudnt have this problem right now. In old daoc paladins were one of the most played and beloved classes, but here because of all the elitist jerk comments everyone is scared to roll one because they are afraid they will be looked down upon or not get in groups. I always said during the revamp that people should play what they like and good paladin has its place even in rvr with purge, sos, smart playstyle. I spoke about my good expirience playing paladins to RR8 and RR7 before,but all I got is hate comments from idiots discouraging people to play the class and hybrids in general. Now the crying for paladins begins... lol.. This is just sad to read, sorry..
You make good points but why not just buff paladins? I'm not asking for determination or anything, simple 2000 range end buff would go a long way in making people change their minds. It doesn't really make the class any stronger on an individual or PvE basis but helps tremendously for them to get groups in RvR. A lot of PvP games are based on the "meta." Most of the time the meta is based on simple perceptions but there is some fact behind a lot of it. The only way around it is to constantly tweak classes- even if only by a little bit. This server suffers from never changing. It's a PvP game completely inflexible to balance changes- that's fine if you don't care but it also means the "meta" will never change.
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rawlph
- Warder
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- Posts: 46
- Joined: Feb 13, 2009 01:00
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by rawlph » Feb 02, 2017 11:39
Evinac wrote:I've said this multiple times already in other threads but I've been checking hib numbers for week+ and haven't seen anything above 27%.
That's simply not true btw. I've gotten well above 29% a few times the past few weeks, with "/who".
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Der_Eisbaer
- Eagle Knight
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- Posts: 535
- Joined: Feb 21, 2008 01:00
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by Der_Eisbaer » Feb 02, 2017 13:49
Actually Hibernia being the underdog realm is part of 1.65 patch level. 
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Satiah
- Eagle Knight
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- Posts: 690
- Joined: Jun 30, 2012 15:14
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by Satiah » Feb 02, 2017 17:46
Madix wrote:There might be more balance if SI was in. There's not enough places to level from 40-50 that aren't camped (at least for Alb & Hib). Mids have the advantage of having 1 extra place to level- DF, which means they will dominate RvR for the time being.
I've been doing /who (not /who all) on Alb for the past week, it ranges between 33-38%.
Best post since relaunch, thank you.
Satiah | Tuthmes | Dendera | Khufu | Nefertete | Dahshur | Nebetah | Neterbaiu
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Warjon
- Gryphon Knight
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- Posts: 259
- Joined: Apr 08, 2014 18:17
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by Warjon » Feb 02, 2017 18:07
should never have been SI toon without SI. That will be the game breaker for many. But Population isn't a problem, yet, but soon. No starter alliance chat is close behind. We will see what the pop numbers say next month.
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Strife
- Warder
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- Posts: 33
- Joined: Apr 28, 2011 03:28
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by Strife » Feb 02, 2017 21:20
Sendnudes wrote:Alb is having an impossible time having enough Pallys / Clerics to make legitimate xp groups. I spend literal hours daily just trying to put a group together, or replace a Pally that bailed 15 minutes in for a slightly better group etc. Such a small amount of time is spent actually XPing because we're lacking major fundamentals to be able to adequately do so. It's an incredible waste of time. Hours. Everyday.
Yep getting a paladin to form an xp group is the hardest part of leveling on Albion. On Mid there are shamans everywhere so it's so simple to create an xp group, oh and get this, shamans bring endu AND dmg add. Leveling on mid is so easy compared to the other realms, I had a 25 healer before I rerolled alb. If you haven't played the other realms you don't know how easy mid has it for leveling.
Strife 3L8 Cleric
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shurick
- Myrmidon
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- Posts: 116
- Joined: Oct 25, 2014 19:20
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by shurick » Feb 02, 2017 22:38
Madix wrote:shurick wrote:Sendnudes wrote:Alb is having an impossible time having enough Pallys / Clerics to make legitimate xp groups. I spend literal hours daily just trying to put a group together, or replace a Pally that bailed 15 minutes in for a slightly better group etc. Such a small amount of time is spent actually XPing because we're lacking major fundamentals to be able to adequately do so. It's an incredible waste of time. Hours. Everyday.
If people here didn't spend last 3 years saying how terrible and useless hybrids are on Uthgard maybe you guys woudnt have this problem right now. In old daoc paladins were one of the most played and beloved classes, but here because of all the elitist jerk comments everyone is scared to roll one because they are afraid they will be looked down upon or not get in groups. I always said during the revamp that people should play what they like and good paladin has its place even in rvr with purge, sos, smart playstyle. I spoke about my good expirience playing paladins to RR8 and RR7 before,but all I got is hate comments from idiots discouraging people to play the class and hybrids in general. Now the crying for paladins begins... lol.. This is just sad to read, sorry..
You make good points but why not just buff paladins? I'm not asking for determination or anything, simple 2000 range end buff would go a long way in making people change their minds. It doesn't really make the class any stronger on an individual or PvE basis but helps tremendously for them to get groups in RvR. A lot of PvP games are based on the "meta." Most of the time the meta is based on simple perceptions but there is some fact behind a lot of it. The only way around it is to constantly tweak classes- even if only by a little bit. This server suffers from never changing. It's a PvP game completely inflexible to balance changes- that's fine if you don't care but it also means the "meta" will never change.
It was stated many times by devs that 1.65 is the patch goal for this server because after extensive research they have concluded that at this patch level Mythic had reasonable amount of time to balance the classes. There will be very few changes in the future as fas as class changes go if any at all. All classes have their strong and weak points and some definately have it better than others, but we just have to live with it and make the best of it.
Sarge - Healer Zulus - Berserker Alec / Aleck - Percival, Albion
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Madix
- Gryphon Knight
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- Posts: 331
- Joined: Mar 02, 2012 01:15
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by Madix » Feb 03, 2017 03:44
shurick wrote:It was stated many times by devs that 1.65 is the patch goal for this server because after extensive research they have concluded that at this patch level Mythic had reasonable amount of time to balance the classes. There will be very few changes in the future as fas as class changes go if any at all. All classes have their strong and weak points and some definately have it better than others, but we just have to live with it and make the best of it.
I read that but honestly it makes no sense, Mythic was making class adjustments for years and then suddenly 1.65 hits and all classes were magically balanced? They added quite a few balance changes to each class well after 1.65 that had nothing to do with ToA. Things like buff shears/cure nearsight/paladin end range doubled/mastery of focus/determination for hybrids. I don't think anyone would argue that some classes are simply weaker on Uthgard so why stick to the philosophy that everything is balanced? We've seen that the GMs are open to making custom changes to the housing merchants and how keep bonuses work, why not add custom changes that came a few patches later? Why is cure nearsight not in? Is it really going to break the game to give hybrid tanks the ability to get a couple ranks of determination? On top of all that, there's no SI. It may not seem to affect PvP balance directly but it does affect balance in the sense that leveling is harder and many people are opting for classes that are easier to level. Almost nobody wants to level a Paladin simply because of the work involved (even more if you autotrain) and their main contribution to the team being so bad that it's better that the entire class just be replaced with end potions. SI also offered better loot drops that may or may not have deterred some people from rolling certain classes (for one, charges would be easier to get ).
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Gil
- Alerion Knight
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- Posts: 2061
- Joined: Jan 06, 2010 01:00
- Location: Denmark
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by Gil » Feb 03, 2017 05:30
Madix wrote:shurick wrote:It was stated many times by devs that 1.65 is the patch goal for this server because after extensive research they have concluded that at this patch level Mythic had reasonable amount of time to balance the classes. There will be very few changes in the future as fas as class changes go if any at all. All classes have their strong and weak points and some definately have it better than others, but we just have to live with it and make the best of it.
I read that but honestly it makes no sense, Mythic was making class adjustments for years and then suddenly 1.65 hits and all classes were magically balanced? They added quite a few balance changes to each class well after 1.65 that had nothing to do with ToA. Things like buff shears/cure nearsight/paladin end range doubled/mastery of focus/determination for hybrids. I don't think anyone would argue that some classes are simply weaker on Uthgard so why stick to the philosophy that everything is balanced? We've seen that the GMs are open to making custom changes to the housing merchants and how keep bonuses work, why not add custom changes that came a few patches later? Why is cure nearsight not in? Is it really going to break the game to give hybrid tanks the ability to get a couple ranks of determination? On top of all that, there's no SI. It may not seem to affect PvP balance directly but it does affect balance in the sense that leveling is harder and many people are opting for classes that are easier to level. Almost nobody wants to level a Paladin simply because of the work involved (even more if you autotrain) and their main contribution to the team being so bad that it's better that the entire class just be replaced with end potions. SI also offered better loot drops that may or may not have deterred some people from rolling certain classes (for one, charges would be easier to get ).
Mythic never tried to balance the classes. They tried to balance the realms. Some classes will always be lees desirable than others.
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Caldrian
- Gryphon Knight
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- Posts: 248
- Joined: Nov 24, 2009 01:00
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by Caldrian » Feb 03, 2017 10:26
Strife wrote:oh and get this, shamans bring endu AND dmg add.
oh and get this, so does the pala 
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Tyton
- Myrmidon
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- Posts: 160
- Joined: Jan 23, 2017 05:06
- Location: New York City
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by Tyton » Feb 03, 2017 16:58
Der_Eisbaer wrote:Actually Hibernia being the underdog realm is part of 1.65 patch level. 
Live like for sure! They got that right.
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Strife
- Warder
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- Posts: 33
- Joined: Apr 28, 2011 03:28
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by Strife » Feb 03, 2017 22:14
Caldrian wrote:Strife wrote:oh and get this, shamans bring endu AND dmg add.
oh and get this, so does the pala 
A short range chant with a few second duration which has to constantly be re applied vs a long lasting, long range buff. Midgard has it easy.
Strife 3L8 Cleric
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bobb_the_slobb
- Gryphon Knight
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- Posts: 305
- Joined: Jan 17, 2017 20:53
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by bobb_the_slobb » Feb 04, 2017 11:15
If you can convince the devs that buffing Paladins screws crafters over somehow they'll probably do it!
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