what class(es) will be most effected by old ras?
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This was before 1.65 but after this patch AoM is like it is now, so no OP Resi boost |
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Whats about a Friar or Reaver for solo / grp RvR ?
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They'll be good solo but groups won't take them at all I think.
![]() [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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This is not entierly true. Yes, 1.65 introduced second tier resists for realm abilities, but they still worked versus snares, roots, stuns and mesmerize spells even in 1.69! |
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time for a bugreport ^^ det5 + aom would be a nice combo |
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How can they work against snare? :O
Slowly i understand why new ra's were introduced ... ![]() |
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cast-snares not melee |
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Hinata will be back on her ranger, no need to be Op for add everything !
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/hug As long as you add on the evil grps its fine ![]() ![]() |
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everyone is evil for me when i play ranger !
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that's why u cant play lord Austerim! i'm rolling friar ^^ |
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According to what i see on the other side;
Setups are almost the same as used to be right here. on mid i see less skald and tons of savages on alb less reaver / pala even WIZZ sometime on hib base setup is almost the same Classes most affected (even thou they gain new advantages) talking about group rvr are in my opinion all casters in general , druids , bards Casters--> More powerfull ,Moc, Faster Casts , More and cheaper mana BUT without pd they are like butter, and purge 30 min own them badly in a ns battle Druids--->Group purge , Moc ,Cast speed, Mana BUT without BOF and with ****** DI it's almost impossible to keep a caster alive when just need 1 svg to kill the luri easy Bard---> No MOC, No Sos |
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I dont remember. But since im a big fan of zerkers, dont like the styleanimations that savages have, but will Savages > Zerkers in 1.69? As I said. Dont remember. |
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I think it will no longer be zerker >> svg, but not svg >> Zerker either... more like zerker = svg. Zerker advantages: Svg still gets blocked more than zerker (no dual wield), prevent flight RA, zerker stance, the RA that increase left hand dmg. Svg advantages: the multihits + the RA that increase the chance for dual hits, the selfbuff-cele, defense-selfbuffs, stun styles. |
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That's the main problem of hib groups now ![]() Time to run 2 bards at least ! There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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