More Battlegrounds
66 posts
• Page 2 of 5 • 1, 2, 3, 4, 5
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Rp off on a low pop server is just stupid plain and simple stop talking about it
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thank you for recognizing that entire topic is dedicated an alternative option |
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Lol some of the most fun I've had on DAOC (live) was in the lv 20-24 bg when it was thidranki. Everyone had their toon, 99% of people were SC'd, it was a small area, and almost always constant action. Lots of population because getting to lv 24 isn't tough. RR1.4 cap = almost everyone is equal.
It was a great place to go blow off steam. Obviously we'd need rp off for this to work, but come on... would it really hurt the server that much? Cheers,
Sailor --- ![]() |
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There is no need to discuss XP off. This server isn't ruleset-by-democracy. If you'd like to try that experiment, visit www.dolserver.net, download and give it a whirl.
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Yes, grossly reward. Giving a mercenary charge on a 90 second timer with purge on a 300 second timer instead of charge on a 300 second timer and no purge at all just because he is RR11 instead of RR6 is grossly rewarding said merc for being far above R6. And NF creates a system where being RR11 is enough to win many fights if your facing RR5ish enemies.
I don't have a problem getting rps, but I know why RR4s don't want to face higher RR in this setting. RR6 is low relative to New Frontiers RAs btw. You don't get grossly rewarded until you are far above RR6, which makes being RR6 and under a royal pain if youre facing high RR groups in an NF setting. Gee, if only there was some sort of classic realm ability system that gave you all the toys you needed by RR5-6. And all the most critical abilities could be had before RR4...man if only... |
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An R11 has 8x more RP than an R6 and 38x more RP than an R4. That takes a LOT of time.
What is the incentive to spend that much time on one toon if you aren't getting worthwhile upgrades? Getting a full cap suit is cake on this server, what other advantage is there?. If I spend that much time on one toon I damn well better have a huge advantage over a much lower realm rank. I have beaten a fair share of high RR toons and I'm nowhere close to R11. Yes they're harder, usually much harder, but they aren't invincible. Cheers,
Sailor --- ![]() |
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I like OPs idea and would like to see this too.
The current open RvR is basically high RRs farming low levels and low RRs. Must be a lot of fun if you are a person that is not looking for a real fight that demands attention and skill. Creating a balanced area with capped RR for everyone and /rp off would be a way to go. |
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Ya, like a system with worthwhile upgrades for all RRs, but one that made sure the most important abilities could be had by RR6, that would be great. It would be even better if somehow it was the system used during our "intended patch", but maybe im just a dreamer.
Tell that to the all cap reaver template I just made. At any rate, doesn't have a lot to do with RAs.
Define huge. Ofc, being higher RR is an advantage in every setting DAOC has ever had, but making it nearly impossible to loose while playing in boxing gloves is a mechanic that will heavily discourage the low RR. Having run in many high RR tank groups, I know how laughable it is.
I'm not sure your personal achievements are enough to get the BG crowd to try emain. Congratz though. |
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I also like OPs idea.
For me, the most fun about DAoC is having at least somewhat fair and balanced fights against other players like in Thidranki or the other BGs. I just see no point in getting steamrolled by others who skillwise are equal or worse just because they spent much more time on their toons and thus got a higher RR. Either reduce the advantage of high RRs over low RRs or introduce another battleground for lvl 50 so people can start out in Emain with a higher RR. |
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I was low realm rank once.
It's all about dedication to your character. Last edited by _Oglop_ on Aug 14, 2013 10:17, edited 1 time in total.
"It's not fair unless I'm winning!" |
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Horrible idea.
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I always disliked Thidranki!
Fact, you need to cap Thid in order to be "accepted" in Emain. In took me ages to cap thid with my group char, as - either no clerics availabe - no sorc - my class already there - all there, but no enemies - all there, but zerging enemies (which hardly can be avoided in small bg area) - all there, but own group playing bad as hell It is way easier to build a reasonable PUG for Emain. Ofc, the positive side of Thid is.. you make rps no matter what class/race/ability you got... you could make 50 or even 100k an evening (at least not possible for average joe in emain). You could totally dominate thid.. sometimes you can easily win against 16 slot (maybe with no cc or heal or whatever)... High RR groups in Emain are not the big problem. Some high rr groups in emain even do not engage low bob pugs. Well, if they go for you... do your best, learn... die^^ Try again, team up or change zone.. lots of options. Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle ![]() |
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Wtf it happened. I agree with Oglop, didnt expect that though. |
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I think, the BGs should be this way:
1. BG = Cap at Level 25 - RR 2L0 2. BG = Cap at Level 35 - RR 3L0 3. BG = Cap at Level 45 - RR 4L0 4. BG = Cap at Level 50 - RR 5L0 Lots of fun in the first Levels (from 20 to 25)... and a good Start with RR 5L0 for the End-RVR. More fun in leveling in RVR from Level 20 to Level 50. The Time up tu Braemar ist boring without RVR... Good way for Supporters and Stealthers to get the RR they need and to get RAs to help leveling. Just my 5 Cent... Last edited by Gandolff on Aug 15, 2013 08:23, edited 1 time in total.
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Well cap or the Last BG in live is 4l9, isnt it? So that actually would be a nice change, so if you Ding out of thid you are allready 5l0.
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