just an idea

Talk about your RvR experience here
User avatar
Lasastard
Phoenix Knight
 
Posts: 1180
Joined: May 28, 2009 00:00

Postby Lasastard » May 21, 2012 12:38

As with any competetive activity, you can not expect to win without putting in some effort first. And that's what is annoying people, they want to do RvR and kill enemies, but without working on team play and class mastery. I understand that not everyone has time for that, but what this comes down to is that RvR is not for those people; at least not the 8vs8-type RvR that is found in Emain, usually. Uthgard used to have room for able, but not as dedicated players in places like Odin's gate/Jamtland where you could encounter other guild groups etc. But with the population dropping like a stone right now, of course those opportunities will become less.

I think Kelos' point was just that if you have the tools (skill/team play), realm rank does not matter all that much (not to say that it won't help...). If you don't, then all the realm points in the world can't improve your gaming experience.
Image

User avatar
holsten-knight
Lion Knight
 
Posts: 4449
Joined: Jul 15, 2009 00:00
Location: Hamburg

Postby holsten-knight » May 21, 2012 13:14

we were in emain 6 without a healer yesterday... so took the walgrinds wächster grp with us (8 with 1 healer) and killed all fgs out (if they would have known we had just 1 fresh out of thid healer in the 14 player they may have tried to fight instead of running) ^^

After this the hibs came back with 3 fg and the albs also with 3 fg, we filled up our grp a bit and had some nice "zerg" fights. We lost the most as we were still just 2 fg in bad setups, but was fun. It is all possible if you just try :wink:

User avatar
pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » May 21, 2012 14:05

pug/casual rvr is even more senseless atm than it was before the population drop and i dont see how this could be changed with uthgard settings.

User avatar
Whitelights
Myrmidon
 
Posts: 88
Joined: Apr 26, 2009 00:00

Postby Whitelights » May 21, 2012 21:05

holsten-knight wrote:we were in emain 6 without a healer yesterday... so took the walgrinds wächster grp with us (8 with 1 healer) and killed all fgs out (if they would have known we had just 1 fresh out of thid healer in the 14 player they may have tried to fight instead of running) ^^

After this the hibs came back with 3 fg and the albs also with 3 fg, we filled up our grp a bit and had some nice "zerg" fights. We lost the most as we were still just 2 fg in bad setups, but was fun. It is all possible if you just try :wink:


U forgot to mention in the 14 player base u have about 6 are over rr10 , 11 ?
1 blow from a rr (near12) zerk is how many from a rr 4L2 BM ?

Anyway was fun to see some activity wich also gave low rr players a chance to actualy fight and get a chance how to improve and get some tactics going , instead of getting pinned down, and release after 15 seconds of " fight".
Thx for the action.

our current GG is all around rr 4 with maybe 1 at rr 5 , and i can asure you it realy feels differently if we meet a rr 10 + gg or a rr 4 -5 GG mids as yesterday wich we managed to get down on time and got killed by them once.

User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » May 22, 2012 07:08

What is this constant blaming of the community for not enjoying frontier RvR? If a game is balanced, bug-free, and most importantly fun, then people will play it. Otherwise, they won't. It's that simple. Players can only follow the path set for them. If that path leads to frequent frustration and boredom, then they will leave, and it's not their fault for doing so. Blaming "the community" for server problems is the best way to lose players.
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

User avatar
Trishin
Game Master
Game Master
 
Posts: 5048
Joined: Apr 07, 2010 00:00

Postby Trishin » May 22, 2012 20:27

Seyha wrote:What is this constant blaming of the community for not enjoying frontier RvR? If a game is balanced, bug-free, and most importantly fun, then people will play it. Otherwise, they won't. It's that simple. Players can only follow the path set for them. If that path leads to frequent frustration and boredom, then they will leave, and it's not their fault for doing so. Blaming "the community" for server problems is the best way to lose players.


Only reason why I said community problem is because:

People farm the mobs, which means there is people there. Which apparently is also known by players. So why don't players go farm the albs that farm green knight once an hour?
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

Uthgard Rules || How to connect || FAQ

User avatar
Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » May 22, 2012 22:00

Trishin wrote:People farm the mobs, which means there is people there. Which apparently is also known by players. So why don't players go farm the albs that farm green knight once an hour?



:D wait and roam in a dead zone where maybe a 4-5 man grp alb comes maybe "every hour" to kill them :D?
wow trish your such a rvr-g0su xD

User avatar
Caemma
Phoenix Knight
 
Posts: 1358
Joined: Oct 14, 2011 21:15
Location: Unknown

Postby Caemma » May 22, 2012 22:25

Trishin wrote:
Seyha wrote:What is this constant blaming of the community for not enjoying frontier RvR? If a game is balanced, bug-free, and most importantly fun, then people will play it. Otherwise, they won't. It's that simple. Players can only follow the path set for them. If that path leads to frequent frustration and boredom, then they will leave, and it's not their fault for doing so. Blaming "the community" for server problems is the best way to lose players.


Only reason why I said community problem is because:

People farm the mobs, which means there is people there. Which apparently is also known by players. So why don't players go farm the albs that farm green knight once an hour?

Man, you win!
I really hope that this is a joke :gaga:

How can people that think this "kind of rvr" fix the real "Realm vs Realm" in this server.. only god know :wall:

@ Holsten: Yes, but maybe because the 6 ppl was 11L? You think that a pug fg 4L2 (even not all pug) can beat your ggroup? :rolleyes:

@ Seyha: I Agree, and solution is in the middle.
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
ImageImageImage

User avatar
Trishin
Game Master
Game Master
 
Posts: 5048
Joined: Apr 07, 2010 00:00

Postby Trishin » May 22, 2012 22:30

When did I say this was the solution on all RvR problems? 8O
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

Uthgard Rules || How to connect || FAQ

User avatar
Blue
Developer
Developer
 
Posts: 15827
Joined: Apr 22, 2005 00:00

Postby Blue » May 22, 2012 22:31

I'm quite sure this was meant as hypothetical example. In Agramon this worked out quite good. PvE guys triggered RvR action and activity. This is a fact.

You guys should really calm down a bit and not weigh every word so hyper critical.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

User avatar
Trishin
Game Master
Game Master
 
Posts: 5048
Joined: Apr 07, 2010 00:00

Postby Trishin » May 22, 2012 22:36

To clarify my logics:
1. Topic opener was a suggestion adding more loot to the RvR boss mobs.
2. People tell topic opener boss mobs are already raided frequently.
3. I claim this is a community problem then (that these raiders are not hunted).
4. Someone claim it is a server setup problem.
5. I ask how it is a server setup problem, when mobs are frequently raided and players are aware of this, which means they should be able to try and interfere with these raids.


I am simply curious to why people complain about these mobs not being wanted when they are? And why people don't hunt the raiders if they are sure to be there once in a while.
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

Uthgard Rules || How to connect || FAQ

User avatar
Blue
Developer
Developer
 
Posts: 15827
Joined: Apr 22, 2005 00:00

Postby Blue » May 22, 2012 22:41

Whitelights wrote:Let some high mobs in rvr zones (glaciergiant)(greenknight)(etcetc) drop RA or Respec stones and some uthalis and u get more concentrated rvr around those zones wich improves lvl 50 rvr imo.
As said just an idea maybe u could implement other drops but as they are atm they are useless , nobody even looks at them and you surely will not get any fighting around them or any attempt to get control over the zone , area where they are.

Best to quote it, since it became a sport to derail every discussion.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

User avatar
Caemma
Phoenix Knight
 
Posts: 1358
Joined: Oct 14, 2011 21:15
Location: Unknown

Postby Caemma » May 22, 2012 22:43

Trishin wrote:To clarify my logics:
1. Topic opener was a suggestion adding more loot to the RvR boss mobs.
2. People tell topic opener boss mobs are already raided frequently.
3. I claim this is a community problem then (that these raiders are not hunted).
4. Someone claim it is a server setup problem.
5. I ask how it is a server setup problem, when mobs are frequently raided and players are aware of this, which means they should be able to try and interfere with these raids.


I am simply curious to why people complain about these mobs not being wanted when they are? And why people don't hunt the raiders if they are sure to be there once in a while.

Ok, thought your post was about all the "rvr situation" and not only about the first quote, my bad than :)

But, i bet everyone to have fun killing 4-5 players that go for farm a mob with a pve setup and halfbuffed once 2-3 hour.. maybe some stealthers can have fun of it :?
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
ImageImageImage

User avatar
Trishin
Game Master
Game Master
 
Posts: 5048
Joined: Apr 07, 2010 00:00

Postby Trishin » May 22, 2012 22:47

Caemma wrote:
Trishin wrote:To clarify my logics:
1. Topic opener was a suggestion adding more loot to the RvR boss mobs.
2. People tell topic opener boss mobs are already raided frequently.
3. I claim this is a community problem then (that these raiders are not hunted).
4. Someone claim it is a server setup problem.
5. I ask how it is a server setup problem, when mobs are frequently raided and players are aware of this, which means they should be able to try and interfere with these raids.


I am simply curious to why people complain about these mobs not being wanted when they are? And why people don't hunt the raiders if they are sure to be there once in a while.

Ok, thought your post was about all the "rvr situation" and not only about the first quote, my bad than :)

But, i bet everyone to have fun killing 4-5 players that go for farm a mob with a pve setup and halfbuffed once 2-3 hour.. maybe some stealthers can have fun of it :?


You could include checking these spots while circling keeps to kill taskers 8) every kill counts towards a kill task
Got any questions? Submit them to me and I will try to get them answered in our grab bag !
Rajnish wrote:Why didn't someone warn me that being GM means lots of boring research, logging, testing and organizing data....
I thought it was all about looking cool....

Uthgard Rules || How to connect || FAQ

User avatar
LindsayLohan
Eagle Knight
 
Posts: 649
Joined: Dec 12, 2011 12:47
Location: toulouse ( france )

Postby LindsayLohan » May 22, 2012 23:14

Trishin wrote:
Seyha wrote:What is this constant blaming of the community for not enjoying frontier RvR? If a game is balanced, bug-free, and most importantly fun, then people will play it. Otherwise, they won't. It's that simple. Players can only follow the path set for them. If that path leads to frequent frustration and boredom, then they will leave, and it's not their fault for doing so. Blaming "the community" for server problems is the best way to lose players.


Only reason why I said community problem is because:

People farm the mobs, which means there is people there. Which apparently is also known by players. So why don't players go farm the albs that farm green knight once an hour?


rvr info !
ImageImage
Image

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 16 guests

Sunday, 07. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff