Change RvR zone

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Braxis
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Postby Braxis » Jan 28, 2011 12:02

Blue wrote:
vangonaj wrote:All of maps are the same map with other skin.

Same is true for NF.

Nope.
nixian wrote:semi classic state --> full classic state = evolving

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Celteen
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Postby Celteen » Jan 28, 2011 12:24

You can get some action on HW or Odins quite easily. Problem is that it will take 30min - 1h till you see and effect. Most players on Uthgard are lemmings so they will just run to emain without considering the situation 8O
Just take a small men grp maybe 4 people and port Odins. Pick 3 Rams, knock down 3 gates and make guard missions for 20min and kill the damn solo minstrel invasion, which gives some nice rp as well. Sure its nothing for a fg, since if you raid with a fg the midgard emain grps will feel motivated to join the party and pwn you hard with your random pug :)
But if you stick to small men there will be Mid small men as well showing up.
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Braxis
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Postby Braxis » Jan 28, 2011 13:38

Celteen wrote:...

Time consuming pve :arrow: not fun.
nixian wrote:semi classic state --> full classic state = evolving

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Blue
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Postby Blue » Jan 28, 2011 17:18

Braxis wrote:
Celteen wrote:...

Time consuming pve :arrow: not fun.

MMORPG's are time consuming. Its not Counterstrike.
It's done when it's done. Thanks for your patience.
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Garad
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Postby Garad » Jan 28, 2011 17:50

Blue wrote:
Braxis wrote:
Celteen wrote:...

Time consuming pve :arrow: not fun.

MMORPG's are time consuming. Its not Counterstrike.


Counter-strike is time-consuming too, since you need train alot if you want to win.
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Thronfeuer
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Postby Thronfeuer » Jan 28, 2011 21:41

MMORPG's are time consuming. Its not Counterstrike.[/quote]

Counter-strike is time-consuming too, since you need train alot if you want to win.[/quote]

But u dont need search 2 hours grp :P

I ithink all online Games need much Time. ANd who spent the most Time is one of the best thats the bad situation in onlinegames.

Braxis
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Postby Braxis » Jan 29, 2011 19:37

Blue wrote:MMORPG's are time consuming. Its not Counterstrike.

Not all of them are. At lease not unneceserily.
nixian wrote:semi classic state --> full classic state = evolving

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Astealoth
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Postby Astealoth » Jan 29, 2011 23:24

in OF when theres a big milegate camp zerg your only choice is to find something else to do which is pretty annoying xD

Zarkor
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Postby Zarkor » Jan 30, 2011 13:45

Blue wrote:
Braxis wrote:
Celteen wrote:...

Time consuming pve :arrow: not fun.

MMORPG's are time consuming. Its not Counterstrike.

Invalid excuse since the majority of daily preparation time spent on Uthgard is not spent on actually doing what you want to do, playing the part of the game which you like to play. Especially when it comes to RvR, and lets ignore the fact that leveling and crafting takes ages, since they're costs that only have to be made once (except for pots which is another story, but ok). Simply look at what people do when they want to RvR...

After logging in, anyone who doesn't want to solo RvR (the vast majority of the players), will start looking for a group, or groupmembers. This takes about.. 30 minutes to an hour or more searching for people with the right classes. So, in order to do what you actually want, in order to play the game the way you like to play it (from grp rvr perspective) you NEED to calculate about 30min-1hr+ in your playtime to actually make it worthwile.

MMO's take time, but few of them actually force you to 'waste' your time every single time you log in.

That is why end RvR population is so low, that is why BGs are being preferred, that is why OF needs to be fixed so badly and that is why your argument falsely covers up the problems on Uthgard, as if it's all fine. It's not. People are avoiding end RvR for primarily this reason, every other argument is hardly relevant compared to this (see community blames, RR blames, etc.).


Fix end RvR so that smallman/casual RvR becomes viable again and people will do end RvR more since you don't need to wait 30+ mins before you can start (not to mention the port timers and running time :/). People will be able to log on with just 1 hour of time and say hey, lets do some RvR. Just find a duo/trio partner and you're good to go, because you know you won't be sitting there wasting your hour to just 1 single inc or finding that duo/trio partner.



Just wanted to point that out, because your statement seems such a horrible excuse for creating an awful gameplay experience...
In defense of truth-to-experience.

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Pelusilla
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Postby Pelusilla » Jan 30, 2011 14:16

Zarkor wrote:
Blue wrote:[quote="Braxis]
Time consuming pve :arrow: not fun.[/quote]
MMORPG's are time consuming. Its not Counterstrike.[/quote]
Invalid excuse since the majority of daily preparation time spent on Uthgard is not spent on actually doing what you want to do, playing the part of the game which you like to play. Especially when it comes to RvR, and lets ignore the fact that leveling and crafting takes ages, since they're costs that only have to be made once (except for pots which is another story, but ok). Simply look at what people do when they want to RvR...

After logging in, anyone who doesn't want to solo RvR (the vast majority of the players), will start looking for a group, or groupmembers. This takes about.. 30 minutes to an hour or more searching for people with the right classes. So, in order to do what you actually want, in order to play the game the way you like to play it (from grp rvr perspective) you NEED to calculate about 30min-1hr+ in your playtime to actually make it worthwile.

MMO's take time, but few of them actually force you to 'waste' your time every single time you log in.

That is why end RvR population is so low, that is why BGs are being preferred, that is why OF needs to be fixed so badly and that is why your argument falsely covers up the problems on Uthgard, as if it's all fine. It's not. People are avoiding end RvR for primarily this reason, every other argument is hardly relevant compared to this (see community blames, RR blames, etc.).


Fix end RvR so that smallman/casual RvR becomes viable again and people will do end RvR more since you don't need to wait 30+ mins before you can start (not to mention the port timers and running time :/). People will be able to log on with just 1 hour of time and say hey, lets do some RvR. Just find a duo/trio partner and you're good to go, because you know you won't be sitting there wasting your hour to just 1 single inc or finding that duo/trio partner.



Just wanted to point that out, because your statement seems such a horrible excuse for creating an awful gameplay experience...[/quote]


If you have only 1 hour to play and want log and do pvp with no wait , no level, or dont craft there is a lot of instant 50 servers around, daoc is farm , level and then rvr, get friends, for a group and run around maybe have luck and find enemies or dont, get zerged or zerg, kill or be killed but nothing is sure, its the fun part of daoc, you have nothing for sure (no arranged fights )

Bonjovi
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Postby Bonjovi » Jan 30, 2011 18:01

Maybe if more people stopped considering FG as the only viable RVR on Uthgard we would have more fun. It take a few minutes to form a duo/trio and there are smallmen running every evening or so. It takes a bit longer to form a zerg but it is possible too. Even on hib at Dragon Raid time, it is possible to find 45+ druids so it must be the same on alb and mid no?

Disdain
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Postby Disdain » Jan 30, 2011 19:42

The problem with running duo/trio on uthgard because of emain chokepoints/single routes (durr) you'll always get more adds than you can handle and constantly wiping in what started as a 3v3 ended as a 3v6+ is boring. The only "successful" people running duos/trios are the ones who kill solos or add existing fights resulting in the 3v6+ scenario, forcing their enemies to quit or make a fg to avoid such senseless rvr.

Every time I tried running in duo/trio in emain it always ended up with a full group because there's no alternative unless you want to keep dying to superior numbers all the time. People have no respect they're just rp horny.
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Maidrion
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Postby Maidrion » Jan 30, 2011 20:24

Allow me to sumarize:

NF >>> OF

Think that's pretty much it.

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Hoppip
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Postby Hoppip » Jan 31, 2011 01:42

Thank you, Uthgard Staff, for taking the time to implement the Old Frontier maps and world, but upon extensive playing in this ruleset, the general consensus is that few players actually enjoy it. Please re-instate the New Frontiers maps, and abandon any work towards bringing back archaic game functions.
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majky666
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Postby majky666 » Jan 31, 2011 10:27

Hoppip wrote:Thank you, Uthgard Staff, for taking the time to implement the Old Frontier maps and world, but upon extensive playing in this ruleset, the general consensus is that few players actually enjoy it. Please re-instate the New Frontiers maps, and abandon any work towards bringing back archaic game functions.

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