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of sucks thread nr 367543?
just remove thidranki and frontiers would be crowded well ![]() |
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and provide you more noobs you can slaughter without challenge.. than you woke up and your pants were wet^^ |
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Removing stuff will not change anything for the better.
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I gave the solution, nobody cared.
Voila, f*cked up RvR situation... ![]() |
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BTW, Zarkor, I agree completely with this post. I didn't and still dont agree with your proposed solutions. Staff IS looking at making Frontier RvR more attractive. |
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tbh IF we got back agramn? what the hell will change? solos can do solo, zergs dont kill solos anymore...everybody will be happy and can do what they want including getting nice rp's?
come ooooon all of you will QQ ever after...its not the map, its the own badluck wtf, dont do forumfights...go out and try to get some rps on your own |
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Well for one, the stealth zerg problem will be 50% fixed due to 2 gates per realm. What will fix it more is, because of that, some of the ppl wanting to solo will roll visible classes (because stealth classes are the only viable solo option), therefore lessening the stealth zerg even further. With two gates per realm, the options for evading fgs will increase and solo/smallman will again be a viable option. Not to mention xpers will go agra because it will be worth it again. Agra being the main map with eaqual access for all realms, the activity there should be good given the numbers we have now. This is all ofcourse pure theorycraft, but it makes sense to me, and I'm pretty sure something in those lines would happen. And yes, there will allways be ppl whining about something. |
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Landmass to player ratio = skewed.
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End RvR players to total population ratio = skewed aswell. |
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/rp off will never happen...
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Ever wondered why some i50 servers seem to offer more action? Because the whole population is thrown into one single battlefield. I don't want the bg's to be removed, but they should at least be changed in a way that clearly states that the frontier zones are the place for main-RvR and not the battlegrounds. Thats at least how it worked on live servers and well, it worked well. Characters:
Midgard: Nothing atm Albion: Nothing atm Hibernia: suxx ^^ |
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Now in amg, warden and 6+ hibs stealhts, sepel magickiller, dauti etc, all time i get pas laterla stuns, arrowse etc, it is frustranting, odins empty, finally i make quit gz hibs!! nice skill!! i lost all funy
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I prefer log my thid char and run in thid, at least some fair combat.
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Exactly, but you can't just 'nerf' the BGs in such a way without making some serious changes in end RvR aswell. |
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Of course there have to be made some changes to the current RvR zones. The point is - Uthgard Staff has answered the communities wish to change the RvR zone several times - every time the community argued about the offered system shortly after the change due to the lack of opponents. It is some kind of vicious circle that may only be broken by finally drawing a clear line between "first glimpse onto RvR" and "main rvr". A rvr roadmap could probably look like ...
- improve OF system: possibility here - improve OF mob spots and exp system - implement OldRA system - change to battlegrounds - review on classes Characters:
Midgard: Nothing atm Albion: Nothing atm Hibernia: suxx ^^ |
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