Solo/smallman RvR and OF
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Cmon Amadeth, those OF lovers should stay OF and be amazed of those green Emain lands.
Maybe this is needed so staff can see where people prefere to RvR, because Forum Topics are often not reflecting reality, and from those 600 voters OF/NF there are 100 or less daily RvR active players. |
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I am giving solutions. The only thing is that you do not like them which is not my fault so please stop blaming me for that.
I am running from time to time with my enchantress (Luriona) to Albion frontiers. Perhaps I have some advantage there because I have done the same on OF-live (Enchantress at Albion frontiers) and would find the ways while sleeping. And as I said before I always found some inc. That never was very nice because I got smacked down every time but this is not the point. The point is that every time I found people to smack me down. Still I am waiting for my statement to be disproved that if every lonely solo player consequently just goes to Albion frontiers the problem would be solved. |
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My Sb is 4L2 , i made the mistake to leave Thidranki at 4L1 and leveld to 50..
Everytime i ported to Emain, i waited some minutes at MMG in the beginning. I thought that if AMG is always zerged , some solo players would come to MMG. Within about ~50 Ports to Emain i found 2 !!!! fights at MMG. Ok, i have to admit that i dont like the OF changes in general (Port system, only one wall) . Its nothing but booring, port/run to Emain. That takes around 10minutes of senseless waiting. |
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there is nothing to disprove. your statement holds true. but it is highly unrealistic and will never happen. it didn't happen in more than a month - it wont happen in the following 6 months either. not unless I can come here and announce my position at any time, as I've said. <strong>FIX TEH PROFILE PAGE SO I CAN CHANGE MY SIG PLZ</strong>
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Ahh, you mean by having a separate insta porter to Agramon next to the current OF implementation. Yep, that will indeed make people switch to Agramon. However, the best solution imo would be to combine both into OF. Granting ports every 1 or 2 minutes and ports to a keep nearby the MG zones. Reducing the total amount of keeps by one, since that would become a portal keep. The more the community grows, the further these keeps can be placed from the MG zone and the longer the timers can become if needed. For now however, short timers and easier RvR zone access is definately a must. However, I don't think Agramon would be the best solution for this all, since it definately also has its flaws. The only benefit it has is the swifter action, which should also be possible in OF. @Eisbaer: stop trolling, it's annoying everyone and only making yourself look like a tard more and more. |
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Agra parallel to OF is my bet also on the best solution, as stated in first post.
The people who want OF have nothing to be afraid, since everyone just loves OF and all 700+ players are here because of OF. Customizing OF to solo would be welcome only if some penalty could be imposed so that zergs don't take advantage of our benefits, because the OF maps design weaknesses (one gate only, size). Solo PvP is not like group PvP, every solo encounter ends in at least one death, one way or the other. No rezzing by a friendly group member here, so timer on ports is also really hurting us. Wait 8 mins, port, die, wait 8 mins, port, die, wait 8 mins, port, die. I just spent half an hour doing NOTHING. And that was Emain. In Hadriands it's like this: Wait 8 mins, port, wait 88 mins, log off. What next, /delete? Some of us have jobs/school, we don't want to be forced to spend so much time to get to the fun part, only to get there and find out that there is no fun part at all. Could we please get some answer by the staff? Are you guys aware of the problem? Do you even acknowledge that the problem exists? Give us something, anything. ![]() |
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Please keep in mind that you only speak for yourself. ![]() Seriously: Where exactly did I troll? I descriped the simplest solution (everybody that would like to play solo / small group RvR consequently just goes to for example Albion frontiers) in a mannered way. Additionally I described my own experience with doing so, also in a mannered way. The solution is simple, does not require any customization and has one advantage: It works. |
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It doesn't.
Evidence: Log in game. Q.E.D. Excessive theorycraft=trolling, ie: Solution to world hunger: everyone just eat no more than they need to, duh! Last edited by Nymeros on Dec 14, 2009 18:26, edited 1 time in total.
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he speaks for me too. there you go. and for Nymeros as well. <strong>FIX TEH PROFILE PAGE SO I CAN CHANGE MY SIG PLZ</strong>
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Uhm, making claims like these will not help solving anything I'm afraid. Of course granting instant ports to Agramon and 8 minute ports to OF would make OF obsolete, and thus affecting anyone who wants to go there anyhow in a negative way. Of course the 700+ players on Uthgard are not here merely because we have OF. The solution is to mix the swifter way of getting into action that marked Agramon with the OF layout of RvR zones. This way both group RvR and solo RvR should be able to find a working compromise between both. Agramon sucked for group RvR. OF sucks for solo RvR. The problem with OF though, is way easier to adjust than the problem with Agramon, since Agramon has a fundamental problem, namely layout. Whereas OF has a more of a situational problem: RvR player influx. It's hard to find a solution that pleases everyone, however, I grant OF more chances to achieve this than Agramon. Of course, staff should realise that RvR is not just 1 big melting pot for all players to go out and have fun. There's an immense difference between solo and smallman compared to fullgroup and zerg RvR. I hope they see the problems with solo RvR in OF and are willing to take measures to solve it. Else, I'm afraid we'll lose our solo RvR community to BGs or just to other places than Uthgard, leading into nothing but a very unhealthy situation in total. If they decide to play the "we don't have anything to do with this, you chose OF, not us" card, then I'm afraid things will just get worse from this point on. PS:@Eisbaer, stop it already, your ignorance has caused enough unneeded offtopicness, especially in these highly important topics it is something we can miss. You have offered your opinion and solution, we have taken notice of it. |
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IMO Aggra map layout is way better as just one incoming gate per realm is ridiculous from my perspective, but again, I am not giving any kind of ultimatum, if the staff wants to customize OF I say go for it.
But then it has to be carefully thought out: Insta porters given only to a single zone for soloers, or something along those lines. Otherwise it will be just like it is now, except zergs will come back faster after being wiped by another zerg. The solo RvR problem can't be solved just by porters, as solo and group/zerg PvP CAN NOT coexist in the same zone in Old Frontiers (unlike Aggramon). Again I urge to staff to please respond, this makes no sense if they think everything is all right. |
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Excuse me, but the last time I had a look at the rules posting was for everybody. Additionally neither the topic title nor the original starting post stated something like "do not write if you do not share my opinion" so there de facto is no off-topicness coming from my side. I am only pointing out my opinion why I do not think that a OF revision with focus on solo / small group RvR is necessary.
Yes it does. I log in game, I go to Albion frontiers, I am being smacked down, hence I find people that smack me down. Point 1. Point 2 is that I definitely would find a lot of more people that (probably) smack me down if all solo / small group fans would just consequently go to for example Albion frontiers. Hence no OF customization is needed. |
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I have explained to you why it doesn't, as have others. If you want to continue with your "Miss of the World" logic please go and solve world hunger and bring us world peace, and leave us to try and find a real working solution here.
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Please stop your cheap flames. They are neither ingenious nor funny, hence they are dispensable. As I assumed some posts ago there might be some difference between your way of playing any my way because - as said several times - I indeed do find enemies in Albion frontiers. Maybe it really is because I am more patient, I do not know. So the real working solution is there, just go and grab it. Of course you can try find another working solution requiring some customization. But as I said several times before: If everybody that would like to play solo / small group RvR would consequently go to the same area there would be solo / small group RvR action. Granted. I promise. |
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Aye, reducing porter times and decreasing the time for the home realm to provide RvR players to the action zones is necessary to make solo and smallman RvR worth the time and effort again. Uthgard currently just does not provide the playerbase to support the current implementation of OF to make it worthwhile for soloers to even take the effort to TRY to find enemies, simply because it just soaks up too much time for too little. I don't really see the clash bewteen FGs/zergs and solos as an impossibility in OF, I see it as a possibility to separate them without harming eachother's RvR experience. However, I think changes to make solo RvR more rewarding should be considered carefully, since they should not be granting bonusses exploitable by anything else than solo players. For instance changes like reducing port timers to a specific area or a port to a keep closer to the MG zones in a specific area will also affect the behaviour of FGs and zergs, even when you can not port while grouped, this would just make them group up after porting. Don't get me wrong however, I'm a big supporter of reducing port timers and porting possiblities for home realms closer to the action zones. I just think you need to be careful when picking out certain zones/areas for these 'bonusses'. I think creating a faster player influx to the RvR zone in general is a must to help solo and smallman RvR and will not harm FG/raid RvR. This should be combined with an incentive for solo and only solo players to go to a specific zone or area, preferable outside Hibernia's frontier, since Emain, and thus MMG and AMG are busy hotspots for FGs and zergs. So, adding a bonus to ungrouped players in Odin's or Hadrians, combined with a faster RvR player influx (Possiblity for everyone to port to a portal keep nearby the MG zones (also in Hib) / Increased hastener speed from border keeps / Decrease porting timers to 4 or 5 minutes / ...) would effectively improve RvR gameplay for everyone, every playstyle and every player. Only improving RvR gameplay will succesfully and consistantly increase the amount of people actually RvRing. Making side-measures like more/better XP spots and interesting PvE encouters will not help the actual active RvR community suffectiently. We need REAL measures for the issue this time. @Nymeros: Obviously Eisbaer does not see reality through his own narrowminded ignorance, I think it's best for us and everyone here to just ignore him to reduce his off-topic flood. You obviously have no clue what we are talking about since THIS would be your so called RvR active character...... Enough said. |
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