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Ranius
Gryphon Knight
 
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Joined: Aug 24, 2006 00:00

Postby Ranius » Aug 07, 2009 12:32

You CAN twist, but you can't sprint all the time while having speed. That's the point.

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SirTorian
Myrmidon
 
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Joined: Feb 14, 2009 01:00

Postby SirTorian » Aug 07, 2009 13:00

- Druid pet is useless, mezz breaker
if you cant control a rupting pet -- its fine, but dont whine when u dont use all utility you can have and loose to ppl who do

- free IP? Very useful. Hero is always first target.
sure - and my zerker is NEVER 1st target...... just ask some alb group who got a clue how to play

- About bard...amnesia is bugged, ppl cast through amnesia, has no rupt timer, a lot of bards complain about that. And anyway, mid grp just clicks SoS or insta mezz/stun.
hibs got SoS and inst mezz too

- Champ is really imba grp char, isn't he?
no clue , donno if you cant fit it into a working setup


Now MID!

+ buffable endu (no need to shout PLAY ENDU!)
once dead shaman has to buff 8 ppl and not just playing 1 song. 8x endo also takes 8 out of the 20 buff slots.

+ perma sprint
ok - there Mids win

+ VERY ANOOYING SPAMMABLE DISEASE
Eld and Cabba can do the same

+ shaman free to shear buffs too
druids and clerics can do the same - clerics even with higher range

+ celerity
great spell - healer only has to be in 1k range to own tanks for it to work and other healing classes can stay way back at 2k range so they dont eat NS; mezz....

+ savage with wtflolhahanoshitgotohell damage
omg ! i suck and we need svg to win ! all svg fault !

+ paci healer has HUGE crowd control
HUGE CC and SMALL manabar to do it all and got the ability to use 2 spells same time.....

+ pom4 in grp setup
run with menta and u get it too, and it doesnt fades once the buffer dies. btw - pac healer got no aug = crap baseline buffs - iirr the only buffer of all 3 realms who cant spec the buff line to increase the value

+ 9% abs from BD
we allways run with a BD... we got 2 active BD in Mid

+ should I mention zerker's free criting time as you mentioned free hero IP?
you can do - just know that vendo mode crits only do 50% not 100% bonus dmg and you loose all defence while in vendo mode

+ all magic resist in grp setup (a normal mid setup has aug healer and shaman)
yep - win for Mids

+ ...

I shall find some more.
do so...


@albs
In my own humble opinion alb got the hardest to play 8v8 setup - but if done with good players that setup is also the strongest of all 3 realms

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Loul
Banned
 
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Joined: Aug 07, 2009 00:00

Postby Loul » Aug 07, 2009 13:00

Sigh reminds me why I never bothered with this forum in the first place

http://www.filefront.com/14216283/bard.wmv

Look for yourselves, notice the difference.


Thraxia wrote:I can twist endu and speed on my level 13 bard with 99% level 30 instruments.


Cool a trolling forum mod.

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erwondal
Myrmidon
 
Posts: 162
Joined: Apr 01, 2009 00:00

Postby erwondal » Aug 07, 2009 13:14

zubasa wrote:hibernia:
+ has pets, on druids/ench/menta
+ bm's can choose between any type of melee dam, can slam+snare
+ casters can use debuff-nuke+pbaoe with 1 spec (mana-ench)
+ light eld is the highest utility caster per se
+ hero gets free IP + 10% grp defence buff
+ hib hast best mezz class (bard), able to rupt at least 2 ppl
+ champ rr5 (absorb-turnaround) is one of the strongest in daoc

- warden without shiled-spec is missing some util
- for second demezzer, take either menta or second bard

all in all, hib is awesome for 8vs8 and anything else.


hehehe go play ping pong^^

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Ranius
Gryphon Knight
 
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Postby Ranius » Aug 07, 2009 13:31

- if you cant control a rupting pet -- its fine, but dont whine when u dont use all utility you can have and loose to ppl who do

What is there to control when grey pet doesn't rupt at all? So let's make nature druid? You need lvl20 pet or so to get stun.

- sure - and my zerker is NEVER 1st target...... just ask some alb group who got a clue how to play

Usually really not - at least in tank grp and there are not many caster grps + IP is not imba at all, and it's every 20 min. It's not worth mentioning.

- hibs got SoS and inst mezz too
What does this have to do with bard being best mezzer?

- Champ is really imba grp char, isn't he?
no clue , donno if you cant fit it into a working setup
- no stoi and 30 sec of dmg boost...champ can easily get mezzed/rooted/stunned and ok we have a no-stoi svg 30 sec every 15 min and every 10th grp who has a champ. Hib is OP -.-

Now MID!

+ buffable endu (no need to shout PLAY ENDU!)
once dead shaman has to buff 8 ppl and not just playing 1 song. 8x endo also takes 8 out of the 20 buff slots.
- ever tried killing a shaman while getting mezzed/rooted by healers and shaman getting healed by 2 healers and running away with perma sprint an insta paboe disease? That's what I call "imba mid kiting skills"

+ perma sprint
ok - there Mids win
- and at bunch of other things

+ VERY ANOOYING SPAMMABLE DISEASE
Eld and Cabba can do the same
- NO THEY CAN'T. Don't you see the difference between scale wearing always free to cast shaman and always attacked cloth wearing eld/caba with bunch of other duties as NS, debuff, nuke? Please don't say that it's same cause IT'S NOT.

+ shaman free to shear buffs too
druids and clerics can do the same - clerics even with higher range
- SAME ******. NO THEY CAN'T. You try to play a druid to heal, root, cure disease every 3 sec and then even shear buffs. Please don't say that it's same cause IT'S NOT.

+ celerity
great spell - healer only has to be in 1k range to own tanks for it to work and other healing classes can stay way back at 2k range so they dont eat NS; mezz....
- Where is the problem being 1k away from tanks? At inc you surely are. And even in fight - it's no big deal. And this spell is OP ans other realms have no acces to it. Not even a 100 range 10 sec cast time celerity.

+ savage with wtflolhahanoshitgotohell damage
omg ! i suck and we need svg to win ! all svg fault !
- Didn't say you suck, I said savage does to much damage, that's all. Maybe you can win without savage - but with it - it's just easy.

+ paci healer has HUGE crowd control
HUGE CC and SMALL manabar to do it all and got the ability to use 2 spells same time.....
- not that SMALL, and having insta mezz and insta stun on healer is very useful. You root when needed, shaman roots when he finishes casting disease for 10th time.

+ pom4 in grp setup
run with menta and u get it too, and it doesnt fades once the buffer dies. btw - pac healer got no aug = crap baseline buffs - iirr the only buffer of all 3 realms who cant spec the buff line to increase the value
- are you joking? I said pom4 in setup (meaning normal rvr setup). Is there a MANA ment in hib setup? No. Cause it sucks. So no pom for hibs. And...you don't have aug healer in grp? That's not the buff line?

+ 9% abs from BD
we allways run with a BD... we got 2 active BD in Mid
- We got 0. 9% isn't just nothing.

+ should I mention zerker's free criting time as you mentioned free hero IP?
you can do - just know that vendo mode crits only do 50% not 100% bonus dmg and you loose all defence while in vendo mode
- oh no, zerker really needs parry/evade :/

+ all magic resist in grp setup (a normal mid setup has aug healer and shaman)
yep - win for Mids

+ ...

I shall find some more.
do so...
- BD has 4 sec recast lifetap. Every tried being a caster while having a BD on your back?

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Hedra
Eagle Knight
 
Posts: 1002
Joined: Mar 14, 2007 01:00

Postby Hedra » Aug 07, 2009 13:31

SirTorian wrote:- Druid pet is useless, mezz breaker
if you cant control a rupting pet -- its fine, but dont whine when u dont use all utility you can have and loose to ppl who do

That's enough to see you don't know what you are talking about ^^
I am assuming direct control.

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erwondal
Myrmidon
 
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Joined: Apr 01, 2009 00:00

Postby erwondal » Aug 07, 2009 13:34

SirTorian wrote:+ VERY ANOOYING SPAMMABLE DISEASE
Eld and Cabba can do the same



not instant:P

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Maidrion
Phoenix Knight
 
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Joined: Jun 10, 2006 00:00

Postby Maidrion » Aug 07, 2009 14:02

Loul wrote:(except Maidrion, he can twist chants without a MP drum for some odd reason :P).


Actually I've always had an MP Drum but never noticed. OOPS :)

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exarch
Warder
 
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Joined: Aug 24, 2007 00:00

Postby exarch » Aug 07, 2009 14:03

Ok, so everyone knows mids groups have the best setups leaving the other realms behind by a fair bit, but what can be done to sort this?
Would old RAs fix the problem? Even thats a bad option without custom changes as it does alot of damage to some already bad classes.

I think albs have it the worst at the moment, having only 1 groupable healer. You'll never find as many cleric as healers as clerics offer one rvr playstyle (buffer/healer) whereas healers are played for various reasons (celerity, mez, healer)

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SirTorian
Myrmidon
 
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Joined: Feb 14, 2009 01:00

Postby SirTorian » Aug 07, 2009 14:32

Ranius wrote:- if you cant control a rupting pet -- its fine, but dont whine when u dont use all utility you can have and loose to ppl who do

What is there to control when grey pet doesn't rupt at all? So let's make nature druid? You need lvl20 pet or so to get stun.


On live grey con druid pets rupted... QQ to GMs to fix that bug (live before 1.8 OF)


- sure - and my zerker is NEVER 1st target...... just ask some alb group who got a clue how to play

Usually really not - at least in tank grp and there are not many caster grps + IP is not imba at all, and it's every 20 min. It's not worth mentioning.

like i said: ask the alb group who does, and why they do it

- hibs got SoS and inst mezz too
What does this have to do with bard being best mezzer?

Why u mentioned it then before? i just quoted you.

But here is the reason:

sorc vs healer:
healer needs to get into range click sorc, single inst him and cast ae mezz
sorc cast ae mezz (highest dex) on larger range (375 more)

healer vs bard:
healer needs to pick bard, single inst him and cast ae mezz before amnesia lands
bard needs to ae amnesia any target in the enemys group and cast ae mezz

bard vs sorc:
bard needs to ae amnesia any target in the enemy group, get into range and cast ae mezz
sorcs need to help me out here how to win vs bard with amnesia - never played one




- Champ is really imba grp char, isn't he?
no clue , donno if you cant fit it into a working setup
- no stoi and 30 sec of dmg boost...champ can easily get mezzed/rooted/stunned and ok we have a no-stoi svg 30 sec every 15 min and every 10th grp who has a champ. Hib is OP -.-

leave the svg out of this - cant hear the QQ anymore

Now MID!

+ buffable endu (no need to shout PLAY ENDU!)
once dead shaman has to buff 8 ppl and not just playing 1 song. 8x endo also takes 8 out of the 20 buff slots.
- ever tried killing a shaman while getting mezzed/rooted by healers and shaman getting healed by 2 healers and running away with perma sprint an insta paboe disease? That's what I call "imba mid kiting skills"

yep - i do all the time vs theug... getting diseased by cabby, slammed by merc, pally, reaver, debuffed by clerics, cabbys, nuked by cabby and sorc, mezzed by sorc, rooted by sorc, levied by reaver.... and we still win our even share

+ perma sprint
ok - there Mids win
- and at bunch of other things

no comment...

+ VERY ANOOYING SPAMMABLE DISEASE
Eld and Cabba can do the same
- NO THEY CAN'T. Don't you see the difference between scale wearing always free to cast shaman and always attacked cloth wearing eld/caba with bunch of other duties as NS, debuff, nuke? Please don't say that it's same cause IT'S NOT.

free to cast: your choice to leave him free
eld/caba: allways attacked... your choice to prekite and eld/caba got qcast
bunch of duties: shaman -> root, shear, shell, disease, rupt, sometimes heal, rebuff sheared ppl
IT's NOT: thats YOUR opinion - do u just yelling out your opinion or really want to talk about advandages and disadvantages of all 3 realms - to get better in the game so you win more and loose less


+ shaman free to shear buffs too
druids and clerics can do the same - clerics even with higher range
- SAME ******. NO THEY CAN'T. You try to play a druid to heal, root, cure disease every 3 sec and then even shear buffs. Please don't say that it's same cause IT'S NOT.


i never said DAoC is an easy game like all the new MMORPS - that is exactly the reason why i play it. If you cant do it, then try to get better so you can.

+ celerity
great spell - healer only has to be in 1k range to own tanks for it to work and other healing classes can stay way back at 2k range so they dont eat NS; mezz....
- Where is the problem being 1k away from tanks? At inc you surely are. And even in fight - it's no big deal. And this spell is OP ans other realms have no acces to it. Not even a 100 range 10 sec cast time celerity.

at inc casting clerity is useless because your tanks are out of 1k range once you finished the cast
and mid fight: if you leave mids main healer AND CCer alone and dont rupt them... ok then celerity is great: if you have the power to do so....


+ savage with wtflolhahanoshitgotohell damage
omg ! i suck and we need svg to win ! all svg fault !
- Didn't say you suck, I said savage does to much damage, that's all. Maybe you can win without savage - but with it - it's just easy.

it was irony because i read so many QQ svg posts here - they do a hell of the dmg, but that can be countered. And the most hated/feared mid group is only running with 1 svg - so svg is not everything

+ paci healer has HUGE crowd control
HUGE CC and SMALL manabar to do it all and got the ability to use 2 spells same time.....
- not that SMALL, and having insta mezz and insta stun on healer is very useful. You root when needed, shaman roots when he finishes casting disease for 10th time.

instant mezz and stun is resisted very often. they cost power too, they are very low duration, only pac healer get it, pac healer are still a HEALER (even if some healer dont understand that), healer need to get: win CC RA's and Healing RA's, healer have to cure mezz, heal ppl, try not to get rumpted since they are prim target... healer is very powerful and combining alot in 1 class, but on the other hand you only have to rupt 1 class to shut down ALL those abilitys.

+ pom4 in grp setup
run with menta and u get it too, and it doesnt fades once the buffer dies. btw - pac healer got no aug = crap baseline buffs - iirr the only buffer of all 3 realms who cant spec the buff line to increase the value
- are you joking? I said pom4 in setup (meaning normal rvr setup). Is there a MANA ment in hib setup? No. Cause it sucks. So no pom for hibs. And...you don't have aug healer in grp? That's not the buff line?

there are 2 healer in mid: aug and pac. pac got pom but no buffs, aug got buffs but no pom - thats the point.
no room for menta? it is your choice to only run tank groups
btw. HL drop a weapon with pom4 clicky like i use it on my augi


+ 9% abs from BD
we allways run with a BD... we got 2 active BD in Mid
- We got 0. 9% isn't just nothing.

you say ments suck in group: ask most mid and they will say BD suck in groups (4svg, skald, shaman, 2 healer, AotG, SoS, anytime taunt ftw)


+ should I mention zerker's free criting time as you mentioned free hero IP?
you can do - just know that vendo mode crits only do 50% not 100% bonus dmg and you loose all defence while in vendo mode
- oh no, zerker really needs parry/evade :/

if you dont attack them they dont... your choice

+ all magic resist in grp setup (a normal mid setup has aug healer and shaman)
yep - win for Mids

+ ...

I shall find some more.
do so...
- BD has 4 sec recast lifetap. Every tried being a caster while having a BD on your back?

but i know how it feels to be qcast stuned and nuked to hell from hib casters, slamed and levied to hell..... all 3 realms got strong abilities

To sum it up: ALL 3 realms got some goodies, just make the best out of them, mix in a good portion of player skill and you can win vs any other setup

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SirTorian
Myrmidon
 
Posts: 71
Joined: Feb 14, 2009 01:00

Postby SirTorian » Aug 07, 2009 14:36

exarch wrote:Ok, so everyone knows mids groups have the best setups leaving the other realms behind by a fair bit, but what can be done to sort this?
Would old RAs fix the problem? Even thats a bad option without custom changes as it does alot of damage to some already bad classes.

I think albs have it the worst at the moment, having only 1 groupable healer. You'll never find as many cleric as healers as clerics offer one rvr playstyle (buffer/healer) whereas healers are played for various reasons (celerity, mez, healer)


Everyone knows mid groups have the best setups? Hmmmm.... guess i am not everyone....
I know mids have the easiest to build setup, but albs got the best setup (my opinion)

And yes clerics are boring.... but then most mid healers just sucks because they need to do healing and CC and forgetting to do one of the 2 things.

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Cespx
Gryphon Knight
 
Posts: 466
Joined: Jun 28, 2007 00:00

Postby Cespx » Aug 07, 2009 14:40

Hedra wrote:
SirTorian wrote:- Druid pet is useless, mezz breaker
if you cant control a rupting pet -- its fine, but dont whine when u dont use all utility you can have and loose to ppl who do

That's enough to see you don't know what you are talking about ^^


I would also add
SirTorian wrote:+ pom4 in grp setup
run with menta and u get it too, and it doesnt fades once the buffer dies. btw - pac healer got no aug = crap baseline buffs - iirr the only buffer of all 3 realms who cant spec the buff line to increase the value


If you dont have any clue about Hibernia, dont write at all.

I would advice:

http://daoc.catacombs.com/cbuilder2.cfm?Mentalist

Check utility of Mana Menta and then write such a B**l s**t

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zubasa
Myrmidon
 
Posts: 181
Joined: May 03, 2009 00:00

Postby zubasa » Aug 07, 2009 14:40

you can build 7+1 groups, that will work in rvr on any realm:

hib: d, d, b, eld, ench, bm, hero, x
alb: c, c, s, cab, theurg, pala, merc, x
mid: h, h, s, skald, rune, zerk, warri, x

put x any other class, it works. :roll:
Image

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Maidrion
Phoenix Knight
 
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Joined: Jun 10, 2006 00:00

Postby Maidrion » Aug 07, 2009 14:48

zubasa wrote:alb: c, c, s, cab, theurg, pala, merc, x


Actually make that: c,c,s,pala,theurg,merc,reaver,x

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erwondal
Myrmidon
 
Posts: 162
Joined: Apr 01, 2009 00:00

Postby erwondal » Aug 07, 2009 14:53

SirTorian wrote:
sorc vs healer:
healer needs to get into range click sorc, single inst him and cast ae mezz
sorc cast ae mezz (highest dex) on larger range (375 more)

healer vs bard:
healer needs to pick bard, single inst him and cast ae mezz before amnesia lands
bard needs to ae amnesia any target in the enemys group and cast ae mezz

bard vs sorc:
bard needs to ae amnesia any target in the enemy group, get into range and cast ae mezz
sorcs need to help me out here how to win vs bard with amnesia - never played one


omg^^ its a grp game so u wont just meet with a healer a single bard xD a skald for example has instant rupt on same range like bard mezz etc .. normaly ur grp is just gimped if u fall in a big firstmezz ^^

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