where are all the albs???
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rofl
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wow raven, nice way of blowing things up
![]() when i saw pop's post i thought maybe is spelled things wrong so i asked you to be sure ![]() but anyway, you are uber ![]() |
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Posting from school
![]() Well , i think albs should act more like a team instead of some lone cowboys runnin around for arpees. The root of the problem is albs only want arpees. Guys, stop thinking about Purge and Vanish ffs, start thinking about TEAMZ !!!!!!!!!!!!!!!!!!! |
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albs are atm unhappy t-offline user^^
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says am infi ... omfg ![]() |
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You´re so right, LIane ![]() but may be, some Hibs and Mids too. |
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Note: i ONLY use Vanish when im the last teammember You got it wrong , its just an example i mean Albs only care about killing one so they get RPs to get that stupid RA they want, instead of teaming up and kill loads of mids or hibs, they just group for buffs and solo jump some fg trying to kill one of em. 99% of albs are retards , really.. |
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but why u play infi ?
infi isnt a grp char and can do NOTHING for the Grp, why dont play Theurgist, Cleric, Friar, Cabba, Sorc, ect. ? thats an critical point, the stealther in Albion, they cant do something for grp only die ... |
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ilove having stealthers in my grp, they can give valable ijnfo about enemy, they are able to get behand the annemy and attack and disturb casters and healers..
i play often with lillian and i find it great to have "her" around, same thing in braemar, it's great to see them pop up and kill that freakin healer behind the enemy grp... oh... and i hate luri's ![]() monty ![]() |
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if you like your own stealthers you have to live with the enemy ones
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oh, i mostly live without them, after i killed them
![]() but to be honest, the occasion raven was talking about was a bit too much even for me ![]() oh well nothing better than learn from your faults |
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stealthers are group chars too... sure there are more useful char in group, but you need a well played stealther in group too.. sure not the one that try to get a kill and so leave... it's less useful
but when you protect your caster, (no more useful char on alb than an infi to protect a not stupid caster cause the only one that is able to anytime snare with garot), when you snare all the wapons of the group (you can only poison wapons you can wear, i think it 's a bug cause heared about bows with poison) your group kill any char that will be running away. you can scout to tell where are the enemies. in taking/defending keep 1 or 2 stealthers can be a winning key, you kill one enemi and you come back to friends to be protected.you can interupt the Imovehands classes being stealthed and keep crossbow ready to fight without being unstealthed (scout have a chance to be unstealthed if they do) there are millions of things to do with stealther in a group. i remember when i saw full group alb defeated by some mids. i asked them why and i got as reply "we have not a chance svarja is there". i logged infi and the alb won. so yes a stealther can be important too in a group, that depend the case <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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when i grped with lillian in emain the most important thing was:
1-> info: she was ahaid of us clinbing walls, giving us important info about the number of enemys, what they where, and what they where up to 2--> when we attacked she waited untill the healer or most powerfull caster was isolated and attacked, killed or seriously harmed that char, most of the time she even managed to get away and get within healing range to survive and start all over again i don't even like the whole "stealthers are inferiour" discussion, our guild had once more one of their crazy moments a few months ago, luv got us crazy enough to start a grp with four scouts and a minstrel, i never had a clue how strong we could be, if you time and practice your critical shot, most red or purple mobs have not even a chance to get close before dying.. imagine a fg of stealthers, including a good minstrel for speed, thats pure guerillia, hit and run, an hit and run over and over again, and combine that with a grp of casters and healers, protected by a grp of tanks, buffed by friar and healed by cleric, a pala for endu and protecting the cleric.... ok, thats some 15 players i talk about, mids will laugh but albion is not a 4 char whiping grprealm..... we need 3 or 4 chars to combine the abilitys of one mid char, so we need to form multiple, balanced grps to be realy strong just my 2 cents monty |
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Well on purga its quite common : minstrel mezz - infi do PA
<img src="http://217.86.191.120:81/sig.php?chars=Shien;Sumuran;Silen;Silia;Sinius;Silenius">
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You can say what you want stealther is a bad grp char.
A good played stealther is good for grp ? a good played Healer/Tank is much more usefull. k you can to stealth behind the lines and going to kill the healers caster but what when there stand a Warrior ? So try to play a good clerik then a good stealther. |
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