Most Complex Melee Classes

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Glacius
 

Postby Glacius » Feb 04, 2010 14:08

That guy didnt said anything new, he told about having 33% abs and 500 AFon VW, about friar and about chain , VW abs works diferent then abs from chain, chain has 27% abs and even tho piece armour is 102 AF efective armour is higher like 137 or so . All armours have a corelated formula between AF and abs, but VW buf is simply 34..or 33% .

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Amadeth
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Postby Amadeth » Feb 04, 2010 15:24

Glacius wrote:That guy didnt said anything new, he told about having 33% abs and 500 AFon VW, about friar and about chain , VW abs works diferent then abs from chain, chain has 27% abs and even tho piece armour is 102 AF efective armour is higher like 137 or so . All armours have a corelated formula between AF and abs, but VW buf is simply 34..or 33% .

yes. it works differently. how? it doesn't affect VW's AF. Thus, VW takes more damage in the end. let me demonstrate:

just as an example, let's say AF = damage reduction.

your Vale has 500 AF and a castable absorption buff of 33%
my Minstrel has 635 AF and a chain armor with abs 27%

assume an enemy is attacking us both for 1000 damage:

1. it hits you:
* 1000 damage is reduced by your AF and then by your %abs
* 1000 - 500 = 500 - 33% = 333.5 dmg

2. it hits me:
* 1000 damage is reduced by my AF and then my %abs
* 1000 - 635 = 375 - 27% = 273.75 dmg

See who takes less damage.

Even though your VW has higher ABS, my AF outweighs it noticeably. But even this is just a crude example, in reality your total AF means nothing.

It's all about the AF and abs% of the armor piece that was hit. Your cloth armor piece has an armor factor of 51, with NO %abs. My chain piece has a base of 102 AF, modified by %abs bonus, which brings it to 129 AF. You cannot compare the two. Your 6% higher ABS cannot make up for the huge AF difference.
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Glacius
 

Postby Glacius » Feb 04, 2010 16:52

Amadeth wrote:
Glacius wrote:That guy didnt said anything new, he told about having 33% abs and 500 AFon VW, about friar and about chain , VW abs works diferent then abs from chain, chain has 27% abs and even tho piece armour is 102 AF efective armour is higher like 137 or so . All armours have a corelated formula between AF and abs, but VW buf is simply 34..or 33% .

yes. it works differently. how? it doesn't affect VW's AF. Thus, VW takes more damage in the end. let me demonstrate:

just as an example, let's say AF = damage reduction.

your Vale has 500 AF and a castable absorption buff of 33%
my Minstrel has 635 AF and a chain armor with abs 27%

assume an enemy is attacking us both for 1000 damage:

1. it hits you:
* 1000 damage is reduced by your AF and then by your %abs
* 1000 - 500 = 500 - 33% = 333.5 dmg

2. it hits me:
* 1000 damage is reduced by my AF and then my %abs
* 1000 - 635 = 375 - 27% = 273.75 dmg

See who takes less damage.

Even though your VW has higher ABS, my AF outweighs it noticeably. But even this is just a crude example, in reality your total AF means nothing.

It's all about the AF and abs% of the armor piece that was hit. Your cloth armor piece has an armor factor of 51, with NO %abs. My chain piece has a base of 102 AF, modified by %abs bonus, which brings it to 129 AF. You cannot compare the two. Your 6% higher ABS cannot make up for the huge AF difference.


You [awesome little bunny], all armour have 102 af except cloth that has 51. Absorb of 10 leather,19% studded,27%chain and 34% plate are already corelated with that 102 AF and the resulting total AF of 650 for chain is the same thing with having 27% abs ,they are one and the same thing.
Valew abs and af work diferent because he has an abs of 34% and af of 505 for example.
Picture with valew rr7 wearing full set of artefacts beeing hit by Thrust mob
Image

Picture with hero rr7 wearing full set of artefacts beeing hit by neutral dmg Thrust mob , to notice that hero has +12 AF cause of Af bonus from Arms of the winds artefact,he should have 650 but he has 662AF.
Image

Look at the dmgs ! who is beeing hit for a higher value? i see 110(-2) at hero and 105(-2) at valew,check out the average dmg, Vs hero dmg is much more over 100+ and considering hero has even more AF then it should, its obvious Valew is stronger then any chain character.
3 times i ve died with hero ,and 3 lives i ve got hit on valew, these r the highest dmgs i got on both, if u dont believe me go test it yourselfes, hope next time u will stfu Amadeth.
Last edited by Glacius on Feb 04, 2010 16:56, edited 1 time in total.

Toblerone
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Postby Toblerone » Feb 04, 2010 16:56

That's an npc. Npc damage reduction is also affected by constitution.

Try doing some REAL tests, then come back and think twice before calling someone else a dumb ass.

Glacius
 

Postby Glacius » Feb 04, 2010 16:59

Toblerone wrote:That's an npc. Npc damage reduction is also affected by constitution.

Try doing some REAL tests, then come back and think twice before calling someone else a dumb ass.


An npc set to lvl 50 u idiot, they r put there for tests and i ve used em on other tests also , they are viable.
You have to complain each time ,otherwise u cant live well or wtf? i just showed you that valew is tougher VS melee then any chain class.

Toblerone
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Postby Toblerone » Feb 04, 2010 17:05

Tougher vs mobs yes, great, splendid.

Too bad this is a rvr forum, and the discussion is rvr-based.

Glacius
 

Postby Glacius » Feb 04, 2010 17:10

Toblerone wrote:Tougher vs mobs yes, great, splendid.

Too bad this is a rvr forum, and the discussion is rvr-based.


They are not mobs , they are NPC s set to hit same way as a character. You can be such a [loving little rabit]

Stop the insults Glacius - first and final warning

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Toblerone
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Postby Toblerone » Feb 04, 2010 17:20

Do you have any proof of that or did you just make it up ?

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Amadeth
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Postby Amadeth » Feb 04, 2010 17:26

Glacius wrote:You [awesome little bunny], all armour have 102 af except cloth that has 51. Absorb of 10 leather,19% studded,27%chain and 34% plate are already corelated with that 102 AF

no, they are not. you are wrong. I explained above.

the rest of your post is worthless garbage.

Glacius wrote:hope next time u will stfu Amadeth.

I will not :grin:
Last edited by Amadeth on Feb 04, 2010 18:11, edited 1 time in total.
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Toblerone
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Postby Toblerone » Feb 04, 2010 17:52

Accountant college :D :D :gaga:

Nymeros
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Postby Nymeros » Feb 04, 2010 18:55

Omg, you guys aggroed Motaro. :(

Btw Motaro, friars don't gain anything in their main stat (Dex) as they level, and you also get more HP, damage and WS by being buffed. Please don't be rude to my Friar, I deleted my Minstrel because you said you can defeat me anytime, if I delete my Friar I won't have anything left to play. :( Oh and VW's don't have the same abs as a Paladin. :wink:

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Postby Braxis » Feb 04, 2010 19:00

Glacius wrote:If you think a fully bufed friar with max weapon dmg having dext/quic and base dext VS an zerker with a str/con buff of 30 stats is a fair duel , you are wrong, having also another 2 albs around him "just in case" , makes me laugh when i see the sentence during loading" If u see and albion more likely others are around him" :)).
We will meet again dont worry , and the fact that u are rr4 and i m rr7 aint helping me so much having det and charge2 among other RA s while u got pasives and that static tempest makes us even .

You're right, it isn't a fair duel.
You, as a zerker clearly have the advantage of both buffs and rr, so you should of stayed.
And died.

As for us, we either kill you on sight, or if you find yourself alive fighting only one of us, that means were letting you duel it out.
If its 1vs1 of course. :wink:

Glacius
 

Postby Glacius » Feb 04, 2010 20:36

Amadeth wrote:
Glacius wrote:You [awesome little bunny], all armour have 102 af except cloth that has 51. Absorb of 10 leather,19% studded,27%chain and 34% plate are already corelated with that 102 AF

no, they are not. you are wrong. I explained above.

the rest of your post is worthless garbage.

Glacius wrote:hope next time u will stfu Amadeth.

I will not :grin:


How can u say its worthels garbage when i just proved you by tests that valew is more resitant then hero?:)
See ya, i m out :P .

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Amadeth
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Postby Amadeth » Feb 04, 2010 21:03

Glacius wrote:
Amadeth wrote:
Glacius wrote:You [awesome little bunny], all armour have 102 af except cloth that has 51. Absorb of 10 leather,19% studded,27%chain and 34% plate are already corelated with that 102 AF

no, they are not. you are wrong. I explained above.

the rest of your post is worthless garbage.

Glacius wrote:hope next time u will stfu Amadeth.

I will not :grin:


How can u say its worthels garbage when i just proved you by tests that valew is more resitant then hero?:)
See ya, i m out :P .

bye :)
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Zerbel
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Postby Zerbel » Feb 05, 2010 18:40

Bukowski wrote:So, I've been thinking about rolling a melee alt and I've been looking at the different abilities that melee classes have. One thing that's jumped to my mind is how it seems that some classes simply have fewer toys to play with than others. Of course, this is only with a superficial look, since not all abilities are created equal. But I wanted to ask which class people believe has the most toys to play with? I don't like one trick ponies, which is why I love my healer.


Go shaman. Its prolly the most challenging melee-class since you
even have to avoid touching the enemy.

...

:P
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