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Jarysa
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Postby Jarysa » Jan 12, 2011 00:14

Did you even play during that time?

Noone knew how to abuse it.
It took them ages to fix berserkers too, which was the most obvious overpowered daoc has ever seen.

pyrale
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Postby pyrale » Jan 12, 2011 00:23

Jarysa wrote:Did you even play during that time?

Noone knew how to abuse it.
It took them ages to fix berserkers too, which was the most obvious overpowered daoc has ever seen.

yep, that's the funny part of it : very few (and I wasn't one of them) used NS intensively back then :p.
I have to admit that the strategies were not as developed as now : NS wasn't as useful back then as it was versus post-ToA mage groups.

Panchos
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Postby Panchos » Jan 12, 2011 02:37

I bet the staff will finally implement cure NS when the active RVR population plummets, because all this "adapting" Zai is talking about would be incredibly detrimental to the ultimate goal the staff set out to do: make lvl 50 RVR more casual friendly.

"Adapting" to me seems like needing to have purge up or make the whole grp kite away from the fight until NS fades, or just become a spreadhealbot. I don't see many casual groups responding well to this. I also don't see many skilled RVR players liking this because it dumbs down fights tremendously, and makes it a war of timers.

I don't see why you can argue against cure NS when even mythic implemented this on CLASSIC servers.
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Disdain
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Postby Disdain » Jan 12, 2011 03:26

Panchos wrote:Adapting" to me seems like needing to have purge up or make the whole grp kite away from the fight until NS fades.


Don't you mean running away, a mage can't really kite while nearsighted (the verb kiting comes from an abbreviation for Killing In Transit). Running away, watching the fight and waiting for some overextender to get slammed while you hope don't get interrupted nuking him from 300-800 range and praying to every god you don't believe in that he dies at that point because that's all you can do for the next 1.5 minutes.
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Panchos
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Postby Panchos » Jan 12, 2011 04:21

Disdain wrote:
Panchos wrote:Adapting" to me seems like needing to have purge up or make the whole grp kite away from the fight until NS fades.


Don't you mean running away, a mage can't really kite while nearsighted (the verb kiting comes from an abbreviation for Killing In Transit). Running away, watching the fight and waiting for some overextender to get slammed while you hope don't get interrupted nuking him from 300-800 range and praying to every god you don't believe in that he dies at that point because that's all you can do for the next 1.5 minutes.


haha yeah I should have said running away
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Force
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Postby Force » Jan 12, 2011 12:11

Disdain wrote:
Panchos wrote:Adapting" to me seems like needing to have purge up or make the whole grp kite away from the fight until NS fades.


Don't you mean running away, a mage can't really kite while nearsighted (the verb kiting comes from an abbreviation for Killing In Transit). Running away, watching the fight and waiting for some overextender to get slammed while you hope don't get interrupted nuking him from 300-800 range and praying to every god you don't believe in that he dies at that point because that's all you can do for the next 1.5 minutes.




Killing in Transit? Where did you come up with that?


It related to how a "kite" will always stay a given distance from the person flying it. Kiting just means maintaining distance.

Healers, can kite too, and I've yet to see a healer with the death spam title....

Disdain
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Postby Disdain » Jan 12, 2011 13:40

It's cute how everyone makes a semblance with the gaming term "kiting" with flying kites because it's the only thing they can think of, most people mistake running away for kiting too. I'm right however.
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Force
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Postby Force » Jan 12, 2011 15:16

Disdain wrote:It's cute how everyone makes a semblance with the gaming term "kiting" with flying kites because it's the only thing they can think of, most people mistake running away for kiting too. I'm right however.



Now everytime I am kiting on aug healer I am gonna be chuckling about how I am killing people in transit or something or other.


Btw, its not that I couldn't make up some silly idea for why people use the term, "kiting", its just that there's already a perfectly good and true reason, and its that you are mimicking the actions of a kite.

Disdain
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Postby Disdain » Jan 12, 2011 15:23

Chuckle away, and I suggest while doing that try to figure out the intricacies of a metaphor you refuse to understand because you have a childish metaphor already portrayed in your mind.

How can you take one metaphor literally and your interpretation as more accurate. I don't keep my enemies on a string, they're not floating in the air nor are they made of paper or fabric, durr.
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Razzer
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Postby Razzer » Jan 12, 2011 16:28

lol what a discussion...

The term kiting is generally considered to refer to "flying a kite", which is what the process looks like to a third party. The player doing the kiting leads the enemy around (directed by the AI to move towards the player to attack them), which is often moving at a reduced speed caused by the player in some manner (for example, a slow spell or injury).


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Disdain
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Postby Disdain » Jan 12, 2011 16:34

That's nice how you googled it but I've been using the term (the correct one) for 8 years. The term kiting didn't exist on uthgard at all until 3 years ago and suddenly everyone knows where it comes from ;p
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Force
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Postby Force » Jan 12, 2011 16:55

Disdain wrote:That's nice how you googled it but I've been using the term (the correct one) for 8 years. The term kiting didn't exist on uthgard at all until 3 years ago and suddenly everyone knows where it comes from ;p




I didn't exist on uthgard until a year ago, but i've been using that term since before I started playing DAOC near the end of beta.

Panchos
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Postby Panchos » Jan 12, 2011 17:24

why can you guys shut up about what kiting means? its completely taking away from the point of the thread

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Maidrion
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Postby Maidrion » Jan 12, 2011 18:42

So it's safe to say that most people, with some exceptions, think nearsight and hybrids should be addressed.
On the other hand there's the staff announcement that they will not alter them untill they've been tried.

So I'm wondering how long this trial period will take. 2 Weeks? 1 Month? 6 Months? Does the staff acknowledge these issues.
Any word from someone that makes the decisions or has insight in the discussion would be appreciated.

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KaiserReto
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Postby KaiserReto » Jan 12, 2011 18:46

Maidrion wrote:So it's safe to say that most people, with some exceptions, think nearsight and hybrids should be addressed.
On the other hand there's the staff announcement that they will not alter them untill they've been tried.

So I'm wondering how long this trial period will take. 2 Weeks? 1 Month? 6 Months? Does the staff acknowledge these issues.
Any word from someone that makes the decisions or has insight in the discussion would be appreciated.


Why should anyone have a closer look on Hbyrids. They had no det, so deal with it or reroll. No need to open the box.
NS is also fine like it is. Just be faster than the enemie Eld/RM/Cabba. Where is the problem?

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