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iCeMaKeR
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Postby iCeMaKeR » Jan 31, 2009 22:24

hey there Uthgard brother's, i'd like to have people opinion in general about zerging in agra. This thread is totally objective, plz if you can't be objective restrain from answering back! Hib, mid or alb it doesnt matter opinions are all welcome.

Since at least a week i can read in broad mid zerg here and there! But DF is already mid.. I already know the kinda replies... exemple well build a zerg !
what if u just dont have enough on atm. Every1 just logs in try to make a agra group then get slamed by the mid zerg and log cuz lack of people.

It's not only a zerg to grab df or anything its to kill whatver they cross lvl 1 lvl 50 solo dont matter from 8 to 5 7 days a week.

what would be logical result: well answers are prob wide, but for sure its not increasing agramon or even uthgard popularity.

I could develop more but i will only stay with this. please i'D like to know what u guys players from uthgard think. Just an eye opener b4 its too late!

Demiurgo
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Postby Demiurgo » Jan 31, 2009 22:34

When I go solo I'm often killed by 3+ people or, more often by fg.

A fg killed from a zerg is the exact same thing at my eyes.


What do I do when I'm killed from more enemies?
If I really want to play, I rel and come back searching for solos trying to avoid the more numerous enemies.

Do like me when you are n-men group vs too many enemies.
When zerg won't find you and stealthers will report about a 8men fg avoiding zerg probably a 8men group will try to catch you.
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Sonnenschein
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Postby Sonnenschein » Jan 31, 2009 23:07

I'm against zerg since the playeramount in Agramon is not that big and I think the map is not the best for it.

If a zerg runs in Agramon there is no way to avoid.

Would be nice if all kinds of rvr could exist beside each other at one time.
(Solo, Smallgroups, 8on8, smaller zergs)

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Xares
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Postby Xares » Feb 01, 2009 00:39

Would be nice if all kinds of rvr could exist beside each other at one time.
(Solo, Smallgroups, 8on8, smaller zergs)


That is impossible. The comuntiy on uthgard only know Zerg or FG something else is just impossible here.

I'm playing here since 2006 and I never seen Solo, Mini-Grp, Zerg or FG in RvR. NEVER..... only Zerg or FG vs. FG and ofc sometimes stealther action.

nixian
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Postby nixian » Feb 01, 2009 00:43

Xares wrote:
Would be nice if all kinds of rvr could exist beside each other at one time.
(Solo, Smallgroups, 8on8, smaller zergs)


That is impossible. The comuntiy on uthgard only know Zerg or FG something else is just impossible here.

I'm playing here since 2006 and I never seen Solo, Mini-Grp, Zerg or FG in RvR. NEVER..... only Zerg or FG vs. FG and ofc sometimes stealther action.


guess you havent run into me then

100% pure solo NS (however can't stop people from adding so can't always get my solo kills)

and often see small grps of hib run around

everything should be possible imho - however finding a zone (or anywhere) which would allow all things to happen without too much in activity at low hours is nearly impossible

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Zippity
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Postby Zippity » Feb 01, 2009 00:50

My opinions are still of the following:

1. RvR here as a whole needs fundemental changes in the mechanics for seiging and realm point gain.

2. There need to be massive bonuses offered to players on disadvantaged sides while in a zone and/or massive penalties against players on the side with the advantage (numerically speaking as well as disadvantages due to realm rank differences).

3. There needs to be an major overhaul with how character progression is made on uthgard in terms of offering people more creative and entertaining ways to gain experience bonuses for faster leveling aside from just blanket level range bonuses tied to specifically to keep/tower ownership.


My opinions have not changed from when i initially made the following recommendations:


RVR mechanic overhaul:

http://uthgard-server.net/modules.php?n ... c&start=30

http://uthgard-server.net/modules.php?n ... c&start=45



Character Progression Overhaul:

http://www.uthgard-server.net/modules.p ... c&start=30

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Xares
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Postby Xares » Feb 01, 2009 01:05

Ok I try to explain you something, from my experience.

01. It starts with a small grp
02. This small grp kill some solos / lvl grps
03. The reamls see the kill messages and think "Wow there are enemies in Agra, lets make fg and fight against them."
04. 1. FG and the smal grp are in Agra
05. FG gank the small grp
06. Small grp builds 2. FG or Zerg

07. So 1. FG vs. 2. FG, or 1. FG vs. Zerg A
08. 1. FG looses against the 2. FG and dont want to make a Zerg, so they log out -> No RvR

or

07. 1. FG looses against the Zerg and they have to options:
a.) They also try to build a Zerg, so Zerg B
b.) They logout -> No RvR

if a.)
08. Zerg A has 20 Players and Zerg B has 30 Players
09. There is another FG in Agra
10. They try to make some RvR, but there are only Zergs in Agra, no other FGs -> logout
11. Zerg A logout because they dont have anymore players and they also logout
12. Zerg B claim the keeps and logout.
13. No RvR
14. One hour later a small grp roaming in agra again

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Gemma
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Postby Gemma » Feb 01, 2009 01:50

Xares wrote:
Would be nice if all kinds of rvr could exist beside each other at one time.
(Solo, Smallgroups, 8on8, smaller zergs)


That is impossible. The comuntiy on uthgard only know Zerg or FG something else is just impossible here.

I'm playing here since 2006 and I never seen Solo, Mini-Grp, Zerg or FG in RvR. NEVER..... only Zerg or FG vs. FG and ofc sometimes stealther action.



Thats just aint true! Ive seen smallgrp RvR a lot!! Unfortunatly I didnt happen to see this after leaving Braemar BG. :?

8O

Now Im wondering. Might this just be the reason why many ppl like Braemar this much?! :wink:

Could it be that one dont see such things, cause the maingoal is to take keeps? In Braemar its still possible to take the keep with 3-4 ppl, while in higher BGs (not to mention agra, where its impossible) doing such thing is way harder.

Only few take the risk of being wiped by a fg by wandering in Agramon, where at every corner is a keep or tower to raid(did i mention that i find it impossible to raid a keep/tower in agra with a small grp?).

How about an RvR Zone without keeps? No need to build up full-setup-grps.

Id like to add, that i find it somewhat sad that most areas of NF are so empty that it reminds me of some of the remaining HC-RPG-UO Free Shards.

Now to my opinion about zergs.
I was one time part of a stickzerg, and it wasnt quite what I was looking for. If I had been on the others side, I would have (if not logged) probably gone PvE or crafting (and would probably be ****** about it).
This tells me, that I wont take part in any stickzergs anymore.


Now comes an exception:

I will take part in keepraids with 2fg +adds, if keeps are guarded well (lets say 1-2 fgs. Hey they still got the keep so a little more manpower seems appropiate to me).

Another thing is the statement that all except Mids are so nice fair players. Dont say, that u dont call for help if u are 1 fg in keep vs 1fg + adds, or if someone /sends then "hows the situation?" you /respond "oh its really nothing. nearly even conditions. plz dont come to help. have a nice day, take a seat and eat a cookie"

Its true. I havent seen Hib/Alb-zergs in Agramon. But as for now I havent been very often to agra, so this could be just coincidental.
In BGs ive encountered situations were Hibs/Albs werent so nice to keep the odds even. Not long ago, (very sure it was this week) 7 Mids (including one of my twinks) were going to take Wilton-keep which was hold by albs. There was one fg of them present and they wiped us 2 times, till we stopped playing the Midway (rushing blindlessly into doom), but made a small strategic discussion about who attacks which target, blabla. (No really, concentrating all attacks on cleric first wasnt fair for the cleric, but it worked ut really well^^). Ok, we got them at third encounter, then we took the keep (while taking --> wiped them again. 2:2 good ratio.) And then, oh my, what had happened?! I think all albplayers logged and evil Midgard-Players had logged their Alb-Twinks instead, cause albs came back with 2fg.
ow I wonder, if they do this in BGs, why would they stop in Agra? Right, they would do the same thing, but apparently they cant get enough agra-suitable ppl for that.

In case that someone finds this last part of my post a bit harsh or too sarcastic, i have to say that the last 2 weeks reading all the "QQ and Hateposts" about Midgard really took it out of me.

I really hope that we all can find a way to get things better! Although I hate all Albs and Hibs, I only hate the Lurikeen or the Avalonian, but not the players behind them. Way to much bullshit was written here in the forums like" RealmXYZ sux anyway, cause they are all fag and cant do anything right and are lamers and noobs anyway". That definitely wont solve anything, but it will more likely stir up hatred and thoughts of revenge, and if its revenge via zerging.

Last thing is that I dont know why i come to that, but somehow I have the feeling that a not unimportant part of the problem is the map(agra) itself, though I know that there is zerging in BGs too, its not this present and not such a big problem. As said, cant say why, but this map is creepy. Maybe its cursed?! :twisted:

Hoping for all of us that this comes to an good ending,
Gemma

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Esme
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Postby Esme » Feb 01, 2009 02:18

Sonnenschein wrote:@Esme: This is not a thread to say bad Middies and it's not a thread to complain about them and about zerg, its just whether you like it or not o.O


deletet
sry for beeing off topic
Last edited by Esme on Feb 01, 2009 16:45, edited 1 time in total.

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Zippity
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Postby Zippity » Feb 01, 2009 02:40

I dont think these issues will be resolved with a simple map change...

nixian
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Postby nixian » Feb 01, 2009 02:46

tell staff to get done with discussing my solo rvr topic and solos would have a place to go to ;)

but agree with zippi

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panachier
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Postby panachier » Feb 01, 2009 03:13

i totaly disagree with the "solo point".

i often run solo in agramon and always meet solo ( or groups of 2 or 3 players, there are no real difference till the power is the same)

that depends the hour. but for some weeks i noticed groups appears even if no enemies around. ( that s why i posted my topic). that's a strange way to react, but that's oki, just loggout for some 20 mins or more and they'll be away cause no enemies around.

and so you can come back with small RvR.

but trust me it's still possible to do nice solo or small groups rvr around in agramon.
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Phileas
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Postby Phileas » Feb 01, 2009 05:30

i've always been able to do solo/ small group rvr

sometimes your possibilities in that matter are somewhat restricted but usually you can find solo enemies or small groups
you just have to be aware that you will get killed by fgs at times... (thats the whole reason why im SO fed up with the ZERG topic... i also run solo a lot, and get killed by FGs, whats the difference in 1vs 8 and 8vs 24? do you see me cry?)

iCeMaKeR
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Postby iCeMaKeR » Feb 01, 2009 06:30

Ok i thank people who participate in this thread but id like to clear out some points and elaborate a bit more .

First BG are excluded in this thread concentrate only on agramon, because most of the people don't really care about zerg or not in a bg thats just how it is. Not fun for the outnumbered forces but hey not much u can do but wait a few hours.

Second agramon is this server main lvl 50 rvr zone, i dont think its a map matter. Changing the map would result in the same problems over and over.
whats need to be change is the way people react or act in agramon! Every action has its reaction simple physics.

Before going any further, i'm going to share a few experiences and the way i see things(every1 got an opinion but it's not necessarily accepted / interprated the same way to every1 , thats what make a whole and the beauty of it). I'm not a pro player and that's not really my goal, it's just to have fun in a competitive community. I don't care if i die or live as long as it's a nice fight. Every fight it's to increase my ability to use my characters better every day. But... this is where im going... How can u increase ur ability playing that character if you get just plain flat dead by enormous mass players. Whatever u might do, won't change anything.
Being a solo vs 8man.. fg vs mass.. 1 vs 5 .. etc Imagine the scenario you want, thats just exemple. Action / reaction.

Why talk about the map, i even read about staff.. This has nothing to do with them... It's all in you player's hands to do something about it.

exemple run a 8 man group , see a solo skip unless he tries something stupid. Another exemple stealther see a on going fight, don't make it a one sided fight, go search the skiped solo earlier.

I could come up with all kinds of scenarios but then it would never end.
It's up to you players of uthgard to make a difference , afterall this is THE server YOU play on!

Please tell me if i'm wrong thinking like this, but to me it's sounds logical.
Getting back to the game now! Would be happy to read some more opinions from you players of Uthgard.

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Elaeli
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Postby Elaeli » Feb 01, 2009 07:01

Phileas wrote:i also run solo a lot, and get killed by FGs, whats the difference in 1vs 8 and 8vs 24? do you see me cry?


the difference is, when you are solo/duo/whatever, you can easily form a fg. when you are a fg, you CAN'T easily form a zerg.
sorry, but not every realm has enough players for 4fg zergage every evening. :roll:

yeah, it's that simple of a problem. the solution is surprisingly simple as well. mids just need to stop stickzerging without having any second thoughts of what their actions cause for the community.
despite popular belief, running with 1 fg and fighting other fgs actually makes for some fun and fair fights, that you can even WIN. but what am I expecting from those mids that never set a foot into agra without 2fg behind them .. :)

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