New RvR planned ?

Talk about your RvR experience here
Zenek
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Postby Zenek » Oct 06, 2012 21:54

Hi, I played here about 3 years ago, and I recently came back since I loved the way the server was going. But, since I'm back, I feel more and more bored, mainly because of RvR.

3 years ago, RvR was very fun, we were fighting in Agramon and neighboring areas, there was nice action every day. Of course, there was 2 times the actual amount of players, but maybe they left for a reason. And now, there seems to have so few action in RvR. I saw something like 10 kill logs in 30 minutes at 21h EU. On the other hand, I always read a lot of people asking for tasks or keep raids.

So, I'm not sure if it's about OF map, tasks or keep raids, but something changed, and in my opinion, the serveur has made 5 step backwards, and I'm sad about that. There also a lot of changes that makes me think that the server is going the wrong way, like removing barrels, adding Vizur...

So, my question is simple. Is there any plans in the near future for RvR ? I mean, change to something more focused on action and PvP than Pve ?

Thanks in advance for your answer, and congratulations for the job accomplished on this server, even if I don't like the way it goes.

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Frendir
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Postby Frendir » Oct 06, 2012 23:45

For how long u been active again?
If u take only one day/evening with less action, well :roll:
There are nice action days/evenings with several groups of each realm running emain and also other frontiers. Don´t paint it black just have a look few days...
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Blue
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Postby Blue » Oct 07, 2012 00:55

I can assure you that in NF we had same amount if not less players than now in OF. But it may depend on time of day and if you join an ongoing battle or feel lost (hint: Warmap).

RvR will get some rework in future as its not in its final state. If you see the latest news you should notice that we try to encourage RvR action.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

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is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


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testytesty1234
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Postby testytesty1234 » Oct 07, 2012 02:01

Non stop LFG KEEP TASKING is a mid and alb problem. :D
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Orihiime
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Postby Orihiime » Oct 07, 2012 03:13

testytesty1234 wrote:Non stop LFG KEEP TASKING is a mid and alb problem. :D

Ye, like was sometime ago the non stop lfg tasking without keep taking the problem from hibernia ^^
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Zenek
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Postby Zenek » Oct 07, 2012 16:45

Blue wrote:I can assure you that in NF we had same amount if not less players than now in OF. But it may depend on time of day and if you join an ongoing battle or feel lost (hint: Warmap).

RvR will get some rework in future as its not in its final state. If you see the latest news you should notice that we try to encourage RvR action.


Hey,

I can only trust you about the number of players, but the thing is that in NF the playable map was like 5 or 6 times smaller, it was just agra and keeps around, and you were able to go back to fight faster than now. That's maybe the reason I feel that there's no or just a few action.

By encouraging RvR action, you mean increasing keeps raids rewards ? Imo, that's just going to end in a contrary situation. All recents games that used to have PvE in PvP maps ended in crappy PvP, but of course they were not intended to be primary PvP games (The Secret World, SWTOR, and even GW2). Of course keeps raids can be PvP, if they're done to take an advantage in a PvP precise situation. If it's only done to get free RPs or open DF, that's PvE, and atm, that's a lot of that. And, even if a great amount of players is here for RvR, at the moment there's for me too much PvE, more than RvR. But I can be wrong, I hope the next days will makes me change my mind.

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Lasastard
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Postby Lasastard » Oct 07, 2012 18:27

Well, the issue has been discussed at some length and OF is here to stay. It does lack a few tools and frankly some of the design components to really measure up to the overall 'playability' of NF (working warmap, better ways to concentrate players, faster travel across the map, to name the most important ones). So while there are probably equal amounts of players online on the server - and possibly participating in RvR - those are spread out more without any good shortcuts to get people focused in areas and to create more constant action. This is also one of the reasons (not the only one tho) why the BGs are so uber-popular (smaller maps, more action, less downtime).

Because of the smaller number of active RvR players, it is also harder to gain RR which again means that you are facing a pretty steep hill to get yourself and your group to a more competetive RA load-out. It is quite telling that a number of recent RR10 characters have made most of their RPs through 'PvE', which you rightly identified as a problem. Again, this is considered a viable route to increase activity in RvR. However, imho, the only good way would be to shrink the active RvR zone until that time where population has increased significantly.

But really, if you feel that action is too slow for your liking, you are probably not wrong ^^

Interestingly, it is possible to generate action in RvR if you get 2-3 people together that enjoy organizing zergs and raids, but there are not many of them so most of the time the majority of the player base is to lazy to make anything happen (so they roll twinks or play the BGs).
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Zorax
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Postby Zorax » Oct 08, 2012 04:29

Lasastard wrote:Well, the issue has been discussed at some length and OF is here to stay. It does lack a few tools and frankly some of the design components to really measure up to the overall 'playability' of NF (working warmap, better ways to concentrate players, faster travel across the map, to name the most important ones). So while there are probably equal amounts of players online on the server - and possibly participating in RvR - those are spread out more without any good shortcuts to get people focused in areas and to create more constant action. This is also one of the reasons (not the only one tho) why the BGs are so uber-popular (smaller maps, more action, less downtime).

Because of the smaller number of active RvR players, it is also harder to gain RR which again means that you are facing a pretty steep hill to get yourself and your group to a more competetive RA load-out. It is quite telling that a number of recent RR10 characters have made most of their RPs through 'PvE', which you rightly identified as a problem. Again, this is considered a viable route to increase activity in RvR. However, imho, the only good way would be to shrink the active RvR zone until that time where population has increased significantly.

But really, if you feel that action is too slow for your liking, you are probably not wrong ^^

Interestingly, it is possible to generate action in RvR if you get 2-3 people together that enjoy organizing zergs and raids, but there are not many of them so most of the time the majority of the player base is to lazy to make anything happen (so they roll twinks or play the BGs).



I totally agree with this... I think the rvr map at 50 is an issue. And it is clearly identified with the success of the BG (with smaller maps) as you said.

I really believe that with smaller size, it would attract more people, create more fights and create motivation for people to up 50 faster instead of staying in BGs maps.

Otherwise, thanks everybody for playing on uthgard and creating this nice community and the good fun.

See you around ! :)

BobtheSkelly
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Postby BobtheSkelly » Oct 08, 2012 06:16

From what I understand, the NF set-up on the server had its downfalls as well, and needed quite a few changes to make the RvR enjoyable. The staff are currently attempting to finish the way they want the OF frontiers set up, so it is a work in progress. There are arguments for both map setups, but I don't think it is fair to dismiss the current set-up until the implementation planned is fully complete. Once that happens, then there can be a discussion as to which appears to perform better. For now, it sucks trying to get through the transition period, but thats what it is right now.
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Lasastard
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Postby Lasastard » Oct 08, 2012 08:17

Well yes, NF had it's problems. BUt I would also think that action (percieved by individual players, not based on server wide stats) was better and downtimes less. Imho building on what was there with all the features that were already working would have been a more realistic goal. OF is a nice dream, but it too has a bunch of issues, not least of which is the lack of measurable work done on it (3 years and still no proper implementation of relics?). Also, some features simply can't be re-implemented (Warmap) or would be NF lift-overs (Porter chain for OF keeps, which has been mentioned afew times should perhaps come).

And then there is the entire issue of 'let's do a classic server' with the admittedly crappy map design (Pennine mountains hello?), really long travel times, but no classic RAs. A huge inconsistency in reasoning that just bugs me tbh.
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Finalement
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Postby Finalement » Oct 08, 2012 08:23

If everybody who complains about low RvR pop would go out and make a PuG (PUG not GG or SG or PG or sth) there would be enough action.

But wait, even if they would do, the most players would be too scared to join cause there could be a rr11 lol grp out!

We have several zergs out nearly every day, Map is fine, ppl are not. Like I always said.. Period.

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Galandriel2
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Postby Galandriel2 » Oct 08, 2012 10:43

SAY
NO
TO
NF!

vote was manipulated by
davidoof
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ostebjarne
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Postby ostebjarne » Oct 08, 2012 11:18

Its all one big conspiracy!! ILLUMINATI!
ACAB!
they will never get us!

Seethoven
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Postby Seethoven » Oct 08, 2012 15:19

Recently hit level 50 with my nature druid, and I love solo play... I really wanted to stick with this character.


But that run to emain is just ridiculous, and probably the most soul crushing thing I can think of in this entire game. Besides that even when I get to emain 10 minutes later, the only thing I'll find is rr9+

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Blue
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Postby Blue » Oct 08, 2012 16:56

Then take the horse. We have 2 routes.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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