Very Funny Event, and now?

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Phenix
Gryphon Knight
 
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Postby Phenix » Sep 18, 2005 02:13

This event started bad with too many hibs, 1 hour after the battle was balanced and very funny , one hour after mid join the battle and it was more funny again.

And now ? this BG Will stay open ? if yes i suggest to set a time like : 20H - 3H for example.

What do you think can be the best for this first bg ?
[v2] Toxik - Cabalist 50 <Fromage>
[v1] Phenix - Friar 50 <French Keeper>

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Jiriki
Warder
 
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Postby Jiriki » Sep 18, 2005 15:10

Midnight is not the best time too decide, who is winning the match for the current day (some have to work or go study next day). On the other hand, some have only in the night the possibility playing uthgard. So my suggestion is: looking to the flags 4-6 times a day ( 9:00, 15:00 20:00 24:00 for examp.) and the realm who wins most times, get the bonus for the next day.

Jiriki

P. S. a very big THX too our staff for the event :)
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Gerbald
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Postby Gerbald » Sep 19, 2005 00:03

nice idea that BG, i like it

BUT

something has to happen so players who died cannot just release and be back in 10 Seconds.
I mean when someone kills me i should be out at least for a while, not just realease and continue.
Maybe bindstones on the portal keeps of each realm in the same zone and a boat that takes players back to the middle isle, boat trip taking 60 seconds?
or instead of a boat: a teleporter with 60 seconds delay to port or something, maybe more than 60 seconds

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Illetier
Myrmidon
 
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Postby Illetier » Sep 19, 2005 00:25

Really nice, really really nice! Even if I didn't had the chance to test fighting for myself (I was just watching the show with my lvl 10 Char - the one-Luri-Laola) it looked really funny.

But Gerbald is right, should be some kind of delay between relase and re-entering the fight. The Idea with the boats or the teleporter isn't that bad. But you have to think over that a boat will take a few minutes from the Keeps to the island in the middle. A Teleporter would be much faster. So if there are boats you do not really need a timer, cause of the time you need to get to the middle island.

Then some more decoration and stuff (i.g. Guards that fit in the realms, not that anubis-like dogs ;) do not misunderstand me, but a firbolg in front of the hibernian keep would make much more sense than that dogs. I like Anubis, really 8) ) and it would be nearly perfect... ;)


But the main problem, to solve next ist the fact that in general the bg is nothing but DF without any mobs. If you are lower than lvl 40 it's really hard to get any kill for yourself. So in my eyes it would be the best to make more BGs for the different Level-Ranges. Beginning at level 20 or so. So everyone could enjoy a fair fight without getting knocked to the ground after two seconds of fighting against a handfull purple enemys... ;)
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Pirith
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Postby Pirith » Sep 19, 2005 04:51

And something against more than hundred hibbies at the same time ? hmm ?

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Satz
Alerion Knight
 
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Postby Satz » Sep 19, 2005 06:41

One BG is enough, id say. If you want to join the battle, you can, if not, try to get some exp and levels, and join the battle later. Delay is really needed, because if a realm is trying to capture the isle, they attack, get killed, and attack 10 sec later, again, so they never die, and thats not really well, to fight agains an invulnerable group.

PS. Id prefere to use 22:00 GT 0; 21:00 GT-1; 23:00 GT+1. Thats not really late, and most players have time at this moment.

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Pirith
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Postby Pirith » Sep 19, 2005 10:02

To be more constructive (than my old post).

1) what for setting up a open-bar for a "take-the-damn-two-flags-in-the-middle" ? It's simply good like that, open all the time for everyone want to go for fight. Easy way to everyone want to duel via irc to set up a fast a meeting point (hope for low level they choose a point under water far from main isle).

2) I'm agree with you gerbald and satz, and maybe with everyone know where is the fun in such battle, this respawn time, is simply one of the worth point. There is start keep on the map, far enough by the water. They could be the best way. Longer delay after release (enough for costing rps), good to set up strategy, permit to stealther to go for their own (or everyone want to go for solo etc). And swiming is good for your health, never forget it.

3) Also a bigger map and/or more various land area (swamp, water, bridge, castle, ill etc) could make more gameplay.

4) Maybe setting doors would be the next good improvment, permit to start to train for keep defense/attack, also would have sense due to the long distance to join the battle area. Could permit to some casters, healer etc to be in safe place, until other realm start to destroy it. But that's maybe not possible at the moment.

In my opinion the 3 lasts points are the more important to be discuss here.

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Illetier
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Postby Illetier » Sep 19, 2005 10:42

Satz; just because you are already lvl 50 and having fun in the battle does not mean that everyone has the same fun. So please think over the others who are not lvl 50. Some people do not have the time to level everyday a few hours, so they would need months to get to your level. And you say they have to wait until then to go fighting? Nonsense! Just make a try for yourself - go to the fight with a char around level 20. And then tell me you were having fun beeing slayed every two seconds. You are not the one and only on the server.


For example there should be two battlegrounds. One is restricted just up to level 35 or so. (dunno how exactly the perfect balance should be. Must be testet I think) You can't get to that battleground if you are higher than 35 but you can join if you are less than 35. That would keep the LvL-50-Greykiller-Assholes away and ensure a fighting without those Nerds.
The second battleground would be for all those above level 35 up to 50. If you want to join them on level 24 it wouldn't be a problem. So you can choose, where you want to fight. That would guarantee that you are not restricted to one bg if you are less than 35. Perhaps there are some guys who like to play with the big ones. But those who like a more fair fight with opponents of the same level are able to choose where they want to fight.

Possible or not?
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Pirith
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Postby Pirith » Sep 19, 2005 10:52

Illetier, what you say got sense about the speaking of Satz. Maybe he forgot one day he was lvl 5 10 30 and so on.
In another hand don't try to flame in your reply, that will simply deserve you.

Now the fact, the server count not that much people, and that fact would make few people on each bg.
Also, for gm/admin/dev, setting up a level script for the teleporter is maybe not that quite simple.
what would be the range level for each etc ...

To this point, only staff members could answer us.

But, on midgard that's the way, we are used to group everyone.
Also, as level 50 i'm not used to rush the grey target, simply because they are not a real danger (i mean in mass fight).

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Pirith
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Postby Pirith » Sep 19, 2005 14:17

we can't add new things like swamps and stuff to the map, we cant modify the map except removing keeps...


Haha .. no no seriously i was thinking to another maps in fact, i know you can't modify the land itself.

[/quote]

Gerbald
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Postby Gerbald » Sep 19, 2005 15:24

I would like to see the purple Mobs at the three tree groves removed.
Those Mobs cause Lag, are agressive to all realms and serve no purpose other than producing no-go-zones and taking away room to move for everyone. Also they are far to high to be used as a Pet.

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Satz
Alerion Knight
 
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Postby Satz » Sep 19, 2005 16:34

Ive been at that bg with my lvl 17 infi^^ ive been slayed by an sb with pa and poisions, much more then enough to kill me 3 times^^. ive seen many greys around there, helping caster, and tank, just with stying to guard them, taking mezz, or attacking those, why try to get the casters, or even the best, to break bladeturn for the next attack of an high-player. There is more use for greys, then you could imagine.

PS. Ive not been longer then a week under lvl 35, and i havent leveled more then 5 hours a day, those days. Its just, cause i know Albion well enough, not to waste my time in DF. Untill lvl 45 ive been for 3-5 hours only, in DF^^.

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Unintended
Myrmidon
 
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Postby Unintended » Sep 19, 2005 21:28

isnt battle ground is little bit tiny? i guess chose bigger location on map.Its realy tiny ...u cant make strageties...

also aggre with steven about greys...but if u not allow to them join u (rps and saw your hp) they probably get bored.If u thnk greys usefull invite them to your party so :)

PS: with my 32 infil. i went to bg 3 times for 2 hours and never get invite even a buff...but like u said i poisoned the enemy, breaked their bt and try to protect casters...i bought 7 other weapons to poison mass and i did well 2 :) i am not writeng this to be get invited just telling u if u thnk they are usefull try to play with them and help them ;)
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Libenil---- Level 44 Champion (tired) (The first RR2 in Hibernian Of Uthgard)
Legendry Tailor
........Be ready for my blades..........

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Unintended
Myrmidon
 
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Postby Unintended » Sep 19, 2005 22:47

yea better zone will be more usefull...cause like u know u need big area :)
in this bg u know where is your enemy.If we have biger bg enemy must be more carefull while running around :)
<img src="http://web48.isp4net.de/other/daoc/sig.php?name=Haley&s=6">
Libenil---- Level 44 Champion (tired) (The first RR2 in Hibernian Of Uthgard)
Legendry Tailor
........Be ready for my blades..........

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Unintended
Myrmidon
 
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Joined: Apr 15, 2005 00:00
Location: Istanbul/Albion

Postby Unintended » Sep 20, 2005 16:29

also big battle ground has another + cause of dead players come back time...its probably longer to run center of an island ^^.

also i have another idea...3 castles in big area.To claim area u must claim the keep of owner of area.So a lvl 45-50 guild lord and some weak guards make this harder and little funnier...and make to claim that area or bonus in 20 min. Run to other keep, clear guards and claim.

Why guild Lord and his folks low?

2 reasons...First abuse...Keep defenders can abuse lord and other folks.Also my idea is Lord and his folks must be Neutral.

But also there must be real high guard out of Castle.Like door guards must me lvl 55 and must aggresive.3 or 4 guard will be ok. And their spawn time must like 20min. maybe 30.

so thats my point of view for a good battle ground.And i guess its better...
cause if u dead and must realse it probably get another 5or 10mins to run pvp area.Teleport to castle, run to enemy terratory...Also it can avaible to ambus enemy by stheathers on road running and it will quite fun :)
<img src="http://web48.isp4net.de/other/daoc/sig.php?name=Haley&s=6">
Libenil---- Level 44 Champion (tired) (The first RR2 in Hibernian Of Uthgard)
Legendry Tailor
........Be ready for my blades..........


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