why staff prefere to lock a post in place of bring an answer

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panachier
Banned
 
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Postby panachier » Feb 01, 2008 17:52

yyrd please stay friendly...

we just need to wait blue's answer now and all be cleared.
and please don't tell things that you don't know and anyway don't do this way.

it'll be totaly out of topic but it's to prevent some other posts like yours.

first it's not gm that closed the topic.

second thraxia is not hib players, and anyway not stupid enough to act like this... we got the explaination of the last topic closed and it was due to such post... so please just wait and see. when blue will be back we can go on talking, at the moment there is no reason to do.

so please yyrd keep your mind open and listen to the others.
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Ranius
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Postby Ranius » Feb 02, 2008 13:13

My opinion: staff lock topics too fast, usually before problem is actually solved, but I have no comment about eld rr5 RA.

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Kronos
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Postby Kronos » Feb 02, 2008 13:41

I agree with not having any clue about the eld RR5 RA ;) but i do not think that topics are locked to fast here on uthgard.

Topics are locked when they go more or less 100% offtopic (happens quite often) or when they start to be a flame/whine competition.

Both reasons are man-made by the community and not the staff.

Many people here lack objectivity in discussions. There are always at least two sides in a discussion and with some reasoning and constructive posting most of the problems would be solved quite easily. But instead people tend to whine, flame and insult.

They tend to hide informations that are negative to their cause, they tend to delude others and the staff. And they tend to flame and attack the staff as soon as their is the slightest possibility that someone in the staff might be not 100% neutral.

The way, discussions are made on uthgard has not really improved in the last months. Sure, the staff made errors, small ones, big ones...they are also just human (and not godlike beings ^^), they are everything but perfect, but i think alltogether the staffmade-errors are quite limited by comparison to the ones made by the community (take a look into the jail forum...thats most certainly the top of the iceberg). Just remind yourself about that once in a while...

So what do i want with that talking? Nothing...just think about your attitude when you are posting something, think about the way you are posting and about your motivations. Think twice before you flame or whine and if that does not help...think again ^^.

And, if you do not care about some objective talking, just think pragmatic: Flaming or whining will not bring you any closer to your goal...it only ****** of the onces that have to decide...
On the other hand, some objective talking has a lot more chances of success.


@topic

As i said, i do not know anything about the RA. So, lets just wait for Blue or someone else from the coding staff to make a comment here. And lets not prejudge him.


@Yyrd

Sorry, but your (bad) attitude is exactly the thing i described above. Just think again before you post something like that again. Such postings are not leading anywhere... Sarcasm is not an excuse for everything.

Kronos

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GoldRidley
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Postby GoldRidley » Feb 18, 2008 10:15

Let's put this into context, here. Think reasonably about what the changes mean to you, the angry Alb/Mid.

Pre-change:
RR5 Eld can escape from a fight or kite you for ten seconds, once every ten minutes.

Post-change:
RR5 Eld can escape or kite you for ten seconds, once every ten minutes, better.

Is this *really* so bad?

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Blue
Developer
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Postby Blue » Feb 18, 2008 13:47

@Gold:

This topic is closed nonetheless. Eldritch RR5 was set back to values of official sources.

[05.02.2008]
- Change: Eldritch RR5 set back to +215% Speedbonus
- Change: Eldritch RR5 has now recast timer of 15min like V1.80 was

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