"Light Tank" Old RAs
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Okay guys, I apologize profusely if this has been answered, but I did some forum searches and couldn't come up with anything more than comments on old charge (10sec sprint without any CC benefits?)
I am looking for a comparison of Mercs/BMs/Zerkers/Savages and their optimal RA specs for 1.65. Additionally, skill specs for group utility. I am only familiar with zerkers, and not sure if mercs/bms are expected to have slam for group rvr. When it comes to weapon specs, are there sought after styles in the 40s or is 50 composite weapon good for these classes? Any other pros/cons I should know regarding these classes at 1.65? Thanks for any and all input. edit: I put light tank in quotes because it seems the strong opinion is that savages don't fit into this category |
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Old charge is pretty useless.
Having slam is pretty big and has a lot of uses without really any down side. You are using your dual wield styles anyway for DPS, so having a composite 50 on your damage type on BM's and Mercs isn't that big of a deal Prevent flight is absolutely amazing for any tank that can get it. For beginning RA progression, I would go: det5 prevent flight LW1 Purge (not absolutely necessary, but it's only 4 points for light tanks and it can be useful in certain situations) Aug Dex 2 (this opens the door on your damage RA's) Then start putting points into Duelist's Reflexes and MoPain. Trip was big on genesis, and was a great peeling tool but determination is supposed to affect it, so it isn't as overpowered here as it was over there. Last edited by Ramocheese on Apr 29, 2016 19:20, edited 2 times in total.
-Ramo
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Mad props if you do some how manage to, since it's not an RA! Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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It's still early and need coffee for me
![]() -Ramo
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It also gives you root immunity. ![]() [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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First off, thanks for the response.
So does having 50 composite hammer not effect the mainhand of a zerker using hammers (same for thurst/slash/crush mercs and slash bms) or is it just effected an insignificant amount? |
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Correct, as long as you are using LA styles. As long as your are using styles for your duel wield (hopefully should be at 50) line, your other weapon doesn't make a difference as long as it has a composite 50. If you used a slash style on a Merc instead of a Dual Wield style (and were specced 50 DW, 42 shield, 39 slash), you would have more variance. Albion 2h and Polearm are different though- your 1h damage type does affect your variance of your 2h damage. -Ramo
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Ah okay that's where I got the notion from....had a PA arms way back when. I think I am leaning toward zerk since Mid's always been my one true home |
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RA progression in order? So Det5 then Prevent Flight takes me to 4L6. Or should LW1 be thrown in there beforehand? Don't suppose I'll be getting that far before beta ends, unless they let you insta RR toward the end. Sent from my XT1060 using Tapatalk |
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LW1 should be first RA. It's only one point and helps a lot. Det 5 then Prevent Flight. |
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Lw1->Det4->Purge->Det5->PF
weapon has to be at 51 composite |
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that would be my take for rr5 as well Ololofeld - BD - Lyo/Mid
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