Block , parry raid ?

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tborggren
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Postby tborggren » Jan 19, 2013 18:22

Anyone know ?
Just wanner know if its the same old ******, that a PA lands and a fully plated and block/parry based class is instend dead ?

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Austerim
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Postby Austerim » Jan 19, 2013 18:34

It's been fixed.
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

tborggren
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Postby tborggren » Jan 20, 2013 00:02

Fixed how ?

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Austerim
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Postby Austerim » Jan 20, 2013 00:09

It actually factors in AF, ABS, etc.
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

tborggren
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Postby tborggren » Jan 20, 2013 00:12

Hmm i dont get it place a little more info :)

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Austerim
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Postby Austerim » Jan 20, 2013 00:38

PA/Backstab ignored AF, ABS, armor type before. It takes that all into account in its damage formula now.
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

tborggren
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Postby tborggren » Jan 20, 2013 00:44

Well to me it still looks like that a PA/assasin can take one down in a few hit no matter class :)
http://www.youtube.com/watch?feature=pl ... ect=1(DEAD, DEAD)
http://www.youtube.com/watch?v=NXO2eecW-A8 (MORE LESS)
http://www.youtube.com/watch?v=s5mE6RQh ... tu.be(MORE OP)

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imamizer
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Postby imamizer » Jan 20, 2013 11:17

tborggren wrote:Well to me it still looks like that a PA/assasin can take one down in a few hit no matter class :)
http://www.youtube.com/watch?feature=pl ... ect=1(DEAD, DEAD)
http://www.youtube.com/watch?v=NXO2eecW-A8 (MORE LESS)
http://www.youtube.com/watch?v=s5mE6RQh ... tu.be(MORE OP)

Couldn't watch all of it but the first one he is killing other stealthers and some of them are unbuffed i guess. The second one swaping poisoned weapons from his bag for every swing, thats it. You can see his PA is not that effective against thane and warrior. The third one, well ... he is a ranger. They dont have PA. And if you are talking about PA dmg he recieved rangers are not block/parry based plate users also. I couldnt find anything relevant about your question in these 3 vidoes, sorry :)

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Tiberian1986
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Postby Tiberian1986 » Jan 20, 2013 16:20

The pa dmg is really no problem its only the damn viper :D

Sb is in most cases easy to kill if they are not high rr (they got no sb love here so they cannot hit with crush and so..) they have rare viper 3 spec because they often are zerker or 5 spec specced.

Ns is a good enemy but still good to kill.

Well infi :D I dont know why but even for rr4 i have to use all my ras to win, it appears that every infi spamms his 120 dmg dot :P

When i play with my 1200 hp hunter I can beat rr8+ rangers but rr4 infis (even without pa) are in most cases not possible because 1 viper proc kills 720 hp from my 1200 hp then ofc he switches weapon and makes also weapon dmg:P so even if I win viper kills me always. 1 unstyled hit + viper brings me down to 30-35% hp :P

My thane gets 4xx pa hits my hunter 4xx too so thats really no problem.

My experience as 3 realm player. Sb easy, ns ok, infi hard but u can also kill them. OFC depanding on skill and viperspec :D

borggren1
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Postby borggren1 » Jan 28, 2013 10:59

So a Tank are still more or less dead facing a assasin as allways JUHUUUUU :wall:

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Cadam
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Postby Cadam » Jan 28, 2013 11:07

no tanks are performing fine vs assassins

borggren1
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Postby borggren1 » Jan 28, 2013 11:11

Hmm, then I am lost from what i here on this version, the PA / BS + follow up are still bringing at tank to 25 % hp and the Viper take care of the rest, lol they can even as allways Viper you after PA/BS and walk away and you still drop to the ground.
What did I miss ?

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imamizer
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Postby imamizer » Jan 28, 2013 14:30

borggren1 wrote:the PA / BS + follow up are still bringing at tank to 25 % hp

No, it doesn't hurt that much. Even it does, every solo spec toon has ip2 at least and most classes with shield spec hits good enough to kill assasins in stun if their purge is down. I find warriors, reaver, thanes and champions more dangerous.

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Methusalem
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Postby Methusalem » Jan 28, 2013 16:42

imamizer wrote:No, it doesn't hurt that much. Even it does, every solo spec toon has ip2 at least and most classes with shield spec hits good enough to kill assasins in stun if their purge is down. I find warriors, reaver, thanes and champions more dangerous.


+1









(ps. dont forget a archerclass with dualwield and ip/pd )
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