Detection Range

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jaaro
Myrmidon
 
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Postby jaaro » Apr 26, 2011 12:49

Archer Detection Range With MoS
Archer base detection bubble is 125 units + 625 units from MoS5 = 750 units detection bubble.
Archer base detection bubble is 125 units + 450 units from MoS4 = 575 units detection bubble.
Archer base detection bubble is 125 units + 300 units from MoS3 = 425 units detection bubble.

Assassin Detection Range With MoS
Assassin base detection bubble is 250 units + 450 units from MoS4 = 700 units detection bubble.
Assassin base detection bubble is 250 units + 300 units from MoS3 = 550 units detection bubble.
Assassin base detection bubble is 250 units + 175 units from MoS2 = 425 units detection bubble.

Your Camouflage ability will negate your opponent’s MoS.

Everyone wants to know when they become visible to their opponent. Usually, the question is asked by a young scout with 35 + 13 = 48 (for example) total stealth.

An assassin is hunting you and your camo is down
Your opponent is a level 50 nightshade/shadowblade with MoS2 (most common). For every level of stealth you are missing below 50 effective they get another 50 units of detection radius.

[50-48]*50 = 100 unit bonus vs you. So the detection radius vs you would be 425 + 100 = 525 units.

An archer is hunting you and your camo is down
Your opponent is a level 50 ranger/hunter with MoS3 (most common). For every level of stealth you are missing below 50 effective they get another 20 units of detection radius.

[50-48]*20 = 40 unit bonus vs you. So the detection radius vs you would be 425 + 40 = 465 units.

Source:http://daoc2.catacombs.com/class.cfm?&classid=9

Braxis
Eagle Knight
 
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Postby Braxis » Apr 26, 2011 18:32

How does mos affect assassins detecting other assassins?
nixian wrote:semi classic state --> full classic state = evolving

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jaaro
Myrmidon
 
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Postby jaaro » Apr 26, 2011 18:46

it's about 50 units range if i'm correct but i'm not sure about that ;)
but mos1 range detection would be nice ^^

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RonELuvv
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Postby RonELuvv » Apr 26, 2011 22:34

Master of Stealth will not aid an assasin in detecting another assasin.

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Razzer
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Postby Razzer » Apr 26, 2011 22:47

RonELuvv wrote:Master of Stealth will not aid an assasin in detecting another assasin.


When you have >= 16 Stealth yes.
An assassin with AT stealth will have no "Detect Hidden" ability and is able to see assassins on higher range ;)
But it's stupid because every other char will see you easily.
Uthgard till 2003!

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shade
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Postby shade » Apr 29, 2011 16:08

'An interesting note from a grab-bag from 2006:

Q: Question: how, exactly, does MoS work with regards to whom it affects? The reason I ask is because so many 'veteran' players have conflicting ideas about what MoS does and does not do.

A: This one went to the Balance Minion to answer and the Code Warrior to review. Here's what the Minion sent back:
1- MoS provides a speed increase to stealth movement regardless of your class.
2- MoS provides increased detection range regardless of your class.
3- MoS bonus detection range is negated by Camouflage.
4- MoS bonus detection range is negated by Detect hidden. In other words, if two classes have detect hidden and MoS, it is not factored in when detecting each other.

http://www.camelotherald.com/more/2315.shtml

This would imply that assassins (and minstrels) would get MoS bonus in detecting archers, when their camo is not active. On uthgard (and on live, i think) camo counters "detect hidden" and MoS, but camo down does NOT give minstrels/assassins the MoS bonus on archers, right?

In the patch-notes from 1.93 it reads
- The realm ability �Mastery of Stealth� will now provide a greater movement speed bonus, while lowering the detection range bonus. This will help stealthed players with positioning for attacks and easier escapes.
- Mastery of Stealth 1 - 10% increase in speed and a 50-unit detection bonus.
- Mastery of Stealth 2 - 20% increase in speed and a 100-unit detection bonus.
- Mastery of Stealth 3 - 30% increase in speed and a 200-unit detection bonus.
- Mastery of Stealth 4 - 40% increase in speed and a 325-unit detection bonus.
- Mastery of Stealth 5 - 50% increase in speed and a 475-unit detection bonus.

But since it is 1.93 this should not be true for Uthgard. But IIRC the speed bonuses on Uthgard are still 10-50%, while they should be lower?

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Razzer
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Postby Razzer » Apr 29, 2011 16:18

Assassins got a bonus when hunting non-camo archers on Uthgard.
MoS is deactivated only when you try to search for a camo-archer or both have Detect Hidden ability.

Minstrels can't get MoS.
Uthgard till 2003!

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Zetetic
Gryphon Knight
 
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Postby Zetetic » Apr 30, 2011 00:50

Interesting thread. Many thanks for this.

So am I to understand that there is still no detection range benefit (for either being detected or detecting) for a nightshade to raise stealth (unmodified) to say, 40? 45? 50?

I always ask because I am always tempted to defy reason and go with higher than recommended stealth.

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Sumosan
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Postby Sumosan » Apr 30, 2011 20:32

as said before with stealth below 50 (including rr bonus) you are always be dedetc easier/faster than with 50 stealth (32+18e.g.)


in my practise from playing bowspecced scout with mos4 (rr8.X by now) i can tell that mos'ed bowclasses have a detection bonus on assasin classes (all realms), in my opinion assasin classes only got speed bonus from mos, no detection bonus ( on each other / on bow classes), if two camouflaged bows come together with same stealth and mos, they pop each other only if standing in each other... most dangerous thing is common rr5 specc without having rr5 ( 35+13 / +14 stealth e.g.= youre like canon fodder for any 50 stealthed class, both bows and assasins

if i remember right, onlive it was the other way round...i never poped an assasin with my scout, first and last thing you saw was pa, /rel...so i like the uthgard way much more


feel free to correct me, i am more practically playing that game, than studying it,


regards kraehe

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Razzer
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Postby Razzer » Apr 30, 2011 22:15

No assassins got a bonus to detect archer with no camouflage but most assassins spec MoS II and not more because the effectivity is not worth it.

Assassins MoS:
work on: Non-Camo-Archer, Minstrels
doesn't work: Assassins, Camo-Archers


Archer MoS:
work on: Non-Camo-Archer. Assassins, Minstrels
doesn't work: Camo-Archers
Uthgard till 2003!


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