Poisend Weapons change

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Cjasca
Gryphon Knight
 
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Joined: Dec 18, 2010 08:34

Postby Cjasca » Mar 18, 2011 01:08

Heya all

I just came up with an IDEA how to change the issue of exessive weapon switching on stealthers / NON-stealthers.

This is NO intetion to nerfe it ( I am playing a Sb myself and do know how NEEDED dot poisens on assassins are )

So plz consider this idea a way of getting rid of non-stealthers using 1000000 poisend weapons to "abuse" the game mechanics to their advantage but also high rr stealthers with absolutely imba dmg output.


would it be POSSIBLE ( codewise? ) to change the dot proc mechanic of poisend weapons the following way :


Nowaydays if you apply a dot poisen to an enemy player it works like an insta dd ( with 100% proc chance [ dont take resists into account] ). so everyone keeps using it like that way...switch 100000 weapons and get new dd proc with every hit. But thats NOT they way it should be working....so heres my idea.


What if the poison would need some time to unfold its full damage potential ( dont scream NERF now ! )
the dmg OVER TIME effect would be the same but the INSTA dmg done would decrease. Lets say we start with 15dmg for one tick....20/25 dmg next tick and reaching his maximum dmg after a certain amount of ticks- OVERALL dmg would be the same though. ( Dont take the pure numbers as fixed up as I dont know the exact numbers for viper 1/2/3 bla )

This would instantly solve the problem of massive weapon switching and would make fights more interesting. It would also have kind of story background as the poisen needs to spread through the victims body first to do full dmg.


just my 2 cents, cheers :o
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Eclipsed
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Postby Eclipsed » Mar 18, 2011 06:15

If you wanted to change that aspect of re-applying a dot poison. You should just make it so that , if you try to re-apply the poison dot on someone, who already has your poison dot applied. It would say the target already has that affect. Requiring someone to wait for the duration of the dot to run, or re-apply if purged.

That is if this was an issue the staff wanted fixed.
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Austerim
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Postby Austerim » Mar 18, 2011 06:27

That wouldn't be livelike. :wink:
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Eclipsed
Alerion Knight
 
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Joined: Apr 27, 2007 00:00

Postby Eclipsed » Mar 18, 2011 06:59

Nope nether would be, was just giving a simpler way to address this issue, if it was an issue to the staff. But it is something that is over used by all who use poisons. If they had a DD poison instead, that was a little higher, then a single dot tick, it would be used instead in this fashion, as most dots are not used for its duration, until the very end. Mythic's fault for such a design.
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Force
Phoenix Knight
 
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Joined: Oct 22, 2009 00:00

Postby Force » Mar 18, 2011 08:19

Just make venom clear after log out.


What's the point of allowing envenom bots but not buff bots exactly?

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Kiruto
Myrmidon
 
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Postby Kiruto » Mar 18, 2011 08:32

Cause it's a custom change.

GoGreen
Gryphon Knight
 
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Postby GoGreen » Mar 18, 2011 12:21

Kiruto wrote:Cause it's a custom change.

Buffrange is custom as well...

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MT-Pear
Phoenix Knight
 
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Postby MT-Pear » Mar 18, 2011 12:26

And no Buffbots is custom, too.
So who cares if this change would be custom.

Zarkor
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Postby Zarkor » Mar 18, 2011 12:39

Silly workaround semi solution imo. Just fix the problem where's it at: giving poisoned weapons to non assassins. Do a fricking envenom check or whatever. Problem solved, case closed.
In defense of truth-to-experience.

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Blue
Developer
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Postby Blue » Mar 18, 2011 12:54

MT-Pear wrote:And no Buffbots is custom, too.

This is no custom change its a policy. Nothing in code prevents logging in a buffbot but the staff for sure will. Stop that nonsense of declaring such rules as a custom change.

Taking away poisons from weapons if a player who has no Envenom takes it would indeed be a real custom change. Never take other customizations as argument for more customizations! The goal is to have a minimum of deviations to live servers.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Mar 18, 2011 12:56

Blue wrote:
MT-Pear wrote:And no Buffbots is custom, too.

This is no custom change its a policy. Nothing in code prevents logging in a buffbot but the staff for sure will. Stop that nonsense of declaring such rules as a custom change.

Then can we please have a "non envenombot"-policy?
In defense of truth-to-experience.

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Blue
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Postby Blue » Mar 18, 2011 13:01

There is already a thread for this.

http://uthgard.net/index.php?option=com ... 15&t=18531

/closed
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."


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