Scout damage.

Talk about your RvR experience here
User avatar
jaaro
Myrmidon
 
Posts: 127
Joined: Jan 30, 2008 01:00

Postby jaaro » Jan 22, 2011 12:09

btw with old ra's u will can still have bow just train mastery of archery and u can easly use in combat rapid fire and own stealthers, for scouts i recomend slam +2cs :) then spam rapid fire in combat ;) so bow will be still good choose for rvr.

User avatar
Sumosan
Gryphon Knight
 
Posts: 460
Joined: Jan 07, 2007 01:00

Postby Sumosan » Feb 01, 2011 15:05

whining about scout damage, meanwhile playing one of the worst rangers, jarrqo?



x-realmers got no ballz

User avatar
Rufus_The_Hermit
Gryphon Knight
 
Posts: 217
Joined: May 31, 2006 00:00

Postby Rufus_The_Hermit » Feb 05, 2011 09:24

I can not beleive these posts saying that damage is OK, "ranger hit me for 900" and so on.

I do not say that bow damage is comlete crap, but it does not mean that it is as it should be. All I know is that my archer has all bow-like skills at cap, plus aug dex and falcon's eye, 49+ bonus in bow plus the effect of potions and still any solo cloth wearer can stand a beating.

I say that bow performance of sniper archers equals the performance expected of a buffed light tank with a shortbow :arrow: he has high dex and buffs, hits reasonably, but archery is still secondary to him.

It is said that bow damage is OK... Maybe it really is! AFTER you spec bow to 50, get bow-like RAs, keep dex/qui at cap and so on. We should be asking if "OK" is really okay. "OK" damage is for hybrid versatile classes with their debuffs and crowd controls, not for damage dealing specialized classes.

THINK THIS WAY: a troll warrior with str at cap, 50 + bonus in weapon spec, and all possible hand-to-hand skills maximized, hits very hard, right? And rightly so! it is a strengh race, in a strengh class with a strengh weapon with strengh skills... It could only hit VERY hard. Then why not use this logic for archer classes too? It is a dex class, with a dex weapon, with dex at cap, up-to-level bow spec, bow-focused RAs...

Archer is damage-making class just as tank, you know, they can not do much other then deal damage (SPECIALLY WHEN SEE HIDDEN STARTS WORKING).

It is a little better now that the bugs have been fixed, but even that absurd new archery sounds less bad then shooting like a madman and realize that things just dont die.

My scout is a slam bot.

User avatar
Judoon
Warder
 
Posts: 26
Joined: Nov 21, 2010 12:53

Postby Judoon » Feb 05, 2011 12:20

Mids and Hibs love to fight scouts let's face it who doesn't like free RP's, even casters don't mind going toe to toe with a scout.

As the saying goes Can't fight there way out of a wet paper bag.


At keep defence there ok but don't stray to far

Scouts should get herb law as they spend most of the time lying on the ground. :twisted: :twisted: :twisted:

User avatar
Garad
Gryphon Knight
 
Posts: 267
Joined: Mar 01, 2010 01:00

Postby Garad » Feb 05, 2011 14:24

Rufus_The_Hermit wrote:I do not say that bow damage is comlete crap, but it does not mean that it is as it should be. All I know is that my archer has all bow-like skills at cap, plus aug dex and falcon's eye, 49+ bonus in bow plus the effect of potions and still any solo cloth wearer can stand a beating.

Than you wasted your skill point. Bows have no styles and the base damage will not raise very much over 51 (e.g. 35+16) composite spec.

THINK THIS WAY: a troll warrior with str at cap, 50 + bonus in weapon spec, and all possible hand-to-hand skills maximized, hits very hard, right? And rightly so! it is a strengh race, in a strengh class with a strengh weapon with strengh skills... It could only hit VERY hard. Then why not use this logic for archer classes too? It is a dex class, with a dex weapon, with dex at cap, up-to-level bow spec, bow-focused RAs...

A warrior with 35+16 weapon will not hit much harder than a warrior with 50+16 weapon with unstyled attacks. Only style damage will be higher. Since bow have no styles, the difference between 35+16 and 50+16 is not worth the specpoints.

Archer is damage-making class just as tank, you know, they can not do much other then deal damage (SPECIALLY WHEN SEE HIDDEN STARTS WORKING).

Archers are never meant to be pure range damage dealers, but ranged/melee hybrids.
ImageImage

User avatar
Rufus_The_Hermit
Gryphon Knight
 
Posts: 217
Joined: May 31, 2006 00:00

Postby Rufus_The_Hermit » Feb 05, 2011 18:10

Garad, when I mention 50+ bonus I do not mean that it should hit harder then total 50, that is NOT my point, not my focus. The goal in saying that is to make clear that weapon spec is maxed out.
I am not sure, but I think that taking over 50 has effect on weaponskill factor, but if it does not, whatever, it is the damage that we are talking about.

Well, if sniper-focused archers are not meant to be great range damage dealers, then at least they were not meant to hit like light tank with shortbow.

In any case, as I said:
-full strength troll, in str class, with str RAs hitting with a 50 specced str weapon :arrow: awesome damage, as it should be.

-full intellingence elf, in pure caster class, with intel/casting RAs from a 50 specced casting line :arrow: awesome bolts, as it should be.

-full dex lurikeen/saracen/kobold ranger/scout/hunter, with bow-like RAs hitting with a 50 specced bow :arrow: "OK" damage, should it be so?

User avatar
Artefact
Phoenix Knight
 
Posts: 1393
Joined: Oct 24, 2007 00:00
Location: France - Rennes

Postby Artefact » Feb 05, 2011 21:25

Rufus_The_Hermit wrote:-full dex lurikeen/saracen/kobold ranger/scout/hunter, with bow-like RAs hitting with a 50 specced bow :arrow: "OK" damage, should it be so?


Do you mean that a critshoot to 800+ isn't enought ? ^^
Image

Asloan
Gryphon Knight
 
Posts: 218
Joined: Nov 21, 2010 00:24

Postby Asloan » Feb 05, 2011 22:16

No, its not! He must hit for AT LEAST 1200 Damage. Else its gimped! o_0

Previous

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 21 guests

Monday, 01. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff