Plz implement true sight and see hidden

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Skar
Myrmidon
 
Posts: 61
Joined: Sep 15, 2007 00:00

Postby Skar » Jun 23, 2010 15:42

Reasons:

1. First of all i daubt that there will be many ts runs with fg or something, cause if they meet enemie fg they have wasted one slot and wont find many rps during one 30 sek run. ( only if they would kill fg ba /shangri, which wouldnt be that bad maybe) If there are many stealthers at one point there can be grps running with ts to find them, which is good, cause this stupid amg camping will end or at least will be less.

2. This leads to a bigger need of strategic play.. avoid hotspots, use trees or hills away from the main route, if there are ts running guys and they wont find u, cause its only 30 sek as u know.

3. At offpeak this will lead to more small team rvr.. people grping with ts guy to find stealthers... which is also nice for the rvr situation, cause the enemies will build up small team to fight ts grp and so on.

4. Rangers will still have good ras and prolly stay as strongest archer class, but have to be carefull, when camou isnt up.. which leads also to more strategic play and this stupid amg camping/adding will end. And i really daubt, that there will be many people, who rest at super safe spot for camou or ras up.. only fools would do this. Atm, even without camou up u can camp amg or another hotspot and feel safe.. cause with this mos-crap u see any attacking assassin long time before he can do pa/backstyle. In my eyes, just an easymode play for rangers, though they allready have very strong ras at all.

5. This leads to more chances for solo stealthers.. and i think there are many people out there, who just wait to play their stealthers again, if they can run solo and dont get zerged that often at hotspots. So.. maybe some people will leave when ts and see hidden are comming, but there will be also people who come back. Just the same story like at every bigger server change in the past.

Finally this standard amg ganking will become a bit harder.. and u really want to QQ about this? Come on, just a bit more skill is needed. Leave ur my-char-is-op-and-has-to-be-or-i-quit way of thinking. Just a bit training and u will become better with ur stealther then u are now.

Only a point of view of an alb-solo-stealther

greez

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Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Jun 23, 2010 15:56

Skar wrote:Reasons:

1. First of all i daubt that there will be many ts runs with fg or something, cause if they meet enemie fg they have wasted one slot and wont find many rps during one 30 sek run. ( only if they would kill fg ba /shangri, which wouldnt be that bad maybe) If there are many stealthers at one point there can be grps running with ts to find them, which is good, cause this stupid amg camping will end or at least will be less.

(You wont need to waste a slot. If some people cant win they just hit you out of stealth when a fg is around that will fix the problem for you. Even if there is only one player. You dont play often at prime time with your stealthers? Because Almidar is at the moment all the time grouped - just an example)

2. This leads to a bigger need of strategic play.. avoid hotspots, use trees or hills away from the main route, if there are ts running guys and they wont find u, cause its only 30 sek as u know.

(Or just camp the horse route like now)

3. At offpeak this will lead to more small team rvr.. people grping with ts guy to find stealthers... which is also nice for the rvr situation, cause the enemies will build up small team to fight ts grp and so on.

(Yeah, group with someone who can use an ability to find stealthers every 30 minutes once :roll: )

4. Rangers will still have good ras and prolly stay as strongest archer class, but have to be carefull, when camou isnt up.. which leads also to more strategic play and this stupid amg camping/adding will end. And i really daubt, that there will be many people, who rest at super safe spot for camou or ras up.. only fools would do this. Atm, even without camou up u can camp amg or another hotspot and feel safe.. cause with this mos-crap u see any attacking assassin long time before he can do pa/backstyle. In my eyes, just an easymode play for rangers, though they allready have very strong ras at all.

(Assassins are still stronger in melee, especially in low RRs. So you need at least mos3 to avoid PA/BS and to be on the safe side you should go for mos4, which are 20 points. For a good bow opening without camou up, you need to spend 34 points. So 8 points for mos5 for assassins is balanced in your opinion? Mos for sure works too for assassins at the moment. In some duels with mos0/1 assassins i can pull of critshot easily without using camouflage. In the real RvR it is not that easy because many have at least mos2 or higher

PS: What about hunters and scouts, who rely more on bow damage ?)


Finally this standard amg ganking will become a bit harder.. and u really want to QQ about this? Come on, just a bit more skill is needed. Leave ur my-char-is-op-and-has-to-be-or-i-quit way of thinking. Just a bit training and u will become better with ur stealther then u are now.

(When TS down it will be more easy. Just go with 2 TS ranger to the amg and snipe everything down because you have 2 minutes time to do that. After that a short break for bio or getting something to eat and make that again when the campers are re 8O )



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Snigel
Eagle Knight
 
Posts: 564
Joined: Jun 19, 2009 00:00
Location: M A R S

Postby Snigel » Jun 23, 2010 16:11

Skar wrote:This leads to more chances for solo stealthers.. and i think there are many people out there, who just wait to play their stealthers again, if they can run solo and dont get zerged that often at hotspots.


Truesight and See Hidden will fix the milegate situations that came up with the OF maps and enable solo playing?

Seriously, Truesight will "force" archers to make stealth zergs ...
Satas Hakx - various artists

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Garad
Gryphon Knight
 
Posts: 267
Joined: Mar 01, 2010 01:00

Postby Garad » Jun 23, 2010 16:28

When True Sight and See Hidden wil be implemented, the situation will be as follow:

- You will see Scout and Hunters in RvR less frequently as even now. The remaining Scout/Hunters will team up with Assassins. Very very very very few indiviudals will hunt offside the main routes, but will have a very low RP income.

- High RR Rangers will be as tough as now, maybe even tougher. Low RR Rangers will be much weaker and will team up or reroll as Nightshade. There will be less melee rangers, but more hybrid and bow rangers, since the RP income by bow leeching is much higher.

- Assassins will be more focused to the milegate spot, since no one can dedect them. Maybe, there will be some siutation, where assassins get cought with pants down by a full group with True Sight, but this situation will be rather limted, since the overall archer population will shrink. Since only the Archer can reveal the assassins, half of the stealth zerg will be able to hide behind structures and flee anyway.
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