An idea to move OF RvR between All 3 realms zones.

Talk about your RvR experience here
Zarkor
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Postby Zarkor » Jun 02, 2010 23:48

Eclipsed wrote:Ya i do agree emain is layed out for the simple minded, mostly for grps. :P , but that is how these games sometimes are setup, easyer and easyer, who wants things to be complicated lol. Look at what they changed to with NF. The layout was changed to avoid what emain did, focusing everyone to one zone, one hot spot. Yes when they added agramon, it did focus more to that zone, but still each realms side had two gates, while OF has one and makes it easy for people to predict where to find fights, and that is what makes everyone to go to emain, then AMG, secondary MMG.


It's not about being complicated or not, it's about the most effective way to find enemies.

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Maidrion
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Postby Maidrion » Jun 03, 2010 01:50

I find OF better in one regard, at low activity hours when there's few ppl around you will bump into the few enemies there are pretty quick. If you're running as a group you will know if there's anyone out at all if you run mtk-atk, maybe twice to be sure, cause everybody is on that route whereas if you were unlucky in agra you could miss your opponents multiple times and log out.

Apart from that I liked Agramon better, simply had more options and you didn't have the nasty bottleneck that current amg is. And you had a little more variety than running atk-mtk or Breifine. Not to mention more routes meant you had less stealthers interfering and groups adding (after the zone deathspams were removed). Only thing that comes close are the fights in Breifine but cause it's mob infested and the only road for hib stealthers it's far from ideal. But hey that's just me talking from a competitive POV and as we all know 8v8 isn't really RvR and should be abolished.

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Eclipsed
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Postby Eclipsed » Jun 12, 2010 04:26

yes emain has some advantages during low pop hours, as the only place you really have to go is amg, but that also means every enemy will be ready for combat, fully buffed, grped up, stealthers, and that just makes rvr short lived as you run out, maybe find a kill, die and re-live it again and again. Id like to use the other zones, to get some diffrent experiences. During high pop hours, you can find a few in odin and hadrian, which when there is actualy a few out there, its a nice change a pace, but it just doesnt happen enough, and not at all during low pop hours.

OF only works when there is always a high population, and there is enemys in the secondary rvr zones, then just emain. Maybe the pve revamp will encouarge a change, but if it doesnt , i hope some things can be done to make things a little more fun out there. Experience some evirement changes.
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Astealoth
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Postby Astealoth » Jun 12, 2010 08:20

imo if they do the bonuses right in the frontiers dungeons and make them worth going to this will all be solved. i hope they make a path in ahdrians when they do it, though. hadrians is just covered with monsters all in random little spots, theres no mob camps just all scattered. to me thats the primary reason its a dead rvr zone. it just is not fun to be there.

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Musikus
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Postby Musikus » Jun 12, 2010 09:35

but the most mobs in hadrian, the ''exiled aggressors/tracker/commander'' are neutral which change when you use AE-s...which could become part of taktic..

only the pictish people and the undeads are agro...additional offers hadrians wall a bunch of pets, like the hole albion OF-zones...not like hib and mid-sector...there are very less mobs implemented with abilitys.

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Astealoth
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Postby Astealoth » Jun 12, 2010 09:42

maybe im blind but i can barely walk 2 minutes in alb frontiers without some little chicken or pig taking my realmspeed.

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Musikus
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Postby Musikus » Jun 12, 2010 10:06

hadrians is pretty easy to walk through..

pennine mountain is a pain..because behind every hill you find an add^^..some are so smal that you dont see em early enough..

for snowdonia i have to say there are the mobs in bigger camps and you have a lot free paths..

and forrset sauvage..well byside the well guarded border (a lot of yellow/blue/green agro mobs) to penninen you only find grey mobs there so absolute no problem to run there..even afk..

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