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All fair points. |
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I personally dont like OF for many reasons:
1- removing neck, buying neck, waiting on pad, putting neck back, simply 2- creates a very standardized roaming between pks and mgs 3- OF is more zerg prone 4- no water fights now explaining my point: mgs are big bottlenecks through which players must cross if they want to continue roaming and this problem is many times more severe in OF than in NF, as players dont have the chance to "detour", hence, all stealthers go there cause that's where players will be With Agramon and NF, there were countless ways to handle that: lets suppose your group got ganked by a high rr enemy group in agramon and you're trying to avoid them. In this case you can either go to agramon but use a different path (since agra is a big open-field island) or take boats (or even swim!) to other realms and try different things such as kill players coming from DC/Bled/Beno towards Agra or whatever suits your taste. Many of the good moments I had with mini groups doing such things. The point is, people are given more possibilites than just xPK->xMG->die->pad. Plus, the idea of connected frontiers just seems much more plausible to me than being magically teleported to another land ![]() one other thing could be: increase thid cap a little more (maybe rr5?) so that young players could have more chance against high rrs? I'm not sure if this is the right thing to do (as this is a problem we all faced while playing on live), but I've noticed some kind of segregation here that wasnt so evident on live, so that high rrs wanna group mainly with high rrs, leaving low rrs without groups. For last but not least, water played an important role in NF fights, especially in a caster group due to the 3D characteristic. I wont discuss about current RAs, as I dont wanna start a flame ![]() Take care you all |
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OH, not to mention PvEing in OF is crap and worthless. 40% exo bonus behing milegates doesnt help much with low lvl mobs (for high 40s).
In agra there was countless possibilities, even with places to hunt relatively safe |
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this is easy to fix though |
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Then why isn't it? |
35 posts
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