Evade cap on Uthgard?

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User avatar
Cespx
Gryphon Knight
 
Posts: 466
Joined: Jun 28, 2007 00:00

Postby Cespx » Aug 19, 2008 14:15

Hi,
i've met many evading classes on Uthgard. Especially infis/sbs and i'm highly concerned if evade has truely 50% cap here. Additionaly every form od d/q debuff, high weapon skill etc. should reduce evade chance. Stealthers can of course reach much higher "hidden evade chance" with ras etc., but in fight it cant be higher than 50%. According to my experiences i'm convinced it doesnt work this way on Uthgard.

Patch note info:
We are capping the maximum amount that any player (of any class) can evade at 50%. Assassins are the only classes that can currently go above this cap, by linking together their Evade 7 ability, plus the Realm Ability Dodger, plus stat bonuses. Assassins will be granted a Realm Ability respec for those who no longer want Dodger ability (as it is usually Dodger that pushes them above 50%). Please note that you will get the realm ability respec only if you currently have Dodger and you are a Nightshade, a Shadowblade, or an Infiltrator.

http://www.classesofcamelot.com/patch_notes/1_56.asp

User avatar
TheKrokodil
Alerion Knight
 
Posts: 2126
Joined: Jan 11, 2005 01:00

Postby TheKrokodil » Aug 19, 2008 17:55

Code: Select all
if (evadeChance > 0.5 && ad.Attacker is GamePlayer && ad.Target is GamePlayer) {
   if ((RuneOfUtterAgilityEffect) EffectList.GetOfType(typeof (RuneOfUtterAgilityEffect)) != null) {
      // RA overwrite RvR evade cap
      if (evadeChance > 1.0) {
          evadeChance = 1.0;
      }
   }
   else {
      evadeChance = 0.5; //50% evade cap RvR only; http://www.camelotherald.com/more/664.shtml
   }
}         


It is.
Be nice. :)

User avatar
Cespx
Gryphon Knight
 
Posts: 466
Joined: Jun 28, 2007 00:00

Postby Cespx » Aug 19, 2008 20:24

As i said i've made many fights with infis/sbs and possibly i've reached 1000 hits. Still my expresion seems to be wrong.

Thank you Metty for the answer.

Demiurgo
Phoenix Knight
 
Posts: 1499
Joined: Mar 11, 2007 01:00

Postby Demiurgo » Aug 21, 2008 01:34

@ Cespx: The big problem with % of chance is that you can never be sure^ even with 50% of chance you could evade all hits or none^ it depends on luck


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