Factions - Werewolves and Wolfaurs fighting each other?

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Rector
Alerion Knight
 
Posts: 2744
Joined: Mar 02, 2006 01:00

Postby Rector » Jul 14, 2018 10:42

Hi all,

is it normal or a bug, that in Midgard, Skona Ravine, werewolves and wolfaurs are spawning close to each other and always fighting each other?
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Wakanidoo
Myrmidon
 
Posts: 145
Joined: Oct 01, 2016 18:58

Postby Wakanidoo » Jul 14, 2018 13:11

I made an /appeal in game about 2 or 3 weeks ago while trying to do the 3 sisters epic quest with my runemaster, and got no answer.
It's embarrassing, we have to kill a werewolf shaman in one of the two houses in the ravine. He is killed quickly by a wolfaur.
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Ithiggi
Gryphon Knight
 
Posts: 460
Joined: Dec 05, 2008 01:00
Location: Alberta Canada

Postby Ithiggi » Jul 30, 2018 22:02

This is live like behavior, most of the factions are working as they should.

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Rajnish
Eagle Knight
 
Posts: 947
Joined: Nov 26, 2011 00:24

Postby Rajnish » Aug 01, 2018 14:31

Is normal for waring faction to attack one another. if waring faction mobs are killing your quest npc, See if some friends help you out with the mobs killing your quest npc. so you can finish it up.
Know of a Missing Mob,drop or Mob Camp? Then Post it Here!
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Rajnish
Eagle Knight
 
Posts: 947
Joined: Nov 26, 2011 00:24

Postby Rajnish » Aug 07, 2018 19:43

I've added missing patrols to some of the mobs ,that were roaming improperly into the camps. should be a bit easier to do the quest now. but is still some danger due to the patrols of the mobs nearby in the valley and bridge. Some clashes may happen now and then, this part is normal.
Know of a Missing Mob,drop or Mob Camp? Then Post it Here!
https://www2.uthgard.net/tracker/

TheKrokodil wrote: "Never change a running system bugged-system-where-players-actually-don't-realize-that-it-was-implemented-wrong-in-the-first-place, or people will notice."


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