Castspeedcap
37 posts
• Page 1 of 3 • 1, 2, 3
|
based by a ingame discuss yesterday i am not longer sure how it works on uth atm.
is there a castspeedcap of 50% and 1.5sec minimum or other values ?
|
|
imho this question should be in the support forum...no research issue given yet ![]() and no, i dunno ![]() Genuine Spirit Cabalist since 2002
|
|
It should not be possible to reach the cast speed cap without +overcap on uthgard, even with max ra and 18 start stats, AFAIK
![]() |
|
correct - without toa boni ur not gonna reach the cap anyways ![]() Don't argue with idiots - they'll drag you down to their level and beat you with experience. |
|
even for resistance debuffs? they cast extremely fast...fully buffed by an average cleric my caby has 331 dex and it feels like casting every second...it's 2s cast time and i'm pretty sure i come very close to 1.5s then
![]() Genuine Spirit Cabalist since 2002
|
|
Below are the points where spells get faster.
http://www.postcount.net/forum/showthre ... eak-points Breaking points: 2.0s ---> 392 dex, 344 dex, 337 dex 2.1s ---> 356 dex, 354 dex, 308 dex 2.2s ---> 374 dex, 368 dex, 320 dex 2.3s ---> 386 dex, 380 dex, 332 dex 2.4s ---> 392 dex, 350 dex, 308 dex 2.5s ---> 362 dex, 319 dex 2.6s ---> 374 dex, 332 dex 2.7s ---> 386 dex, 344 dex 2.8s ---> 392 dex, 356 dex, 320 dex 2.9s ---> 368 dex, 362 dex, 332 dex 3.0s ---> 374 dex, 338 dex 3.5s ---> 356 dex, 326 dex |
|
is it the same way on uthgard?
blue has stated several times, that uthgard calculations use better rounding mechanisms and "more" floating point numbers...i'm pretty sure that these, obviously rather random, values only occur due to rounding issues on mythic's side ![]() edit: i just noticed, that the link you provided proves, that 1.5s cast cap doesn't exist...the guy did 100 casts for most his tests and the spells that have about 2s cast speed were done in 100-120 secs even with lower dex (305-320 or something)...100 casts in 120 secs implies a cast speed of around 1.2s...why's that? i thought 1.5s was CAP Genuine Spirit Cabalist since 2002
|
|
1.5 for melee. I was able to cast 2.0s while moving when TOA came out with +50 dex, 20% cast speed and some mastery of the art
![]() |
|
so...how does it work on uth? are these breaking points imeplemented or not? would be interesting..i usually end up with 331 dex when buffed...if cast speed is significantly faster for 2.0 spells at 337 dex augdex3 might make sense...in a way...though i'd never spec it with my current spec
![]() Genuine Spirit Cabalist since 2002
|
|
Blue wrote: http://uthgard.net/de/forum/viewtopic.php?f=60&t=28483&p=272621&hilit=250#p272621
would be really nice to know which kind is it now on uthgard.. lg Langsam und stetig ernährt sich das Murmeltier
WishYouWereHere |
|
i can just imagine that the formula works like that, each dex point matters, but some matter more than others.
each point in dex will have a little role in between the breaking points, but just a minor one. ![]() |
|
i checked breaking points when i started here didnt find any and blue already stated that there are none here
|
|
the question is why abydos is trying to confuse us with breaking points then...i only know this behaviour from several users here, that try to spread their knowledge without knowing whether the "knowledge" applies for uthgard too ![]() Genuine Spirit Cabalist since 2002
|
|
Im not trying to confuse you. If it isnt the same you can assum eit is a bug.
|
|
But you cut the quote of your source :
So this breakpoint are irrelevant RIP : Ectoplasme
My own version of Uthgard Character Builder |
37 posts
• Page 1 of 3 • 1, 2, 3
Who is online
Users browsing this forum: No registered users and 11 guests