VW changes

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Jerrian
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Postby Jerrian » Mar 07, 2012 21:58

Hi there,
the conflagration proc ha a value now with always 150, before the fix it changed between 150-280 Damage, and I ve the feeling the stlye damage has been reduced too. I don´t think the vw was overpowered so I dont get that damage reduce, it shall be fixed to match live servers, but at live servers the style procs have the chance to crit, so it ´s not live like, it `s a custom fix.

Greets
Megrim

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HulkGris
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Postby HulkGris » Mar 07, 2012 23:24

150 seems to be a good value. The delve of Conflagration is 95.
Do u tried to check the cap with a level 1 scythe on low level target ? Do u tried to check that this 150 is growing with STR buff ? With higher spec bonus ?
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Jerrian
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Postby Jerrian » Mar 07, 2012 23:46

Hi, no I just tested the damage on warshades together with gwenwhyfars VW before the patch we compared the values of conflag for fun to see who deals more damage. 150 was very low, now it seems to be hardcap.

I think it has something to do with the aboreal specc, if you would increase it, the style proc would be higher maybe? Someone told me ingame when you re fullbuffed the value becomes bigger, I think I ve to test it.

edit: A Reaver told me with good buffs it is higher damage of proc styles and the damage is similar in pvp to pvm mobs too.

But i nfact, the damage solo is lower now, so you need str/con charge I guess.

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Blue
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Postby Blue » Mar 07, 2012 23:56

So you think you should do 280 damage with a delve 95 proc? Interesting. Perhaps you should create a trial account on live servers and play a VW.

Hint: Bugfixes are no nerf. Wrong formulas are bugs. Nerf would be something to balance one thing against another. On Uthgard we do bugfixes as we don't touch the balance of the original game in most cases.
It's done when it's done. Thanks for your patience.
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Jerrian
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Postby Jerrian » Mar 08, 2012 23:52

we don't touch the balance of the original game in most cases


So you agree that some classes are nerfed here at uthgard and my statement wasnt so wrong ,-) .The style proccs could crit on live server that `s fact, so it `s an uth nerf for balancing I guess, but I think that `s not the topic here.

@ the conflag thing, I tested it on mobs and they still have no resists on uth so it was not a special thing that the damage value was higher as stated in style description.
I had no time to test it in pvp at full temped enemies with capped resis yet, but a reaver told me the fix works as intended so It `s alright I guess.

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Blue
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Postby Blue » Mar 09, 2012 00:04

It would be wrong if I say we never touch things. Refer to our custom stuff list about intended deviations. We don't nerf classes intendedly. We fix bugs. I cant remember one case where we said we nerfed some damage lower than live servers are. Nerf means it was correct before!

All changes made to Reaver and Valewalkers are 100% based on live tests and not some wild guesses of us. If you think that the style procs should crit on live then bring proof. I did not see a single crit for these style procs while testing.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Austerim
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Postby Austerim » Mar 09, 2012 00:34

Blue wrote:All changes made to Reaver and Valewalkers are 100% based on live tests and not some wild guesses of us. If you think that the style procs should crit on live then bring proof. I did not see a single crit for these style procs while testing.
It was changed in 1.70 to where style procs, etc. couldn't crit. At least that's what I've read.

http://support.darkageofcamelot.com/kb/ ... php?id=756
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lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Postby Blue » Mar 09, 2012 00:51

They talk about object procs there aka weapon procs.
- Objects can no longer do critical hits from procs or reverse procs.

Seems more like a bug they missed to me. But not sure about that. Caster spells should crit but not proc spells.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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MotaroReloaded
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Postby MotaroReloaded » Mar 10, 2012 17:49

Blue wrote:So you think you should do 280 damage with a delve 95 proc? Interesting. Perhaps you should create a trial account on live servers and play a VW.

Hint: Bugfixes are no nerf. Wrong formulas are bugs. Nerf would be something to balance one thing against another. On Uthgard we do bugfixes as we don't touch the balance of the original game in most cases.


Well said :)

Style procs never crited, weapon offensive procs is something diferent , i had valew , reaver or valkyrie and in 4 years of use none of them crited when doing their style procs .

@ Jerrian
I have the impresion you dont even know what is increasing the dmg of your proc , you should study more before doing a thread . Fully bufed on live when i tested valew VS a lvl 50 dummy i had 210 dmg with a 95 delve proc , you know that valew has more delved procs? What is the delve on flaming scythe and blizzard blade styles?
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Austerim
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Postby Austerim » Mar 10, 2012 20:40

57 delve for Flaming Scythe and 198 for Blizzard Blade.
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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MotaroReloaded
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Postby MotaroReloaded » Mar 13, 2012 13:44

Austerim wrote:57 delve for Flaming Scythe and 198 for Blizzard Blade.

Taken from where? they have the same delve m8ty :) just that one is ice the other is fire dmg.
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HulkGris
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Postby HulkGris » Mar 13, 2012 15:54

MotaroReloaded wrote:
Austerim wrote:57 delve for Flaming Scythe and 198 for Blizzard Blade.

Taken from where? they have the same delve m8ty :) just that one is ice the other is fire dmg.

http://web.archive.org/web/200406151418 ... p?line=125
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Austerim
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Postby Austerim » Mar 13, 2012 16:36

MotaroReloaded wrote:
Austerim wrote:57 delve for Flaming Scythe and 198 for Blizzard Blade.

Taken from where? they have the same delve m8ty :) just that one is ice the other is fire dmg.
Taken from in game on my Valewalker... :roll:
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Feuille
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Postby Feuille » Mar 16, 2012 17:05

Before the change : conflag dmg has got a 150% variance
Now conflag has got fix value

The fix value is lower than the average of the 150% variance dmg was before. This fix means, VW made less dmg than before...

I exmplain :
At the moment, conflag fix value dmg = 150
Before, conflag dmg was 110 to 275 with an average of 192,5

= -22% dmg : nice fix (nerf !)

but I dont care...

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Gartenkralle
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Postby Gartenkralle » Mar 17, 2012 01:59

But Blizzard blades rocks now! :D

with a slow scythe 400melee dmg + 400 icedmg (vs albs) pretty nice

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