A question about mob/player colors

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OdaHikaru
Myrmidon
 
Posts: 77
Joined: Jan 08, 2010 01:00

Postby OdaHikaru » Feb 27, 2010 21:21

A friend of mine who is new to DAOC was asking me what lvl relation each mob/player color has to the player, and I didnt know the exact answer... so I asked around in game and got a variety of answers on this subject which didnt really help me either...

Can a dev here please tell me, explicitly, what each mob color corolates to lvl range to the player-wise


for example


Purple = x-y lvs above you
Red = x-y lvls above you
OJ = x-y lvls above you

so on and so forth.


Thanks!!

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Satz
Alerion Knight
 
Posts: 1860
Joined: Jun 21, 2005 00:00
Location: Albion

Postby Satz » Feb 27, 2010 21:59

each color is 11% of your level...

So, yellow means 89%-100% your lvl, orange means 101%-112% of your level, blue means 77%-88% of your lvl, red means 113%-124% of your level.

Thats a rough raster.

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Blue
Developer
Developer
 
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Joined: Apr 22, 2005 00:00

Postby Blue » Feb 27, 2010 22:25

It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

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BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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OdaHikaru
Myrmidon
 
Posts: 77
Joined: Jan 08, 2010 01:00

Postby OdaHikaru » Feb 28, 2010 07:14

Thanks!


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