Status of Pet(s)?
39 posts
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I am interested in the enchanter, spiritmaster, and cabalist. Are the pets fully functioning? Do they do good damage or is the formula still messed up?
Further, all 3 of these classes do learn the RA juggernaut, correct? |
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Chanter snare nuking pet used to work in funky ways, dunno if it got fixed. Cabalist is missing the disease procing pet. Dunno about SM one, never ever had played one but seems like intercept and stun proc work. Their damage is still bad, they're only good for rupting, unless yeah you trained juggernaut.
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none of the ench pets working as on live. (taking into account damage, nuking and line of sight behaviour)
<img src="http://herald.uthgard-server.net/daoc/sig.php?name=Bix&s=7">
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Heal proc is missing from chanter pet too
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bix, how is it for you in RvR as a chanter? tough as most players make it out to be?
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With a good group its not too difficult
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expect to be first target a lot on inc. debuff nukers hit hard, and make everyone else hit even harder, so they get targeted a lot first. on top of that chanters are at most really a 1500 range class (elds can sit at 2K NSing at least in the start), so you've got to be fairly close to be doing your thing. |
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Just to be clear. The following need fixes
Chanter: Underhill Zealot will not cast at all - it always attacks with melee. Underhill Companion will sometimes cast a snarenuke, then subsquently break his own snare with a normal nuke. Cabalist: Emerald pet does not disease proc or dot proc. Jade does not have inate damage shield. Amber does not have self con buff. |
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Uhhhhh, yes it is. They're talking about rvr ![]() Oh and forgot, pet attack command has way too short range and los is f*cked up. You have to run into danger close range in order to send your pet on someone. |
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range is livelike - los isnt |
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Give us a proof Toblerone.
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Livelike. It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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The range looks too short because you can't send a pet attacking if there is any obstacle between your target and your pet, even if the target is visible to you, which is kinda retarded. When the pet is not next to you it's sometimes impossible to give it another target unless you put it passive and wait 10 seconds it comes back to you.
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No range isn't livelike either. A staff member shouldn't spread such disinformation imo.
Okay, here you go. http://uthgard-server.net/modules.php?n ... ic&t=15848 |
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toblerone I have yet to see a bug report on wrong range on pet attack command
also you have to remember that on live pet attack range command had increased its range in a later patch - so yes.. it is livelike compared to the patch uth follow |
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