Which stealther to pick.

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Garad
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Postby Garad » Aug 26, 2010 07:57

vangonaj wrote:
Artefact wrote:Fix archery dmg and you'll have more hunter/scout that's all.



ROFL.

With bow damage fixed, ranger still the best archer. Nothing will change.


Ranger is the best solo archer but imho, you can build much better stealth groups in albion. Minstrel + 2 scouts is highly effecient escpacially after old RA with purge at 30 min.
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vangonaj
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Postby vangonaj » Aug 26, 2010 12:36

Garad wrote:Ranger is the best solo archer but imho, you can build much better stealth groups in albion. Minstrel + 2 scouts is highly effecient escpacially after old RA with purge at 30 min.


He mentioned bow damage and not slams or mezz.
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Snigel
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Postby Snigel » Aug 26, 2010 12:45

Hunters are pretty strong, too. Just have to play them "sniper" like, high composite skill.

Only thing missing compared to a ranger is the damage add but honestly, you can summon a pet and keep enemies in trouble while kiting.

Anyway, nowadays you have to choose classes fitting stealth groups cause solo RvR doesn´t exist.

Winstrel is the way to go !
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Garad
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Postby Garad » Aug 26, 2010 13:36

vangonaj wrote:
Garad wrote:Ranger is the best solo archer but imho, you can build much better stealth groups in albion. Minstrel + 2 scouts is highly effecient escpacially after old RA with purge at 30 min.


He mentioned bow damage and not slams or mezz.


In a group a scout have much more higher bow damage than a ranger. Why? Mintrell mezz, Critshot, minstrel stun, critshot, critshot, Rapidfire ... So well played a minstrel/scout combination can dish out three to four critshots, before the target even can do any action, besides purge ... Solo or as ranger in group you probably will not be able to crit shot in 90% of all open field rvr situations. And in keep fights, scouts again dominates by the ability to protect them against assisted enemy archer fire.
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Artefact
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Postby Artefact » Aug 26, 2010 14:41

vangonaj wrote:
Artefact wrote:Fix archery dmg and you'll have more hunter/scout that's all.



ROFL.

With bow damage fixed, ranger still the best archer. Nothing will change.


Of course it will stll be better, but you'll even see more hunter/scout.
You should read better :/
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vangonaj
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Postby vangonaj » Aug 26, 2010 21:44

Hunter with evade 2? With crap pet? I think no.
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Celad
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Postby Celad » Aug 26, 2010 23:43

Hunter will be the super overpowered class with Old RA!!

YEAH!
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Seyha
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Postby Seyha » Aug 28, 2010 19:55

Snigel wrote:Hunters are pretty strong, too. Just have to play them "sniper" like, high composite skill.


Pretty strong? Barely able to compete, maybe. Too bad you need MoS and the RR5 to make this build work. Snipers will be gimp with old RAs. I wouldn't roll a Hunter now for that reason.
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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Dec 06, 2010 11:55

the best choice at assasins is ns (so i think) because of the ulity of this stealther.

sb is tougth much hp good dmg but slash dmg only which makes sb weak in sigth of hibstealther.

infi is nice with his specpoints, but if we look into rvr situation.... u will leave apk and die or come to amg and die .
if u pass amg alive, there are a billions of black adders so u wont find a 1on1.
u run to mmg kill 1 or 2 mids and get rolled by a fg :)

i think infi is hardest to play on uth because the camping status at amg.
if u want run infi in other zones (HW/OG) u will have less inc, but more fun (without join black adders).


and hunter isnt that weak as all think :) ok it will be weaker with old ra´s but enemy assasins wont have viper3 anymore but hunter gets mastery of arms which is very useful :)
if u meet a ns with viper u can push ap3 and laugh him (as long he wont push ap3 xD)

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Jojoner
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Postby Jojoner » Jan 05, 2011 00:16

If u can play it, Minstrel is incredible great!
If u want an imba class, soloing nearly everything, choose Ranger!
SB NS Infi are all good, they all got pros and cons. (slash + dmg as SB, rupt dds NS, extra skill pts Infi)
If u want a good leechbot with slam as runaway ability, choose Scout.
Never choose Hunter, cause it is absolute unplayable running solo.... forget it... u can choose melee spear, but even than u get outdmged by everything else easily.

With a fast view on possible Old RA future, I would not take any Archer....
hf

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Eclipsed
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Postby Eclipsed » Jan 05, 2011 01:55

Archers will have a difficult time after the RA change. But when camo is up, you should be able to face most assassins. Its when camo is down, which is often. That you will have trouble. Now the archers will lose MoS and PD replaced with Avoid Pain, but facing assasins will be a little easyer, as viper 3 will only be on NS and is an active RA. Also depending on the Buff changes, possibly coming, could give a little edge for the ranger and hunter to compete. Which is a real need, as the only things giving archers benefit now is higher MoS, PD, IP on 15min timer. But since that will be changed, a slight advantage in are buff lines could make up the difference. Now what about the scout. Well they will get MoS ( Stealth speed only on old ras ) and they get slam, which will be more effective since purge is on a longer timer.

So im not giving up on my ranger, will have to see how things go and what all the devs have setup. But for archers, do not go full bow spec. Its ether hybrid or full melee. I dont think full bow spec is possible on old ra system, without running in grps all the time.
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Artefact
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Postby Artefact » Jan 05, 2011 02:35

For solo, Scout / minstrel might rock cause of the lost of purge3 ;)
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