@Blue: Volley 35% - 50% suggestions

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Ronian
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Postby Ronian » Mar 14, 2010 22:20

Glacius wrote:
Ezek wrote:It can't work that way.


In my personal opinion, Volley is now a lot more like it was on the live servers than it was with the previous implementation (possibly 35% hit chance is still too high though).

I don't think any archer on the live servers would have stunned/zephyred his victim and then volley him instead of critshotting/quickshotting.


Damn true!....and they still QQ.


Sorry, but do you play any 2hand user? (No, zerker is for me no 2hand user...) Do procs work for your class?

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Nayru
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Postby Nayru » Mar 14, 2010 22:54

Rose wrote:Takes 4+ years to fix procs on bows? Why dont we balance the game and disable all weapon procs until bow procs fixed.


In which patch did they change that on live?

Glacius
 

Postby Glacius » Mar 15, 2010 01:44

Ronian wrote:
Glacius wrote:
Ezek wrote:It can't work that way.


In my personal opinion, Volley is now a lot more like it was on the live servers than it was with the previous implementation (possibly 35% hit chance is still too high though).

I don't think any archer on the live servers would have stunned/zephyred his victim and then volley him instead of critshotting/quickshotting.


Damn true!....and they still QQ.


Sorry, but do you play any 2hand user? (No, zerker is for me no 2hand user...) Do procs work for your class?


I was 2h when i made my zerker , i even pwned u at my low 4L2 rr when u were still 9L :) , u dont have procs on bow, too bad..i hope they wil lget fixed, if your choice was to make an archer i think you knew that procs dont work , deal with it.

The only procs that seemed viable to me on live were the resist debuf procs artefacts used to have, - slash /crush/slash and dot ...apart from those ..others were not so great..but i gues any r good to have then none.

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Rose
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Postby Rose » Mar 15, 2010 01:47

Nayru wrote:
Rose wrote:Takes 4+ years to fix procs on bows? Why dont we balance the game and disable all weapon procs until bow procs fixed.


In which patch did they change that on live?

What do you mean by "that"?

If you meant the "procs", they came on live well before SI was released, both bow and melee weapon procs.
The oldest reference where a "proc" is mentioned I could find is Patch 1.43 (January 2002):
http://www.camelotherald.com/news/news_ ... toryid=156
It refences a Mischief Maker's Axe, that has a DD proc:
http://camelot.allakhazam.com/item.html?citem=2294
Yet the procs on both bow and melee weapons were on live long before that patch. Any old-time player can confirm that.
Will PK for food.
Melee rangers

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Healowner
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Postby Healowner » Mar 15, 2010 08:32

Rose wrote:Yet the procs on both bow and melee weapons were on live long before that patch. Any old-time player can confirm that.


That's pretty accurate.
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Celad
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Postby Celad » Mar 15, 2010 12:15

Ezek wrote:We cannot first evaluate which classes the fix affects in what way, and fix another bug to minimize the final impact on the game.


Is this so hard? What's the priority order then? 8O
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Celad
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Postby Celad » Mar 15, 2010 12:24

Ezek wrote:I don't think any archer on the live servers would have stunned/zephyred his victim and then volley him instead of critshotting/quickshotting.


Because critshot work on live.
Because rapid fire use the right amount of endu on live.
Because hunter's pet is useful on live.
Because bows procs on live.
Because 2H dmg is higher on live.

Maybe for this causes Ezek?
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Glacius
 

Postby Glacius » Mar 15, 2010 12:47

Celad wrote:
Ezek wrote:I don't think any archer on the live servers would have stunned/zephyred his victim and then volley him instead of critshotting/quickshotting.


Because critshot work on live.
Because rapid fire use the right amount of endu on live.
Because hunter's pet is useful on live.
Because bows procs on live.
Because 2H dmg is higher on live.

Maybe for this causes Ezek?


Maybe because they dont have clear sources ?

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Celad
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Postby Celad » Mar 15, 2010 12:52

Glacius wrote:Maybe because they dont have clear sources ?


You didn't answer my question, please don't try to kid me.

However, lol, they missed this "clear sources" only for bugs related to archery? :roll:
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Neju
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Postby Neju » Mar 15, 2010 12:56

Celad wrote:However, lol, they missed this "clear sources" only for bugs related to archery? :roll:


yes... only archers have bugs :lol:

seriosuly you QQ too much, you are not the only classes with bugs and other bugs that have been reported long time ago also still aren't fixed.

the staff fix bugs as soon as they can, and it's the only bugs that get fixed *fast* are the ones that are either very bugged or ones that are causing large issues...

stop feeling sorry for yourselves.
I two-shot Zerkers

Glacius
 

Postby Glacius » Mar 15, 2010 13:04

Celad wrote:
Glacius wrote:Maybe because they dont have clear sources ?


You didn't answer my question, please don't try to kid me.

However, lol, they missed this "clear sources" only for bugs related to archery? :roll:


Have u seen the way live archery is atm ? Cold shot,fireshot,poison shot etc..yes..the lack of clear sources to compare and test them is a reason why they get fixed slower imo..and tbh.

Because critshot work on live. Q What is the correct critshot formula in your opinion ? can u tell ?
Because rapid fire use the right amount of endu on live. Q How much end used rapid fire on live during our patch ? because now its completely diferent.
Because hunter's pet is useful on live.
Because bows procs on live.
Because 2H dmg is higher on live. Are you sure? show me a test live/uthg and i will believe you..until then no.

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Celad
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Postby Celad » Mar 15, 2010 13:26

@ Neju... i'm talking about the *fast* volley fix, is it livelike now? Or this fix is just a step to be *more* livelike?

I think the answer is the second (just look at staff statements about that) and honeslty i like the Volley fix. But it'is happened without "clear sources" and in a couple of week, while there are a lot of bugreports that comes up before this "volley problem" and they are ALL work in progress (Better, I hope they are). Strange or not?

I now that not only archery classes have bugs, and I' very grateful with uthgard staff for work and time they spend on this shard, because they made all this fun possible. But it's a fact that archery, with this bugs, is not competitive.

@ Glacius: you can read answers to all your questions in the bugreports zone of the forum. I appreciate the lack of questions about pet and procs :wink: .
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Neju
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Postby Neju » Mar 15, 2010 13:44

well the volley fix came as a work around - mainly because volley was so damn OP in its old state :grin:

everyone knows it, it sucks for archers that they took away an ability that was good from weak performing classes, but the way volley was it needed to go.
I two-shot Zerkers

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Ronian
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Postby Ronian » Mar 15, 2010 13:47

Glacius wrote:
Ronian wrote:
Glacius wrote:
Ezek wrote:It can't work that way.


In my personal opinion, Volley is now a lot more like it was on the live servers than it was with the previous implementation (possibly 35% hit chance is still too high though).

I don't think any archer on the live servers would have stunned/zephyred his victim and then volley him instead of critshotting/quickshotting.


Damn true!....and they still QQ.


Sorry, but do you play any 2hand user? (No, zerker is for me no 2hand user...) Do procs work for your class?


I was 2h when i made my zerker , i even pwned u at my low 4L2 rr when u were still 9L :) , u dont have procs on bow, too bad..i hope they wil lget fixed, if your choice was to make an archer i think you knew that procs dont work , deal with it.
.


Yep, sure. I was rr9, when you were 4L2. And you were solo and never sticked at Divine, right?

Reality was like: I killed you and Divine was running to the tower. So now lets avoid personal flame.

But yes, you killed me last time when I sucked after this heavy parry fix, sucks for snipers in melee :P

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Celad
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Postby Celad » Mar 15, 2010 14:25

Neju wrote:well the volley fix came as a work around - mainly because volley was so damn OP in its old state :grin:

everyone knows it, it sucks for archers that they took away an ability that was good from weak performing classes, but the way volley was it needed to go.


I agree, as i wrote i like this volley fix. But in the same way most of archery related bugs can came temporarily as a work around, waiting for a final fix.
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