Archers being able to shot in melee
44 posts
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I meant quic , my bad ![]() |
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I think the attackspeed doesnt matter , i test it with my Ranger ... the Mob Scratch every Hib should know witch mob i mean hits with 0,1 Delay .. he is blue for my Ranger .. and you can shot him with Rapid-Fire.
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hmm, I couldnt ![]() Will PK for food.
Melee rangers |
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As this is a bug report, i do not see enough proof to make these claims. One in the video, all i seen was maybe 1 or 2 lucky lag shots, which can happen sometimes and even with all that, he only did like what 30% dmg total with bow, wow.
To give real proof, you need to test rapid fire vs a player of simular lvl. Not mobs and not mobs of lower lvl. Other wise this so called bug report should be closed. |
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or.. blue has checked the code and found a bug.. Eclipsed, you really need to calm down abit. Archery changes aren't a personal attack on you ![]() I two-shot Zerkers
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I know its not an attack on me... its an attack on archer classes, and we have had many of those, and that is my class i play. And i know blue will check things out. I find it funny though, if its a whine thread agenst archery, it doesnt need much of any proof or any testing to get someone on the staff to check into it, most of the time , but if its a bug report or issue that benifits an archer class, we are required to provide every little piece of evidence and do the testing are selves and even then, it isnt a priority, even with as many or more intrested in such fixes. That is why this thread is pointless. All i seen in that video is 1 or two rapids, based on a mob attacking which can be effected by lag and the enemy still won, doing like more then 50% dmg in seconds. I did see some test attemps, but vs low con mobs, that isnt going to show correct results, as lower con mobs have a lesser chance to intrupt, more then anything , would just make the staff think its possibly bugged based on incorrect info, as i see in many of these kinda bug reports. Some of you anti archer players, just need to keep your hangs out of are class. |
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We shouldnt calculate rapid fire vs mobs on diferent lvls, yet vs players, the chances to get rupted r diferent and mobs r not good to be used as dummies.
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how do you know im anti-archer? seriously.. stop trolling - it's boring ![]() I two-shot Zerkers
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You may call it trolling, i call it an opinon. And i stated, some of you, not directing it at a sinlge person. Its to those who comment more negitive comments tword archery, then positive ones. Even in bug reports for archery , most of those players dont say much on the topic, only to comment on something said to give there negitive input on a archery subject.
And dont worry, i think you where the one that added a positive comment on archery procs, giving your support for it, so maybe you dont fall into the anti archer grp i was talking about, but as i said, it was just directed tword those who only feel negitivly agenst archery. And if someone thinks im talking about them, then something about themself is the reason they feel that way. |
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Eclipsed , if i know that a feature is too OP and destroys the game, i will fight to get it done. This was the case for volley.
When this freeshard was made , GM s implemented archery, and if the server is for about 4 years or even longer, its too bad if they didnt tested archery on live when you could have seen so many things, time passed, archery changed alot on live and now there s nothing you can do. You all say that bow dmg is weak , it might be .. but i tell you the diff its less then 10% . I have been crit shot for 700 dmg clean , for a crit shot thats a good dmg, normal dmg i get shot at is 250 dmg-300 ..this is not TOA with extra dext,better bufs, + 10 to arcehry dmg and so on.. if you could go back in time and do some tests with an archer pre 1.80 u will agree with me. The bugs you have found r good to be verified and changed, yet some r childish, arrows weight twice as much..., u get encumbered with ur ranger ? ..come on. |
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Currently archery is based on crossbow dmg, which is based on unstyled 2h dmg + 25% from arrow type. That is what uthgard thinks it should work, based on some test zip had done and sources, which compare crossbow too 2h dmg. But not one source he provide or anyone provided that compared archer class bow dmg to cross bow or 2h dmg to see if they are simular. And you really cant say bow dmg is 2h dmg, since a 2h weapon will be using styles, and even a low spec in a weapon type, doing just a taunt, and pull like 40 to 60% extra dmg to there base dmg, while archery on uthgard only gains that 25% from arrows. And high spec / high dmg table classes can pull almost 100% more dmg with a style. Now youl say, well it cost endurence. Well bow shots do too.
But yes you can fire from range, but in solo fights or in a fight where an enemy is aware of you, youl prob get in about 3 normal shots, if they dont evade/block one or two of them. And dont even speak of critshotting. That is hard enough too pull, that most fights you will not be able to use it, and when you do, it still cost you 20% longer draw time. And yes i do consider all the buffbotting from live, and toa stuff. But you also have to consider all the HP and extras the enemy has too and bow dmg was still decent. On live if your getting hit, you better intrupt asap or run like hell. But on uthgard you dont see that much. I have yet been intrupt by a dd charge, on my targets that had the oppertonity, but why the shots are barly hurting them. WIth yes a few expeptions like assasins. Not including casters, as they have access to PD and often take less dmg then assasins. But assasins are normaly in stealth and are at risk of being fired at, unless they are caught out of stealth, which is just giving the advantage. And yes arrow weight is an issue for many with enc, especialy vs str debuffs. Now i have fletching and have a work around, but many do not and dont want to drop there alchemy or other trade skills to be able to carry arrows. Oviously you do not understand archery. But this is just turning into the same old thing as it normaly does with those who disagree with archery issues, also known as non archers. All of this has been said and some are just looking to agrue to keep things there way and make sure they allwes sound right. So im not commenting anymore on a select few, most of them arent looking to discuss, just looking to repeat we are wrong or miss understand what we try to say. Im sure there will be the typical response to make me look bad and then right, as they allwes do. Not worth it anymore. ok back on this topic. As i said, if there really is something wrong with intrupt, it should be done on same lvl mobs or players. Prefrably players. But in my experience vs players, you cant rapid fire through melee attacks, you may get one shot in, but youl lose tons of dps. As you see in the video, the player only tryed to rapid a very few times and stopped to enter melee. |
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moved to support
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My hunter on live carried 1200+ arrows I can't here. I can't continue rvring without arrows. I either log or suiside to get more. And if I am in DF when owned by other realm ya it is a big deal. This type of attitude Eclipsed is talking about, ya to a troll zerk arrow weight means nothing and is trivial. (it should be low priority maybe not even fixed) I do agree a full spec archer here does close to 1.80 damage - ToA + items. I wouldn't try rapid fire while getting hit the odds of getting a shot off vs. my slow spear and low WS in spear. The spear wins. Really if they want to fix something that isn't broken let them. Tying to lag shoot for a kill is just dumb. |
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The bugreports r there , i hope they will get fixed , i know that u r right and they exist, yet..there are so many to do..
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