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Axeblood
Warder
 
Posts: 15
Joined: Nov 10, 2007 01:00

Postby Axeblood » Jan 17, 2009 00:48

I don't have any silver bullet for adding pixel shading or AA, but I do have some fun screen shots.

Using Ubuntu 8.10 stock install I am running the Darkness Rising EU client in wine. I've given the system my own Uthgard desktop theme. Here are some screen shots

Image

Notice the cool icon. Right click on the desktop and select Create Launcher to create a desktop icon

Image

I created a folder named Mythic in the root of WINE's drive_c
Then I copied my entire Darkness Rising folder from a Windows XP system
I renamed that folder to DAoC_DR
In WINE, the path looks like c:\Mythic\DAoC_DR
I also found the dolloader.exe file from my Windows DAOC Portal install
I copied and placed that file in my WINE c:\Mythic folder

Now I can launch DAOC by clicking my Uthgard icon from My Ubuntu Uthgard desktop

wine c:\Mythic\\dolloader c:\Mythic\\DAoC_DR\\game.dll 89.238.64.166 10300 20 name pass

* be sure to replace name and pass in the above line with a valid username and password

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Axeblood
Warder
 
Posts: 15
Joined: Nov 10, 2007 01:00

Postby Axeblood » Jan 17, 2009 00:50

Image

Image

Demiurgo
Phoenix Knight
 
Posts: 1499
Joined: Mar 11, 2007 01:00

Postby Demiurgo » Jan 17, 2009 13:34

Lol ty axeblood^ I make it working just using \\ instead of \ or /
Image

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DanGer666
Phoenix Knight
 
Posts: 1399
Joined: Feb 03, 2006 01:00

Postby DanGer666 » Jan 22, 2009 01:49

ubuntu 8.10 is able to use ntfs as well, so, shouldnt wine then be able to use the mounted windows-partition? its under \media\name of partition.. wonder how it could work, so no need to copy the stuff..

Tommez
Myrmidon
 
Posts: 190
Joined: Jan 15, 2008 01:00

Postby Tommez » Jan 22, 2009 08:11

The built-in ntfs support has problems with writing as far as I remember.
But it works very well with ntfs-3g. Here the line in my fstab:
/dev/hda1 /media/Windows ntfs-3g user,atime,auto,rw,dev,exec,suid 0 0

Just google for ntfs-3g ubuntu and I bet you'll get all neccessary informations.

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warfingers
Guardian
 
Posts: 1
Joined: Jan 19, 2009 01:00

Postby warfingers » Jan 24, 2009 06:33

Just thought I would post on how I got Labyrinth of the Minotaur to run smoothly in Ubuntu 8.10. Hopefully this will help more Linux users get on Uthgard!

Install Wine (I use version 1.1.13)
System->Administration->Synaptic Package Manager and type “wine” in the search and install it.

If you want the latest Beta Build follow the instructions here: http://www.winehq.org/download/deb

Install Labyrinth of the Minotaur
To maintain compatibility with Uthgard server I decided to download the European version of Labyrinth of the Minotaur.

Get the installer here from the downloads section : http://daoc.goa.com/en/

Right click the “SetupDAoC_LOTM.exe” and choose “Open with Wine Windows Program Loader” and accept the defaults and let it go and download Labyrinth. (Be prepared for a long download depending on your connection speed.)

Get the Dawn of Light Loader
Get it here: http://www.dolserver.net/?page=filereleases

Download the “DOL Loader” and place it into your Labyrinth of the Minotaur directory.

Your home directory/.wine/drive_c/Dark Age of Camelot – Labyrinth of the Minotaur

(If you cant find it use CTRL-H in your home directory to show your hidden directories)

Configure wine
Applications->Wine->Configure Wine->Graphics Tab

Vertex Shader Support: Hardware
Allow Pixel Shader: Unchecked (OFF)

Configure Dark Age of Camelot Labyrinth of the Minotaur shortcut
Right click->Properties

Change the Command to the following:

Code: Select all
env WINEPREFIX="/home/your user name here/.wine" wine  explorer.exe /desktop=LOTM1,1280x1024 /home/your user name here/.wine/drive_c/Dark\ Age\ of\ Camelot\ -\ Labyrinth\ of\ the\ Minotaur/dolloader.exe "C:\Dark Age of Camelot - Labyrinth of the Minotaur\game.dll" 89.238.64.166 10300 20 name pass


Make sure you enter your name into the paths in the above code and change the /desktop command to your desired resolution.

Click close to save it. Double click to run.

Cheers!
If you find yourself in Hibernia give me a shout.
Cogmire the Mentalist

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Pirith
Gryphon Knight
 
Posts: 499
Joined: Aug 31, 2005 00:00
Location: Muspelheim aus [M]idgard.

Postby Pirith » Jan 28, 2009 04:51

Hi,

It appears than DAoC "support" has been improved, well Wine seems now way more powerful and mixed with the friendly-user side of ubuntu make all of this really easy, as well a better support of graphic driver (NVidia for exemple).

I actually managed to make DAoC running over linux pretty fast and results are impressive.
(The method right above is working quite perfectly).

Just some details:
- If you are unlucky to have no mouse cursor, you will have to recompile wine and apply a patch
- I actually have some crap freeze anytime i play with mu inventory (i think it's related to chat box and the font).
- No catacomb figure possible (good ol' DAoC 1.30 looking)
- Better to remove Compiz/Beryl to avoid unwanted game freeze while switching virtual desktop

In short, i think making DAoC running under linux my be good if:
- You craft
- You chat
- Do some farm/XP

Of course, this will depend of your computer setup.

Sincerely,
Pirith.

Tommez
Myrmidon
 
Posts: 190
Joined: Jan 15, 2008 01:00

Postby Tommez » Jan 28, 2009 08:07

I can do everything ingame without problems.
Half a year ago I used Cedega instead of Wine and there I let show the frame rate. That never was below 30 fps. Usually > 50.
Now with native Wine I don't know exact numbers, but it don't feel worse than with Cedega.

AND: I use KDE4.1 with many visual effects activated. Especially the 3d stuff. No problems with DAOC!

Athlon 64 X2 4400+
Geforce 7900 GTX
2 GB RAM

Thats definitely no high end hardcore gam0r stuff. And not really expensive, too.

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tommenquar
Warder
 
Posts: 13
Joined: Aug 06, 2008 00:00

Postby tommenquar » Feb 12, 2009 09:11

I did just as warfingers did and it worked fine, except that when it opened WINE it brought up a pop-up that said "Renderer creation failed"

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DanGer666
Phoenix Knight
 
Posts: 1399
Joined: Feb 03, 2006 01:00

Postby DanGer666 » Feb 12, 2009 10:15

look at winehq, might be u get that problem solved, but if u have set up wine correctly for daoc, it should not be any problem. vertex shader and pixel shader off, and everything runs fine.

Tommez
Myrmidon
 
Posts: 190
Joined: Jan 15, 2008 01:00

Postby Tommez » Feb 12, 2009 11:42

Or just try out all combinations of these 2 options.
I have vertex shader on hardware and pixel shader off and it works fine. Wine version 1.1.14

On some older wine versions (below 1.0) I had pixel shader on and vertex shader off, if I remember correctly.

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tommenquar
Warder
 
Posts: 13
Joined: Aug 06, 2008 00:00

Postby tommenquar » Feb 12, 2009 23:09

Yea I tried it using different combinations of each... still nothing. I'm using WINE 1.1.14.

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TheKrokodil
Alerion Knight
 
Posts: 2126
Joined: Jan 11, 2005 01:00

Postby TheKrokodil » Feb 13, 2009 00:04

Be nice. :)

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tommenquar
Warder
 
Posts: 13
Joined: Aug 06, 2008 00:00

Postby tommenquar » Feb 20, 2009 07:45

i could not find an actuall mono-2.0-runtime. is there a site it can be downloaded from?

Tommez
Myrmidon
 
Posts: 190
Joined: Jan 15, 2008 01:00

Postby Tommez » Feb 20, 2009 09:12

You don't need any mono for the client. Only the server software needs this. You know that?

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