Druid/Shaman/Cleric Focus Shell change

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Samirane
Eagle Knight
 
Posts: 621
Joined: Jun 08, 2012 18:52

Postby Samirane » Nov 26, 2013 20:35

its not very fast..

you need to get knowing about a bug before you can fix it.. maybe ppl dont report it earlier? wtf what a logic sry :)

If you create something new.. you have always a little chance to implement it wrong.. and you can not fix it earlier, if you dont know about this..

i mean it ot now, but the exploit from the Encounter ml8.10 to drop the juwel on ground short before you kill the boss, to loot after he is dead was used over soooooooooooo many years in daoc.
it was normal that the juwel disappear from your inventory if you kill the boss.. some ppl testet all exploits..
and not everyone "report" it..

look when they changed this xd it was for sure 4 years later (then you could not buy and drop the juwel anymore and need to farm it) because they wanted to stop ppl farming 8.10 for ROGs..


or the destroying from recall stones to get a new one without porttimer.. it was sooooooooooo long wrong.. for sure more then 2 years untill they fixed it, that you cant destroy this stones anymore.. i cant count how many ppl exploit this for the xp quest :P

Not many ppl report bugs where they can benefit from. Yes, they should.. but you know as good as me that they dont do.

as i said.. You need to know that something "new" is not working like you wanted.. see your changes on tajendi.. did you not explain it with "sry it was not wanted to work like this" and changed it after a long time?

so why are you now so stuck on a few month for a hotfix on live? i cant understand.. but my job here is done.

For me its not ok to have a spell in PvE which was not wanted for PvE and good..

have a nice evening :)

cu Sami
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holsten-knight
Lion Knight
 
Posts: 4449
Joined: Jul 15, 2009 00:00
Location: Hamburg

Postby holsten-knight » Nov 26, 2013 20:53

ah, i am so stupid... a healer would tank the dragon, doesn't matter with shell who tank, even a caster could.

So the warrior can deal dmg all the time (guarding the tanking pac healer of course, so even less mana drain for the shaman), the healer can keep the aggro with instant heals (for himself)... this would work, and be way less trouble than the warrior tanking.
So 3 skalds for the hounds, the warrior and 1 skald dealing dmg all the time, the skalds switching for aotg... sounds like a plan. 8)

Or you take 2 warri and just one trispec healer (not much heals needed with shell) and the shaman has to be fast with shell switching between the warrior.

And i also don't get why we argue here to get a nerf :lol:

we should focus on QQing about nerfs instead, as everyone else does.

I am out planing my dragon raids :lol:

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Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Nov 27, 2013 09:23

Like Nayeh said, if Shell was not bugged this wouldn't really be a big deal.

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Nayru
Developer
Developer
 
Posts: 8834
Joined: Jan 08, 2007 01:00

Postby Nayru » Nov 27, 2013 14:14

After thinking about it again and again, I guess Mythic did indeed a flawed implementation from the beginning which they corrected later. I have reverted the change to the focus shells. Thank you all for this feedback!

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