Intercept for SM pet

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RonELuvv
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Postby RonELuvv » Oct 11, 2011 18:05

I'm simply posting what I have seen. I dont fight SM's every night at AMG. I only see a couple out there on any given week and 90% of the time they are not solo. If your asking me to run a test log while in battle with a SM then I will see what I can do to accomodate you. I'm just telling you my impressions of what I have seen when fighting SM's, and I certainly wouldnt say it was at 50% intercept rate, but rather much higher. Maybe I just got a streak of bad luck and the SM had a streak of good luck, but also, as you pointed out (and I didnt see this get fixed) when my BM intercepts a hit he takes double damage. When the SM pet intercepts a hit he takes less then full dmg. I have talked with Zai about this and I have yet to see this get fixed. Maybe it did and I just didnt see it, but please reference me to the change notes that fixed this bug.

Manchester
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Postby Manchester » Oct 11, 2011 19:08

Neither mine nor your impressions mean anything, that way you'll just get a circle of players telling their own story and correcting each other. With a 50% chance and Uthgard's RNG one time you'll get 90% of attacks intercepted and another you'll get 10%. Then you'll get 90% three more times. SM's aren't a popular class with lots of players, and Uthgard is primarily a melee/stealther server when you talk about the solo game, so every defeat by a SM stands out in the losing players mind, as others have pointed out before. That may seem like a trivial complaint, but if you go back to every SM QQ thread, the pattern is undeniable.

About the other bug: The pet was never supposed to take double damage, it was just taking a lot less dmg then even a single hit. I really don't remember every single changelog number, but I do know that the damage bug WAS reported and that one of the devs claimed it was fixed. Have in mind that pets highly benefit from buffs, and that a STR/CON buff will raise a pet's ABS by a significant amount, thus making any hit against it seem a lot weaker. To what degree is this implemented on Uthgard I don't honestly know.

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MotaroReloaded
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Postby MotaroReloaded » Oct 12, 2011 00:52

Indeed pets bufed are more resistant then any tank , even a paladin, but i had a real life friend who played sm and i remember him beeing atacked by stealthers and indeed the pet was intercepting but after 4-5 hits he was almost dead ( the pet) .

I have download client for us server Pendragon, until i make any tests about sm i shall comment here no more .

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ZaiQQ
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Postby ZaiQQ » Oct 12, 2011 03:08

Had some fun on ranger vs sm's, where you are basically hitting the pet for 20-30 damage mainhand while its about 200 on the actual sm. :p

another thing with crazy absorb or health pool is jugger pets
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_Oglop_
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Postby _Oglop_ » Oct 12, 2011 19:56

I think its great that a caster stands a chance vs a lot of these melee types... and I do not see Pet Intercept here being a major issue as most SM's do not go beyond Thidranki.

Over all, the Intercepts seem to be live-like to me, I used to solo on live as a Bomber spiritmaster. Once enemies were on me I would either watch for intercepts to get in a spell or kite. It's normal that the pet dies before the caster.
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MotaroReloaded
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Postby MotaroReloaded » Oct 13, 2011 19:28

Manchester wrote:I wasn't even replying to you specifically. As far as I have gathered, there aren't really any active devs here atm, and I don't think a GM can answer that any better then a well-informed player can.

If you were just looking for answers, then you got them. The Intercept chance is 50% with the highest level pet, and buffs didn't affect it around 2003-2004, but I don't know if that got changed in the meantime.

The only recent SM bug I know of was that the pet was receiving to little damage when it succesfully intercepted an attack, but AFAIK that got fixed.


Blue and other staff members implement features in the game mechanics of this game, well informed players cant reach all the info a gm can provide.

@ Magicco : Why cant you go Pendragon and do some tests for us ?

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Magicco
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Postby Magicco » Oct 13, 2011 21:14

because i dont complain about the % of the interecepts^^

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MotaroReloaded
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Postby MotaroReloaded » Oct 13, 2011 22:08

Magicco wrote:because i dont complain about the % of the interecepts^^


You and many others like you havent complained either in the past concerning other bugs that got solved ... if some choose to play on this server not beeing bothered by bugs etc its their problem , yet i like to play the game with the feeling i had on live .TBH I was amaized to see that after 4 years there r so many wrong things and nobody spoted them even tho there r many who played live and such.. :) but i d say that they saw em yet its so hard to do anything for the good of the comunity , and to spare some of your time to do testst and such..and its alot easier to bla bla when other ppl do it:) ..

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Magicco
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Postby Magicco » Oct 14, 2011 09:04

hm thats a good point
i hope to catch some time with the interecept rate, i can test easily on live with the attacking dolls. but i have no chance to test it here on uthgard (no spiritmaster) -.-

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Ithiggi
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Postby Ithiggi » Oct 14, 2011 21:41

RonELuvv wrote:I'm simply posting what I have seen. I dont fight SM's every night at AMG. I only see a couple out there on any given week and 90% of the time they are not solo. If your asking me to run a test log while in battle with a SM then I will see what I can do to accomodate you. I'm just telling you my impressions of what I have seen when fighting SM's, and I certainly wouldnt say it was at 50% intercept rate, but rather much higher. Maybe I just got a streak of bad luck and the SM had a streak of good luck, but also, as you pointed out (and I didnt see this get fixed) when my BM intercepts a hit he takes double damage. When the SM pet intercepts a hit he takes less then full dmg. I have talked with Zai about this and I have yet to see this get fixed. Maybe it did and I just didnt see it, but please reference me to the change notes that fixed this bug.


I think its much like the 2 mp chain legs I made in a row yesterday or a string of 4 or 5 99s. ... It happens.

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Ostdrauka
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Postby Ostdrauka » Oct 16, 2011 10:12

MotaroReloaded wrote:here on uthgard many times i get blocked on both hands one after another or parried on both hands like somehow what happends on mainh aplies to offhand also, the randomness is not like it was on live.


This somehow bothers me. I don't usually agree with QQs but, this slightly scratches a surface of worry - 1) I can't remember how it was back in the day so I really shouldn't be typing 2) I do remember however back in the day, when someone blocked against a DW they only blocked one attack unless engaging... and now 3) now that I'm typing that, I remember engaging on my Scout, and blocking DW at once... so maybe it's just a %BlockMainHand +/%BlockOffHand ....

Aw hell, who knows.... IT'S ALL CHANCE DAMNIT!! :P
If you become irate, angry, wrathful, furious, ireful, wroth or indignent by anything that I say to you or just in general; you should always remember, it's only because I care that I pay attention in the first place.

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MotaroReloaded
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Postby MotaroReloaded » Nov 11, 2011 22:56

_Oglop_ wrote:I think its great that a caster stands a chance vs a lot of these melee types... and I do not see Pet Intercept here being a major issue as most SM's do not go beyond Thidranki.

Over all, the Intercepts seem to be live-like to me, I used to solo on live as a Bomber spiritmaster. Once enemies were on me I would either watch for intercepts to get in a spell or kite. It's normal that the pet dies before the caster.


Would be great if the pet would die, but he s not, has an aborb like he s bufed with best toa bufs.
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