SM pet intercept rate

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Ithiggi
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Postby Ithiggi » Jan 30, 2011 09:39

This thread isn't about sm having CC its about 2 player's that think SM pets inercept 80 -90 %.
I am confused as to what your point is or what you are trying to prove.
My attitude ?
You are the one attacking and using slander not me.
You are the one not understaning my post, I understand your points but the point of the thread is 80 - 90 % intrecpting pet acording to you and the person that started this thread.
I said prove they intecept too much.
I know they inercept 50 % because I play a SM.
Really I don't have to prove anything or respond to your posts.
If you want what you think is wrong changed you must prove what you think you know.
Read this: http://uthgard.net/index.php?option=com ... 42&t=13415

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Orphen
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Postby Orphen » Jan 30, 2011 10:15

Ithiggi wrote:This thread isn't about sm having CC its about 2 player's that think SM pets inercept 80 -90 %.
I am confused as to what your point is or what you are trying to prove.
My attitude ?
You are the one attacking and using slander not me.
You are the one not understaning my post, I understand your points but the point of the thread is 80 - 90 % intrecpting pet acording to you and the person that started this thread.
I said prove they intecept too much.
I know they inercept 50 % because I play a SM.
Really I don't have to prove anything or respond to your posts.
If you want what you think is wrong changed you must prove what you think you know.
Read this: http://uthgard.net/index.php?option=com ... 42&t=13415


omg,really read your first post....if u don't want to do,i can do this for u...now i write the first thing u say...

NOT A RANGER QQ !!
Errrr... cc the pet, kill the sm, easy to do....

seriously as i say in the thread before,u don't know what u are saying,cause if u know,u don't write that this post is not about sm having cc etc...i know this post is not about this,in fact u are the first who talked about cc...u need only to read what u wrote,is so hard for u?...now that u don't know what to say,u tell to me this is not a thread about cc ahah...im the 1 attacking? who have quoted me and the other guy for first in a support thread ( so a forum where there is no need to argue with some1,but only to write if there is something bugged...but obviously u come here to try to be pro ) telling there is nothing to be fixed,trying to protect the class is using? is this the support forum or is another 1? heeey u are here? u read what u say at least?...u don't even said to prove it in your first post,u only say is impossible what we were telling...im the 1 attacking? really at school they teach me that after i write a text,i have to read it a bit,so i know where are the errors or if im saying a wrong thing...i don't think they have teached this thing to u,cause u don't know what u are writing...

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Sonnenschein
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Postby Sonnenschein » Jan 30, 2011 20:48

Orphen you read what u write?
I suppose no.

Its kinda hard to read it since of u very basical english and the non usage of any sentence marks. You were kinda offensive to everyone else here.

I play a SM also and most of the time I play it solo. I don't think the interceptrate is too high - but that prolly only because I am a noob ;)

Well maybe you just collect information & test it yourself so you can see if its bugged or not.
Last edited by Sonnenschein on Jan 30, 2011 21:02, edited 1 time in total.

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Satz
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Postby Satz » Jan 30, 2011 20:58

I have SM aswell, and its kinda easy to kill players with one. Much easier than with a wizard or menta. Youve got mezz, root, lifetap and a pet that intercepts for you if you get in trouble. But you are fodder for any nearsight and/or mezz class.
Pet intercepting too much or not in rvr? well pve it does its job but rvr, no idea... I tend to not rely on my pets intercepts, actually.

My sm is in wilton range...

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Orphen
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Postby Orphen » Jan 30, 2011 21:43

Sonnenschein wrote:Orphen you read what u write?
I suppose no.

Its kinda hard to read it since of u very basical english and the non usage of any sentence marks. You were kinda offensive to everyone else here.

I play a SM also and most of the time I play it solo. I don't think the interceptrate is too high - but that prolly only because I am a noob ;)

Well maybe you just collect information & test it yourself so you can see if its bugged or not.


i wasn't offensive to every1 else here and for sure my english is bad,just i answered to a person who come in a support thread telling were impossible what me and the other guy was saying about intercept rate,so i was the first to be attacked and not the 1 attacking....anyway i don't understand why only the people who use a sm are telling the intercept rate isn't bugged lol....isn't strange?...was funny for u what u have said?...for me isn't funny...i said the other guy was a noob cause he was talking like a melee can easy kill a spiritmaster,slam the pet,slam him and probably kill the legion too in the mean...obviously the spirit in the mean will not do nothing,he just have a aoe "self" mezz and a root and he kite too for sure,what can do a poor spiritmaster against a melee?...maybe if u read all the thread and not only answer to a random thing u know better what to say...and if u see i said i don't have some log/screen,the other guy was saying he will post screens...but i don't think u have read a single word of all this discussion,just the firsts words probably and then u have answered

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Sonnenschein
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Postby Sonnenschein » Jan 30, 2011 21:47

Well my SM is in Wilton range aswell and I dont play it much but the interceptrate was fixed some time ago.
Since then the intercept rate is not that high anymore. Before this fix it was like you never got hit (~90%).
I wear SC in Wilton and still die a lot to tanks in 1 on 1 but still - maybe im too gimp :P

I dont defend it cause I play one - its not my mainchar and most of the time I fight against SM's ^^
They are still easy to rupt with casts anyways :P

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Orphen
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Postby Orphen » Jan 30, 2011 22:03

Sonnenschein wrote:Well my SM is in Wilton range aswell and I dont play it much but the interceptrate was fixed some time ago.
Since then the intercept rate is not that high anymore. Before this fix it was like you never got hit (~90%).
I wear SC in Wilton and still die a lot to tanks in 1 on 1 but still - maybe im too gimp :P

I dont defend it cause I play one - its not my mainchar and most of the time I fight against SM's ^^
They are still easy to rupt with casts anyways :P


obviously they are easy to rupt if u have something to use for rupt them in 1 vs 1,most of tanks in this game don't have something for rupt a SM ( i use dd charge too but i can tell u for sure many people don't use it )....but if u don't have what u do? i have no tests no logs,the only thing i can say is with my reaver ( yes i can interrupt,but not for 1 hour if all my hits are intercepted ) i fought like 10-11 spirit only and i died against 8 of them...i have a flexible 3.0 speed and small shield,so im fast enough to slam etc....the problem is when i try to slam the pet obviously they root me or mezz and then what i can do if all my hits are intercepted?...really is nonsense too for me attack spiritmaster class just for fun,cause there are other classes probably stronger,so if i say that probably something is bugged is because i think there is....and i repeat a thing...most of soloer are melee and probably 70% of melee don't have range cast or anyway something to rupt

Disdain
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Postby Disdain » Jan 30, 2011 22:09

Broken interrupt timers + pet takes almost no damage when intercepting are the problems. Current interrupt mechanics allow the spiritmaster to cast whenever his pet gets one intercept off.
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Satz
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Postby Satz » Jan 30, 2011 22:29

Disdain wrote:Broken interrupt timers + pet takes almost no damage when intercepting are the problems. Current interrupt mechanics allow the spiritmaster to cast whenever his pet gets one intercept off.


I second this, because this part is a bug, but intercept rate is quite normal(about 50%, depends on how lucky you feel).

It is possible to cast through when getting hit. To be even more honest, since the intercept rate is 50% and you are lucky enough for the pet to intercept 2 hits, you can land 3-4 casts and then it almost feels like free moc, in addition to pet stun.

As for killing SMs? Most sms play stupidly vs melees because they feel supperior. They run to you, wait for you to be in range, start casting, get rupted, do nothing waiting up to timer, get 1 hit in bubble with 2 weapons, still beeing rupted, i switch to shield, pet east slam usually first(if not target pet and slam it deliberately after sm is slammed), then sm eats slam, then switch to CD/DW and SM dies, not even the slightest need for charge...
How to kill SM with a caster? its even easier... NS/MEZZ, nuke nuke nuke pet first, then sm... Why pet first? If sm is clever, he will start running, and you will follow... and when the pet gets out of mezz/root youre permarupted and SM wins. But since most SMs do not run, you can actually start nuking SM first.

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Orphen
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Postby Orphen » Jan 31, 2011 08:45

Satz wrote:
Disdain wrote:Broken interrupt timers + pet takes almost no damage when intercepting are the problems. Current interrupt mechanics allow the spiritmaster to cast whenever his pet gets one intercept off.


I second this, because this part is a bug, but intercept rate is quite normal(about 50%, depends on how lucky you feel).

It is possible to cast through when getting hit. To be even more honest, since the intercept rate is 50% and you are lucky enough for the pet to intercept 2 hits, you can land 3-4 casts and then it almost feels like free moc, in addition to pet stun.

As for killing SMs? Most sms play stupidly vs melees because they feel supperior. They run to you, wait for you to be in range, start casting, get rupted, do nothing waiting up to timer, get 1 hit in bubble with 2 weapons, still beeing rupted, i switch to shield, pet east slam usually first(if not target pet and slam it deliberately after sm is slammed), then sm eats slam, then switch to CD/DW and SM dies, not even the slightest need for charge...
How to kill SM with a caster? its even easier... NS/MEZZ, nuke nuke nuke pet first, then sm... Why pet first? If sm is clever, he will start running, and you will follow... and when the pet gets out of mezz/root youre permarupted and SM wins. But since most SMs do not run, you can actually start nuking SM first.


probably so i have met the only spiritmasters decent of the server? anyway maybe the intercept rate is not bugged ( im not so sure but maybe ),but when i fought the spiritmasters and they start cast 3480985 times after intercept,it seems to me that they were always intercepting,so i thougt the intercept rate was bugged but the truth is the interrupt timer is broken so...maybe...

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Murax
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Postby Murax » Feb 01, 2011 15:46

You all have to read more carefully:

only the pets of Pro SM´s intercept 80%-90%
the noob ones are correctly implemented :-)

haha sorry for this off topic, couldnt help myself :-)
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bawww
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Postby bawww » Feb 01, 2011 21:58

Not related to spiritmasters, but you hit the nail on the had with that comment and you don't even realize it.
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NsmatAlsbah
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Postby NsmatAlsbah » Feb 02, 2011 18:06

Disdain wrote:Broken interrupt timers + pet takes almost no damage when intercepting are the problems. Current interrupt mechanics allow the spiritmaster to cast whenever his pet gets one intercept off.


You obviously have never played an SM. The interrupt timers aren't broken, there is simply no point in casting when you are being attacked. NOT casting = NOT interrupted. Just cause you hit a caster doesn't mean that the interrupt timer instantly starts, it only starts if they are actually CASTING. So a smart player waits for a pet intercept to cast, and never gets interrupted. QQ, and then learn how your opponent plays.
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Jarysa
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Postby Jarysa » Feb 02, 2011 18:14

NsmatAlsbah wrote:
Disdain wrote:Broken interrupt timers + pet takes almost no damage when intercepting are the problems. Current interrupt mechanics allow the spiritmaster to cast whenever his pet gets one intercept off.


You obviously have never played an SM. The interrupt timers aren't broken, there is simply no point in casting when you are being attacked. NOT casting = NOT interrupted. Just cause you hit a caster doesn't mean that the interrupt timer instantly starts, it only starts if they are actually CASTING. So a smart player waits for a pet intercept to cast, and never gets interrupted. Stop the QQ, and learn how your opponent plays.


You have obviously never played live.

240k of non-bg rps on Uthgard don't exactly make you DAoC knowledgeable.

:roll:

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NsmatAlsbah
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Postby NsmatAlsbah » Feb 02, 2011 18:48

[/quote]

You have obviously never played live.

240k of non-bg rps on Uthgard don't exactly make you DAoC knowledgeable.

:roll:[/quote]


Wow, cause I'm so glad that Uthgard is a Live server, directly managed by Mythic and EA. Oh wait, it's not. Do you think before you open your mouth? If you did, you might not spend so much time tasting the crap on your shoes.

P.S. You're inability to add anything constructive to the discussion amuses me. If all you want do is flame people for no reason on forum, go join a gay chat room. At least it's ok to be flaming there.
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