Spiritmaster pets

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Der_Eisbaer
Eagle Knight
 
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Postby Der_Eisbaer » Jan 04, 2010 14:32

Iceer wrote:Then use Mesmerize. Some Hibernia caster have instant stun, every realm has Mesmerizing classes (that are running in wilton too).

Just think abit about the tactics.


Hibernia is the only realm without any form of castable instant stun. ;)

Iceer
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Postby Iceer » Jan 04, 2010 14:34

You sure? :lol:

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Der_Eisbaer
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Postby Der_Eisbaer » Jan 04, 2010 14:50

Iceer wrote:You sure? :lol:


Simply proof the opposite. ;)

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Satz
Alerion Knight
 
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Location: Albion

Postby Satz » Jan 04, 2010 15:25

instantstun possibilities i know about(beside meleestyles, and rr5)

healer: ae stun, single stun
spiritmaster: petproc
theurg: airpets

caststunpossibilities i know about(beside rr5)

healer: ae stun, single stun
menth: single stun
eld: single stun
ench: single stun
cleric: stungle stun

are there any i do not know about, please tell me because i want to know more.

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DanGer666
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Postby DanGer666 » Jan 04, 2010 17:12

lol..air-theu.. where is that instant stun? you need to cast the pets first, and casting nearsight is much faster than casting a pet.. and one pet wont do the stun, you need 4-5 for sometimes a stun at least.

Iceer
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Postby Iceer » Jan 04, 2010 17:23

1-2 are enough. I never had any chance with my spiritmaster against a wind theurg.

- Higher cast range than me
- 2 or more elementals on me and i cant do anything
- very strong nuke
- ae mezz!

When i go on dark sm, my mezz will hold for like 30 seconds, theurg still got higher range and wins the first mezz normally.

When i go bomb, i would never go so close to bomb him.

When i go summoning, i have to sit down and make a faceroll on the keyboard to have any chances.

Make Albion not weaker as it is :roll:

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Eclipsed
Alerion Knight
 
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Postby Eclipsed » Jan 05, 2010 09:34

Drakons20 wrote:Intercept is supposed to allow the caster to cast as you didn't attack the caster you attacked the target that intercepted. Same thing happens in PVE when a warrior intercepts for a healer and the healer can continue to heal.


Just read my rely, which was the 3rd reply in this thread. Which i found proof stated by mythic that even in the case of intercepting, a player like a caster or healer, who avoids the damage, because a team mate/pet intercept the damage, will still have the same chance to be intrupted, because you have someone coming to attack you and the player/pet who intercepted just happened to stop it, but still spooks you. Its not like your pet or player is standing in front of you like a wall lol. Who would be dum to swing at a wall. Same goes for BT's, as stated its a extra skin of protection , that even when hit, still causes the same intrup chance.

So the topic isnt about, just stun the pet, just mez the pet, just kill the pet, its is there a bug causing this pet or intercepting OP in genral. Maybe as i stated on how intrupting works, isnt working currectly on uthgard. Since the pet does have a very high chance to intrercept, and if those intrcepts are not currectly starting the currect intrup chance on the player, allowing them to cast, could be the issue. OR not.

But suggesting someone to mez or stun a pet, isnt the answer, what about players in small grps or solo, who doesnt have a mez and maybe a short duration stun or no way to stun. Remember, the caster is casting lifetaps and can gain there life back quickly sometimes. And some of you will say, well not everyone should be equal to each class and have a chance, well take the BS somewhere else. The question is, is there something not working currectly ? Is it how often the pet takes the hit, is it that the caster isnt getting intrupted on intercepts currectly. That is what we are looking for. Also i read, that one a player intercept dmg, that player who took the dmg , takes above normal dmg because he/she or pet intercepted, in a un natural position or what ever, does that apply to the pet ? Is that even in effect on uthgard ?
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Satz
Alerion Knight
 
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Postby Satz » Jan 05, 2010 13:26

No, if the pet intercepts for a SM, it gets only 1/3 of the usual damage one would deal to the pet(or was it SM)?

btw, why dont you try filing intercepts in the bugreportforums?

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Eclipsed
Alerion Knight
 
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Postby Eclipsed » Jan 05, 2010 21:16

Im not sure, i swear i remember hearing the same, but it was the SM taking the 1/3, and maybe the pet takes 2/3 then. Ill have to look around again or jump on live and test that.

And i have reported the intercept thing in bug report because as i said, i dont know if its implemented here currectly or not, i havent tested how it works on uthgard yet. Im sure some of you have had more encourters with intercept and could help out.
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Kickham
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Postby Kickham » Jan 05, 2010 21:18

Eclipsed wrote:
Drakons20 wrote:Intercept is supposed to allow the caster to cast as you didn't attack the caster you attacked the target that intercepted. Same thing happens in PVE when a warrior intercepts for a healer and the healer can continue to heal.


Just read my rely, which was the 3rd reply in this thread. Which i found proof stated by mythic that even in the case of intercepting, a player like a caster or healer, who avoids the damage, because a team mate/pet intercept the damage, will still have the same chance to be intrupted, because you have someone coming to attack you and the player/pet who intercepted just happened to stop it, but still spooks you. Its not like your pet or player is standing in front of you like a wall lol. Who would be dum to swing at a wall. Same goes for BT's, as stated its a extra skin of protection , that even when hit, still causes the same intrup chance.

So the topic isnt about, just stun the pet, just mez the pet, just kill the pet, its is there a bug causing this pet or intercepting OP in genral. Maybe as i stated on how intrupting works, isnt working currectly on uthgard. Since the pet does have a very high chance to intrercept, and if those intrcepts are not currectly starting the currect intrup chance on the player, allowing them to cast, could be the issue. OR not.



As per Patch 1.55:

- Performing a successful Guard or Intercept no longer causes an interrupt to a caster who is guarded.

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Eclipsed
Alerion Knight
 
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Postby Eclipsed » Jan 06, 2010 06:02

good find, i didnt see that change. I notice it was a change, that was made one month after they made a grab bag about it lol. Ill have to jump on live and see exactly what they mean though, since mythic has a habid of saying one thing, but it not totaly being exactly what you think. Just look at ice storm stun effect, accoding to patch notes, rangers and nightshades shouldnt have it ,but it was implemented and mythic just didnt state it correctly or didnt state they reconsidered or what ever. Have to be careful what you read and what you think it means, before implementing things.

So i think i may jump on live and mess with how intrup works and SM Pet works with intrup and so on. Maybe.
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bugreporter
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Postby bugreporter » Jan 08, 2010 00:33

instantstun possibilities i know about(beside meleestyles, and rr5)

healer: ae stun, single stun
spiritmaster: petproc
theurg: airpets

caststunpossibilities i know about(beside rr5)

healer: ae stun, single stun
menth: single stun
eld: single stun
ench: single stun
cleric: stungle stun


just to complete it:

minstrel : instant single stun
and if you list pet stuns, dont forget the caby pet stun, working on higher than melee range even + druid pet stun

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Drakons20
Gryphon Knight
 
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Postby Drakons20 » Jan 08, 2010 13:18

DanGer666 wrote:lol..air-theu.. where is that instant stun? you need to cast the pets first, and casting nearsight is much faster than casting a pet.. and one pet wont do the stun, you need 4-5 for sometimes a stun at least.


It is true Hibs don't have AOE Stun, or Insta stun, but all their casters besides Animists (cough cheap class, cough) come with Baseline Stun! Always has and will always be bullcr-p. With max dex though it's like insta stun. They thing I've mainly hated about baseline CC spells is they don't follow the same forumla as baseline damage spells. It should effect the duration of the stun or mez if they don't spec that line or much at all, much like the damage is affected.

Zarkor
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Postby Zarkor » Jan 08, 2010 16:11

Drakons20 wrote:
DanGer666 wrote:lol..air-theu.. where is that instant stun? you need to cast the pets first, and casting nearsight is much faster than casting a pet.. and one pet wont do the stun, you need 4-5 for sometimes a stun at least.


It is true Hibs don't have AOE Stun, or Insta stun, but all their casters besides Animists (cough cheap class, cough) come with Baseline Stun! Always has and will always be bullcr-p. With max dex though it's like insta stun. They thing I've mainly hated about baseline CC spells is they don't follow the same forumla as baseline damage spells. It should effect the duration of the stun or mez if they don't spec that line or much at all, much like the damage is affected.


Genuine QQ spotted? :grin:

Let's make every realm have the same abilities, then this game would be so awesome... :roll:


If you think baseline stun is so awesome, go play a hib caster and FEEL your OPness...

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