PA Dmg

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pweet
Lion Knight
 
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Postby pweet » Jun 28, 2011 00:07

Viva you have a Kobi SB, so sure your dmg is gimp :D

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davidoof
Phoenix Knight
 
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Location: near Berlin

Postby davidoof » Jun 29, 2011 00:09

vangonaj wrote:http://www.youtube.com/watch?v=GkJxtaZRrWI

Look this movie, and tell me if uthgard pa damge is very high. His lowest pa was 1000 damage and highest 1500. I never saw this pa damage in uthgard.

Maybe im wrong but numbers are numbers.


also very interesting is the different colour weapons in bag, i wich we have this at uthgard
Back to NF, NEW RA.

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shade
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Postby shade » Jun 29, 2011 09:33

You do know these are legendary weapons and the color indicates dmg type? This has nothing to do with poisons.

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Gorim
Eagle Knight
 
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Postby Gorim » Jun 29, 2011 10:18

shade wrote:You do know these are legendary weapons and the color indicates dmg type? This has nothing to do with poisons.

That we have on uthgard too!

[TC]Essedum
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Postby [TC]Essedum » Jul 04, 2011 12:03

pweet wrote:Hej, could it be that PA Dmg is broken? Just got hit by an Infi for 700dmg lols.
Regards


get PD and dont QQ

[TC]Essedum
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Postby [TC]Essedum » Jul 04, 2011 12:04

Blue wrote:Yes, its broken.


700 was composite with crit hit for sure.
i wont believe him till i have a sshot about.

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shade
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Postby shade » Jul 04, 2011 13:28

PA style bonus at highRR with 50+max CritStrike is a fixed value of less than 700 dmg.
Unstyled dmg (that is added on top of style dmg) is definitely less than 100, but for convenience lets assume 100.

If the target armor is vulnerable to your dmgtype and has cap melee resis, it will have -10% + 26% = 16% resists.

So the maximum damage you can do in best possible circumstances on a vulnerable target is 800 * 0.84 = 672 dmg.

Worst case is a resistent armor type (26% + 10%) and a base damage of lets say 60, which results in 760 * 0.64 = 486 dmg if target has resists capped.

Again, this is for maximum CS spec at high RR.

So 1st:
700dmg cannot be reached on any lvl50 target with melee resists.

2nd: Even on lower lvl targets dmg doesnt go that much higher because only base dmg will increase, stlye damage remains the same.

3rd: The PA dmg is in a fixed range between 486 and 672 if and only if you sacrifice a lot of spec points for going 50 CritStrike.

Of course, what is "appropriate" and what not is very pov dependent, but taking into account that a PA needs
- skill of the assassin to pull it off
- lack of skill of the target to prevent it and
- a bit of luck regarding LOS/range (lag dependent)
those numbers don't look "over the top" to me.


Edit: These numbers were with a 1h weapon. If you use a 2hander, you might push your unstyled dmg on low-armor targets to maybe 150 dmg, which would indeed push your PA dmg slightly over 700 (714 assuming a 700 style bonus from PA). But then, you have both the high delay of the 2hander to the next swing and only one poison applied on the first swing for a mere bonus dmg of 40, so even then i wouldn't call it "over the top" - rather in contrary, considering the 2h bonus on styledmg is missing.

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borog
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Postby borog » Jul 04, 2011 13:56

I also don't think that the damage from a PA is "broken". Sure its a fixed amount, which will need to be changed, but to get 700, as pointed out by shade, is not an unreasonable amount.

This is a style opening that is designed to hit hard. Its difficult to pull off against anyone worth their salt, unless you go up against someone who fails to bubble you or is so far below your level that its not even worth killing them.

Admittedly my 36 kobi critblade also hits for that amount, which seems a bit odd, but there are other classes who can also do this type of damage.

even casters don't have much trouble competing with this damage with some of their spells.

I'm not even going to mention Rangers...damn.

EDIT typos

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