NPC disappear or guards/enemies disappear

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gabryx
Guardian
 
Posts: 6
Joined: Sep 28, 2012 15:11

Postby gabryx » May 23, 2017 17:14

When fix this?
I enter Dodend and get hitted by 3 enemies and none appear on target...i release and at Svasud Faste all NPC disappear.
Many times need relog and reinvite in group because i cannot see guards or enemies.
Guys plz fix this or is impossible play in this mode.
Ty

Chade Fallstar
Warder
 
Posts: 52
Joined: May 14, 2016 13:10

Postby Chade Fallstar » May 23, 2017 17:33

Are you using a UI? I've had this happen on Bob's a few times.
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MrPickles
Warder
 
Posts: 47
Joined: May 09, 2015 19:09

Postby MrPickles » May 23, 2017 17:40

A simple relog fixes it. If it's a client based bug, not sure there's much they can do about it.

Byala
Warder
 
Posts: 19
Joined: May 03, 2017 18:09

Postby Byala » May 23, 2017 17:55

I have this bug sometimes as many others do and it seems to be happening more now. Most often if you exit capital city. Though I have died in RVR a few times now due to it.

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patouch
Myrmidon
 
Posts: 178
Joined: Apr 11, 2012 03:41

Postby patouch » May 23, 2017 18:04

I noticed sometimes npc in housing taking a bit of time to show up, but a very frequent issue is NPC and/or players names not showing up, in a very random manner.
When it happens, it doesn't affect all npcs or players. Just a few here and there.

gabryx
Guardian
 
Posts: 6
Joined: Sep 28, 2012 15:11

Postby gabryx » May 23, 2017 18:21

Chade Fallstar wrote:Are you using a UI? I've had this happen on Bob's a few times.

Yes i use Valmerwolf UI, but this appear also witout custom UI, and appear this in many guild players also if not use custom UI

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Gil
Alerion Knight
 
Posts: 2061
Joined: Jan 06, 2010 01:00
Location: Denmark

Postby Gil » May 23, 2017 20:00

gabryx wrote:
Chade Fallstar wrote:Are you using a UI? I've had this happen on Bob's a few times.

Yes i use Valmerwolf UI, but this appear also witout custom UI, and appear this in many guild players also if not use custom UI

It has nothing to do with the UI. It's a client Server desynch issue. We used to have a command to resynch, now, we just need to port or relog. Too bad that command was removed.
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gabryx
Guardian
 
Posts: 6
Joined: Sep 28, 2012 15:11

Postby gabryx » May 24, 2017 12:41

Gil wrote:
gabryx wrote:
Chade Fallstar wrote:Are you using a UI? I've had this happen on Bob's a few times.

Yes i use Valmerwolf UI, but this appear also witout custom UI, and appear this in many guild players also if not use custom UI

It has nothing to do with the UI. It's a client Server desynch issue. We used to have a command to resynch, now, we just need to port or relog. Too bad that command was removed.


This problem appear from a 20-30 days , i dont remeber exactly, and not appear first,
Is started after a patch/reboot of server, so is a problem of code.

Samirane
Eagle Knight
 
Posts: 621
Joined: Jun 08, 2012 18:52

Postby Samirane » May 24, 2017 13:14

viewtopic.php?f=15&t=43287

i have this problem too and still no end to see qq
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Seb
Warder
 
Posts: 56
Joined: Feb 25, 2017 12:12

Postby Seb » May 26, 2017 01:17

same here :< started about 6 weeks ago, still hasn't been fixed
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Zeezar
Guardian
 
Posts: 1
Joined: May 30, 2017 13:59

Postby Zeezar » May 30, 2017 14:05

10-30 seconds after I log in, ALL NPC's and players disappears.

HELP :x :oops:

Dicarb
Warder
 
Posts: 13
Joined: Jun 20, 2016 21:13

Postby Dicarb » May 30, 2017 15:08

same with my bd pets after the reboot this morning
the commander vanishes for 2-3 sekonds, but hes still there. He is fighting, i can heal him, but cant see him

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DerMoneo
Guardian
 
Posts: 4
Joined: May 10, 2017 18:26

Postby DerMoneo » May 30, 2017 15:43

Set Sleep Mode to NEVER in the Option Menü inside the Char Selection Screen

or

from the Uthgard FAQ:



Usually this issue is caused if your client cannot correctly receive UDP packets from the game server. As a first step, try enabling UDP traffic to remote port 10400 in your firewall and router. Having a correct UDP setup is preferable, since it decreases your lag, and allows you to have a smoother RvR experience when a lot of players are around.

If you cannot get UDP to work and you keep seeing this issue, you can go to the Launcher preferences by clicking on "Edit" > "Preferences". In the preferences dialog, you will notice a white textbox labelled Other. If you enter "+noUdpForMe" in this box, we will never try sending you UDP packets. Note that this might increase lag and make your RvR experience slightly worse.

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Genjiro
Developer
Developer
 
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Postby Genjiro » May 30, 2017 15:44

Did you already try what is described in our FAQ?
I would like to know if:

a) Enabling udp port 10400 in your firewall and port forwarding in your router to your computer fixes the flickering.
b) If a) does not work, adding the flag: +noUdpForMe in our launcher will fix the flickering.

Help, Players around me keep disappearing/blinking, what should I do? wrote:
Usually this issue is caused if your client cannot correctly receive UDP packets from the game server. As a first step, try enabling UDP traffic to remote port 10400 in your firewall and router. Having a correct UDP setup is preferable, since it decreases your lag, and allows you to have a smoother RvR experience when a lot of players are around.

If you cannot get UDP to work and you keep seeing this issue, you can go to the Launcher preferences by clicking on "Edit" > "Preferences". In the preferences dialog, you will notice a white textbox labelled Other. If you enter "+noUdpForMe" in this box, we will never try sending you UDP packets. Note that this might increase lag and make your RvR experience slightly worse.
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Coloured text represents my personal opinion and is not associated with Uthgard Staff nor is it an official statement.

Samirane
Eagle Knight
 
Posts: 621
Joined: Jun 08, 2012 18:52

Postby Samirane » May 30, 2017 16:19

Genjiro wrote:Did you already try what is described in our FAQ?
I would like to know if:

a) Enabling udp port 10400 in your firewall and port forwarding in your router to your computer fixes the flickering.
b) If a) does not work, adding the flag: +noUdpForMe in our launcher will fix the flickering.

Help, Players around me keep disappearing/blinking, what should I do? wrote:
Usually this issue is caused if your client cannot correctly receive UDP packets from the game server. As a first step, try enabling UDP traffic to remote port 10400 in your firewall and router. Having a correct UDP setup is preferable, since it decreases your lag, and allows you to have a smoother RvR experience when a lot of players are around.

If you cannot get UDP to work and you keep seeing this issue, you can go to the Launcher preferences by clicking on "Edit" > "Preferences". In the preferences dialog, you will notice a white textbox labelled Other. If you enter "+noUdpForMe" in this box, we will never try sending you UDP packets. Note that this might increase lag and make your RvR experience slightly worse.



i did both before the Patch from April and works fine for me untill Blue patched the lag issues. The lag issues was gone, but the npc bug came back for me and a lot of other ppl
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