Did you know that ..

If you need support, you can get help here!
User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » Dec 15, 2011 17:16

That you can hit unstyled for more then your cap dmg on a caster that has no shields on ?

http://imageshack.us/photo/my-images/31/sshot051.jpg/

First hits are with 3.5 spd , 16.5 dps 1h pierce unstyled when caster is with no shields on , and second ones (180 dmg ) are with caster not having clothes on .(.cap dmg like on the grey mob) .
Lurikeen 51 pierce composite spec on live pendragon.
I know that higher str , lower quic and higher spec dont increase cap dmg but it seems that at 1 point they do affect unstyled dmg :)


How do you explain this one Blue?:)
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

User avatar
Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Dec 15, 2011 19:51

MotaroReloaded wrote:That you can hit unstyled for more then your cap dmg on a caster that has no shields on ?

I dont get your point. Where did you hit above cap damage?
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » Dec 15, 2011 20:14

Look at the picture from the link above, its a nightshade hiting a mentalist . The 1st dmg 180 is VS a lvl 2 or 3 mob beeing unstyled cap dmg, after that you have several hits VS lvl 50 caster with no shields and as you can see some of the hits are more then 200 dmg. Last hits of 180 are VS the same caster but when he is undresed ..thats cap dmg same thing like VS the lvl 2 mob.

How do you explain that cap dmg for this player with the 2.5 spd pierce 7.8 dps is 180 dmg and VS caster he hits for 200 dmg unstyled ?

pic here : http://imageshack.us/photo/my-images/31/sshot051.jpg/
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

User avatar
Jezzmin
Phoenix Knight
 
Posts: 1602
Joined: Mar 11, 2010 01:00

Postby Jezzmin » Dec 15, 2011 22:02

the highest hit i see in the first pic is 180(-295) + crit...which means you WOULD have hit over cap, but the dmg was capped at 180...the +crit is additional ofc...whats the point?

User avatar
Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Dec 15, 2011 22:22

MotaroReloaded wrote: and as you can see some of the hits are more then 200 dmg

I must be blind, I dont see your 200 damage. The highest is 180.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

User avatar
Jonah
Gryphon Knight
 
Posts: 482
Joined: Feb 04, 2010 01:00

Postby Jonah » Dec 15, 2011 22:24

Whatever Motaro smoked, gimme some of that shiiiiiit :lol: :lol:

User avatar
Satz
Alerion Knight
 
Posts: 1860
Joined: Jun 21, 2005 00:00
Location: Albion

Postby Satz » Dec 16, 2011 01:11

Same here, if its this screenshot here:
http://imageshack.us/f/31/sshot051.jpg/

i see 180(-271) vs mob, so 180 cap damage!
and then some 109(-59) to 134(-72) as unstyled damage done to the caster.
and then again 180(-254 to -295) done vs same but nacked caster.

The question is, why did the caster have 35% melee resist? Probably PD involved...

So then, the damage done vs same caster, in same cloth, but without any resists at all would be 206 damage, correct.
But since 180 is the cap in that case, this would be shown like that: 180(-26).

So theoretical damage does seem to exeed cap, practical doesnt. Now i understand what you wrote in the other posts, ill check back with other numbers, still please give me 2-3 more tests with same spd but different dps.

User avatar
pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » Dec 16, 2011 03:58

why would you need more tests? he clearly shows that there is a cap dmg, even if he miss interpreted his results, since i guess he added crit dmg to base dmg. or i m just blind

User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » Dec 16, 2011 12:27

What is wrong with you ppl????????? I explained in detail each hit and you dont see the obvious rofl ! Do you see 180 dmg as the cap dmg on the lurikeen? if its 180(+271) its the same damn dmg as 180(-295) or 180(-254) ITS CAP DMG OF THIS LURIKEEN NS , its 180. I took pd 8 on this caster so i can have more time to hit his ass because its not hard to add the numbers, but here even if i leave him with 0% melee resist to pierce, the cap dmg of the lurikeen will be the same 180 dmg! .
The other melee dmgs that you see are from 109(-59) to 132(-71) which you add ! How much is 132+71 ??? its 203 OMFG ..more then cap dmg 180 .

You want me to make a caster with 0 pierce resist to show you that cap dmg is 180 and he gets hit without af shields for 200+ ? /?????

Jezzmine when you hit for 180(-295) ..what is the cap dmg of that player? What about the 180(+271) done on am ob ? whats the cap dmg on that one hmm?

Jonah i ll smoke you if you post like that again.
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

User avatar
Jezzmin
Phoenix Knight
 
Posts: 1602
Joined: Mar 11, 2010 01:00

Postby Jezzmin » Dec 16, 2011 12:33

MotaroReloaded wrote:The other melee dmgs that you see are from 109(-59) to 132(-71) which you add ! How much is 132+71 ??? its 203 OMFG ..more then cap dmg 180 .


there we have it...132(-71) is still only 132 dmg...the cap is 180 and ofc you hit a caster without any armor and stuff for "cap dmg"...you WOULD hit him for like 900 dmg or something probably, if there wasnt a cap, but well, thats what caps were made for...now that we know, the caster got PD the 35% resist issue is solved so WHAT is the problem?...180 is cap no matter what...its just that on the mob you WOULD have bonus (like 180(+290) shows, that the mobs probably got like -20% thrust resist ;) )

User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » Dec 16, 2011 12:39

Jezzmin wrote:
MotaroReloaded wrote:The other melee dmgs that you see are from 109(-59) to 132(-71) which you add ! How much is 132+71 ??? its 203 OMFG ..more then cap dmg 180 .


there we have it...132(-71) is still only 132 dmg...the cap is 180 and ofc you hit a caster without any armor and stuff for "cap dmg"...you WOULD hit him for like 900 dmg or something probably, if there wasnt a cap, but well, thats what caps were made for...now that we know, the caster got PD the 35% resist issue is solved so WHAT is the problem?...180 is cap no matter what...its just that on the mob you WOULD have bonus (like 180(+290) shows, that the mobs probably got like -20% thrust resist ;) )



You re dumb , the dmg is 132+71 = 203 BECAUSE YOU ADD THE NUMBERS, THE CASTER HAS CLOTHES ON JUST HIS SHIELDS ARE NOT UP LIKE af AND ABS , or when you hit a warior dressed in chain for 300(-200) you say that your dmg is only 300 is it??..and not 500 ? he had resists yes , but when calculating these things you add the numbers because thats the WHOLE dmg . Unstyled dmg cap is 180 dmg yes but the dmg done when he didnt had shields up variates, and at times it surpased cap dmg like in this case. If you look at the 1st pic i posted here why is the dmg variance when performing unstyled melee hits Jezzmine? because the hit encountered a viable target like any char dresed in leather , studded chain or plate and thats when dmg variance apears, when you perform cap dmg you dont have variance because the target is low af .

When you use dmg cap , its the 180 you take like in the formula below.

Style dmg = ((Growth Rate * Weapon Spec) * Effective Speed) / Unstyled Damage Cap

Effective Speed = SPD * ( 1 – ( Quickness – 60 ) / 500) ) * ( 1 – Haste%)
Unstyled dmg cap = hit a lvl 1 mob
Growth rate of the style.

Funny thing i saw that when you add the numbers you get a higher dmg done then you cap dmg . You always put resists on toons so you dont have to heal so much , its not that hard to add the numbers in excel afterwards using a table with formulas .. but i wonder how many of you actually ever used this formula above ..

Can be closed i had enough about this .. not in the mood to start drawing for those who cannot understand
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

User avatar
pweet
Lion Knight
 
Posts: 4243
Joined: Dec 22, 2010 14:07

Postby pweet » Dec 16, 2011 13:46

ok dont call ppl dump, just since u r wrong and dont get what cap dmg is...
there is a 180dmg CAP dmgt! you ve NO hit above 180dmg. Hit a target with 0% pierce and give him a pierce debuff as well u will still hit for 180 dmg :idea:
Cap dmg is a static value, so whats the point about formulas? See it 180, so my equation is cap_dmg=180 in that case :D :D

User avatar
MotaroReloaded
Eagle Knight
 
Posts: 707
Joined: Aug 31, 2010 00:00
Location: London

Postby MotaroReloaded » Dec 16, 2011 15:05

pweet wrote:ok dont call ppl dump, just since u r wrong and dont get what cap dmg is...
there is a 180dmg CAP dmgt! you ve NO hit above 180dmg. Hit a target with 0% pierce and give him a pierce debuff as well u will still hit for 180 dmg :idea:
Cap dmg is a static value, so whats the point about formulas? See it 180, so my equation is cap_dmg=180 in that case :D :D



Yes you are when u talk about adding crit dmg to base dmg ..
When your dmg VS a target starts to variate means that you r hiting a viable target , thus you have to add the resists in () , like you add them when you hit a chain player etc because that is the total dmg .. i already explained once ..not gona do it again . Thnx god not every1 make tests cause i d be amazed what numbers u d get .. if ve heard many saying that 350(-150) is 350 dmg not 500 :)))))) so ..
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

User avatar
Satz
Alerion Knight
 
Posts: 1860
Joined: Jun 21, 2005 00:00
Location: Albion

Postby Satz » Dec 16, 2011 16:41

Satz wrote:Same here, if its this screenshot here:
http://imageshack.us/f/31/sshot051.jpg/

i see 180(-271) vs mob, so 180 cap damage!
and then some 109(-59) to 134(-72) as unstyled damage done to the caster.
and then again 180(-254 to -295) done vs same but nacked caster.

The question is, why did the caster have 35% melee resist? Probably PD involved...

So then, the damage done vs same caster, in same cloth, but without any resists at all would be 206 damage, correct.
But since 180 is the cap in that case, this would be shown like that: 180(-26).[...]



I wonder if all you people simply ignore the right answers just for the case of trolling?

MotaroReloaded wrote:[...]
Yes finally ONE from whole forum understood what i was trying to say, even tho theoretically you gota add those numbers because the dmg started to variate VS that player and sometimes dmg done was under cap dmg.. and yes you get a higher dmg then cap :) . [...].

User avatar
Jezzmin
Phoenix Knight
 
Posts: 1602
Joined: Mar 11, 2010 01:00

Postby Jezzmin » Dec 16, 2011 17:05

maybe you should give a really good example?

i think, i got it now...

you say that 134(-72) means, you do 206 dmg, which would be "over cap"..and "your problem" (or the issue u address) is, that a level 50 ns shouldnt do cap-dmg on a level 50 caster with af and abs buffs up, right? (talking without resists ofcourse)

why didnt u say so earlier? keep it simple, but that the problem with all your threads, so nvm...

anyway: IS it a bug?...casters are not supposed to have a lot of armor and stuff so resist-free cap-dmg should be fine, if WS or something is high enough...should be tested on pend with other classes and parameters...

Next

Return to Support

Who is online

Users browsing this forum: Google [Bot] and 14 guests

Sunday, 11. May 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff