Alb Two handed

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arkara
Myrmidon
 
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Location: Belgium

Postby arkara » Nov 06, 2011 17:46

Well as the title says i'm gonna try to proof that alb 2h dmg is way to low and not correct

What i need to know from any gm or coder is what tests i need to do exactly what chatlog what screen what movie what kind of chars what lvl what equipment how to test where to test what to test on; etc the full works.

So that at the end of the day no gm or coder can say well that doesn't proof anything and all my hours of work has gone to waste


the tests are very demanding, it's easy to test it on live server with pendagon but on uthgard it's a diffrent story
as you can't dual log and make i50
maybe some gm can help me with this ? make a private acc with lvl 50 pala and arms and the approval to dual log and test then after testing delete the account
just ask anyone on the server who played live servers they all agree 2H on alb and polearm is doin too low dmg or something els is not correct in the code
Last edited by arkara on Nov 10, 2011 01:06, edited 1 time in total.

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toaky
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Postby toaky » Nov 07, 2011 00:58

im willing to help, i would like to play a 2h arms for fun
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arkara
Myrmidon
 
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Postby arkara » Nov 07, 2011 20:40

no gm or coder can answher to this simple question ?

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Seyha
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Postby Seyha » Nov 07, 2011 20:45

Wasn't this tested by Jezzmin a while ago?
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Trishin
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Postby Trishin » Nov 07, 2011 20:47

arkara wrote:no gm or coder can answher to this simple question ?


This is no simple question.

Basically you need to:

Test all variables while keeping all others than the variable you test constant.

Do this for all every single variable with a good amount of hits to reduce the impact of luck(or lack of it).

This is no security for your tests to be useful though.

Variables are (but not limited to): Level, target level, stats, resists, armor.

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shade
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Postby shade » Nov 07, 2011 20:57

... skill level, weapon level/dps, haste/AF/ABS buffs, class (arms and pally will perform different), RR (more dps for >RR5).

Also you need to check relic bonuses, ML/CL/TOA... whatever other bonuses are not present on pendra.
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Rector
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Postby Rector » Nov 07, 2011 21:16

But you know that defense penetration is broken on Uth?

Because I think that damage values are okay, but especially evade vs twohanders is clearly too high...

So.. maybe one could measure evaderates with different amounts of stat / skill / level / whatever of the twohand-attacker (e.g. a Troll Warrior for high weaponskill) and constant defender (lurikeen assasin with evade7) and vice versa.

I think that a noticable difference could be observed then between live and uthgard.

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Satz
Alerion Knight
 
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Location: Albion

Postby Satz » Nov 08, 2011 15:03

Try following:

lvl 50 arms vs lvl 50 pally on uthgard and on pendragon, fully equiped in DF-stuff plate/chain/studded/leather/cloth/naked with same types of weapon having following specs: rr4 with 50 2h 50 slash for both, then 50+whatever you get, up to +142h and 36+14 weapon and 50+142h and 1+0 weapon.

So its 3 runs for 3 different specs on same armortype and 6 runs with 1 spec on different armortypes.
Both on Pendragon and Uthgard.
About 200 hits each test should be sufficient to get the max/min and average damage tested.
Then you give us the numbers as max, min and average in all the situations. Average = (dmg1+dmg2+dmg3+...+dmgn)/n with dmg beeing the damage dealt, the numbers up to "n" beeing the successfull attacks. Quite easy...

PS. Use lvl5 initiate weapons or something like that so you wouldnt have to heal each2-3 hits if you understand what i mean.
PPS. I pretty much think this useless because Blue already run all these test some time ago and calculated Uthgards 2h damage with simmilar tests. The question remains still, why do those tanks deal much more damage on live than they do on uth? Easy answer, bonuses, overcap bonuses, more bonuses, slower weapons, buffbots...

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MotaroReloaded
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Postby MotaroReloaded » Nov 08, 2011 21:50

This is what i tested :

i checked 2h on both mid and alb , as on hib i had no help on uthg from no1 .. and the variance of dmg from 100% to 141% remains on both realms , plus that:
- in alb i ve speced arms with all specs and the higher the skil in 2h => higher WS =>higher dmg and the 100-141% remained because both min and max dmg raised . To be able to see max and min dmg at a certain spec you gota do a few hundreds unstyled hits until a min and a max repeat, comparing those u l see the 41% increase i m talking about. The variance is 41% if you have also 35+16 slash crush etc .. if u have less the variance is higher.

- On mid things were simple , i checked war at same stats with same spec weapon etc like pendragon, dmg was same with+ - 2 dmg for min and max .. with a hammer spec.

For the dmg problem i think on uthg the issue is when style kicks in , something is not calculated well, i couldnt find out what.

Once i ll sort out my docs i ll add em so you can see the data i m talking about.

My question to you is..what do you dislike at 2h ? you think the dmg is too low ..if so styled or unstyled ? the variance is too high ? because i can asure you that is not ..

And to help you with how the variables Trishin mentioned..should be ..you gota have these same things on both Uthg and pendra : same class race start stats char and same dmg stat ( str) and quic , same lvl and if posible dont involve RR because WS from + rr skil is less then WS from + item skil( i m talking about the 11 to skil) so put exactly the same way skils n such, you will have problems with the 2h weapon to match same spd, because qual , cond ofc have to be the same, watch out not to be rr5 with one and not with the other. Same thing about your target , you will have to choose a player also with Mp on all parts on uthg cause u can get artefacts on pendra and would help you to have same melee resist because you can compare faster and dont have to add the actual dmg and the resisted dmg. Keep an eye on pendra for chars not to get any extra AF , mele dmg and so on that can affect your resulted dmg.

Good luck ..
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Albion

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Disrupter - Armsman

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Xai
Myrmidon
 
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Postby Xai » Nov 09, 2011 08:05

2h damage is broken on uthgard since years, thats why nearly noone play 2h chars on Albion. But it seems be not primary goal of Uthgard Devs ;D
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Rector
Alerion Knight
 
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Postby Rector » Nov 09, 2011 10:11

Noone was able to proof yet that 2h damage is broken.

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arkara
Myrmidon
 
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Joined: Dec 26, 2008 01:00
Location: Belgium

Postby arkara » Nov 10, 2011 01:06

the tests are very demanding, it's easy to test it on live server with pendagon but on uthgard it's a diffrent story
as you can't dual log and make i50
maybe some gm can help me with this ? make a private acc with lvl 50 pala and arms and the approval to dual log and test then after testing delete the account
just ask anyone on the server who played live servers they all agree 2H on alb and polearm is doin too low dmg or something els is not correct in the code

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Satz
Alerion Knight
 
Posts: 1860
Joined: Jun 21, 2005 00:00
Location: Albion

Postby Satz » Nov 10, 2011 11:57

Just ask any lvl 50 pala/arms, depending on what youre missing to help you, get them respecs and clothing you want to test and pay em for their time a little something so that they would agree to it. Easy, just ask some friends to help you!

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Rector
Alerion Knight
 
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Joined: Mar 02, 2006 01:00

Postby Rector » Nov 10, 2011 15:25

And then after weeks of research, find out that all is fine except defense penetration!

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MotaroReloaded
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Postby MotaroReloaded » Nov 10, 2011 22:03

Rector wrote:Noone was able to proof yet that 2h damage is broken.



Double right for you Rector ,in my opinion melee dmg unstyled works corect on uthg, yet i sustain the styled dmg to be wrong in the code thus beeing slighty lower overall perhaps . And yes because of defense rates not beeing lowered by atacker s WS ofc a 2h er will get blocked more often , that doesnt mean its a problem with the dmg....
Glacius ( previous acount name)
Albion

Glacius - WIzzard
Disrupter - Armsman

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