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Midostone
Warder
 
Posts: 8
Joined: Apr 21, 2016 17:45

Postby Midostone » Sep 24, 2018 17:27

Hello,

I'm not sure if i'm in the right place.
I come for two things (probably bugs):

1- When you want to die without losing XP, it is enough for the player to do /xp off and commit suicide. The player does not lose experience. It's too bad...

2- In the first Val (Abermenai), the name Seism surely has a problem of repop time. He repop so very quickly, so we can chain to gain a lot of experience. It's a shame also to be able to enjoy this. Maybe I'm wrong, but I think it should be checked.


Hoping that it can make the server better. :)
Thank you and good day.

Mido.

Samirane
Eagle Knight
 
Posts: 621
Joined: Jun 08, 2012 18:52

Postby Samirane » Sep 24, 2018 19:08

i am not sure if you are kidding or serious.. sry for a useless post from me, but :lol: :gaga:
Langsam und stetig ernährt sich das Murmeltier

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WishYouWereHere

Midostone
Warder
 
Posts: 8
Joined: Apr 21, 2016 17:45

Postby Midostone » Sep 25, 2018 18:10

It's just a return. Not a joke.
Administrators will do whatever they want, personally I find it unfortunate to be able to exploit that. :roll:

TacticsUser
Guardian
 
Posts: 5
Joined: Aug 11, 2018 01:01

Postby TacticsUser » Sep 25, 2018 19:32


Midostone
Warder
 
Posts: 8
Joined: Apr 21, 2016 17:45

Postby Midostone » Sep 26, 2018 11:04

TacticsUser wrote:https://www2.uthgard.net/tracker/


Thank you TacticsUser --> https://www2.uthgard.net/tracker/issue/ ... en_you_die


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