Albion / Pygmie Goblin Change on Uthgard ?

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Destroier86
Guardian
 
Posts: 4
Joined: Apr 14, 2017 05:29

Postby Destroier86 » Apr 18, 2017 07:48

Since Easter egg bonus started, pygmi goblnis got higher absorb both on melee and magic damage. You are actually doing less damage now. (This can be confirmed by lots of players that are leveling on pygmies)

Other mobs stil receive same dmg.

Obviously im talking about pure dmg, without resist modification.

They also deal approximately 10-15% more damage per hit now too. (Can be confirmed by other players)


People already posted it in this https://www.uthgard.net/forum/viewtopic.php?f=106&t=43094&p=426909#p426909

There was no patch notes regarding pygmie change anywhere by devs, at least nothing i could find.

And this is not how it was or been on a patch notes around 1.65 or even live. Pygmies always had small Health Pool.

Please i would like to hear from devs.

P.S: Other players are welcome to confirm pygmies nerf/change and post here their evidence and proofs.

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Budikah
Phoenix Knight
 
Posts: 1328
Joined: Mar 14, 2010 01:00

Postby Budikah » Apr 18, 2017 21:52

Can the staff at least include stuff like this in patch notes?

Locked the thread in the other forum with no answer. If it was changed, use words. If it wasn't changed, use words to correct what people may incorrectly perceive.

I'd hope you realize that saying nothing and locking threads puts across a poor image.

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Blue
Developer
Developer
 
Posts: 15827
Joined: Apr 22, 2005 00:00

Postby Blue » Apr 18, 2017 21:58

Pygmys are a bit more tough now. Health pool is still the same and lower than standard mobs. The settings we had were inappropriate. This spot will see more changes if needed.
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